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They Just Keep Coming! - Another New (and different) Campaign!

 
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They Just Keep Coming! - Another New (and different) Ca... - 7/26/2001 10:59:00 AM   
Wild Bill

 

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From: Smyrna, Ga, 30080
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Good news, fellow warriors! Kurt Beaumont-Jones has just completed a fine seven battle campaign on the fighting in the Balkans late in World War II. This campaign is well done and has been tested by some of the best testers you'll find anywhere. Special thanks to Steve Avery and Ykinoma for their hard work on the testing. Fabio Prado, who is always standing on the firing line has put this campaign up on his site. http://www.fprado.com/armorsite/spwaw_camps.htm Of course, he has embellished it with his magnificent artwork. This always adds to the appeal. While you are there, take a quick tour of all that Fabio has. It is a treasure house of things that wargamers will enjoy. It is fun just to browse through the site...very eye-appealing too! So grab this one guys! Its hot! Nice job, Kurt! Wild Bill

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Wild Bill Wilder
Independent Game Consultant
Post #: 1
- 7/26/2001 11:00:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
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This campaign goes into slot 16 in your campaigns directory, just in case you already have something there. Unzip the file directly into the campaigns subdirectory and be sure and read the text files Kurt has attached. WB

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Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 2
- 7/26/2001 12:33:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
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Bumpo!

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Wild Bill Wilder
Independent Game Consultant

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Post #: 3
- 7/26/2001 1:00:00 PM   
Fabio Prado

 

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Joined: 5/23/2000
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Thanks for the kind words, WB! :D To the rest of you folks, you really should give this one a try! It is a most interesting campaign... And very challenging, too! :cool: http://www.fprado.com/armorsite/spwaw_camps.htm Fab [ July 26, 2001: Message edited by: Fabio Prado ]

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Post #: 4
- 7/26/2001 4:02:00 PM   
Dedas

 

Posts: 106
Joined: 12/19/2000
From: Ucklum, Sweden
Status: offline
Great! A new campaign to get my greedy hands on... and oh... good work!

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Glory to the brave

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Post #: 5
- 7/26/2001 8:26:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
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This campaign drove me nuts during testing! I guarantee you won't have an easy time of it!! :eek:

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Post #: 6
- 7/27/2001 3:23:00 AM   
RockinHarry


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Joined: 1/18/2001
From: Germany
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Thanks,..Dll´d it. Will most likely be the next to play after I finished with the Huertgen Campaign. :) (..darn I need more time :eek: ) _______ Harry [ July 26, 2001: Message edited by: RockinHarry ]

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Post #: 7
- 7/27/2001 12:45:00 PM   
Fabio Prado

 

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Bump!

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Post #: 8
- 7/27/2001 3:38:00 PM   
Marder_MatrixForum

 

Posts: 99
Joined: 12/15/2000
From: Austria
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Just finished the third battle, will write you a campaign test report if you like in the next few days. Please give me some turns more in the first two battles, my infantry is too slow (they just receive half of their movment points per turn - although there is no snow ??) to reach the objectives! As i´ve seen yet a vvery well done campaign! Very enjoyable! :) Mardefr

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Post #: 9
- 7/27/2001 5:35:00 PM   
kurtbj

 

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From: UK
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The first battle is very hard to capture all the objectives, only 2 people have managed it so far. It can be done but its very difficult. Second battle is slightly easier but again you need to keep those troops moving. The campaign is hard, I don't expect many people to get Decisives on all the battles. See it as a challenge! :)

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Post #: 10
- 7/27/2001 5:38:00 PM   
kurtbj

 

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From: UK
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About the troops having half movement. If I'm not mistaken this is because the map is created with the 'ROUGH' terrain template. Maybe someone more experienced in scenario design has more info on this? I'm new and pretty inexperienced in scenario design and its finer details. :p

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Post #: 11
- 7/27/2001 8:59:00 PM   
Warhorse


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Joined: 5/12/2000
From: Birdsboro, PA, USA
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Kurt. yes the movement is slow, because it is entered as a winter map!! Just need to resave the scenario as a summer map, and should fix that!! Pain in the butt, I know, but only thing you can really do.

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Mike Amos

Meine Ehre heißt Treue
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Post #: 12
- 7/27/2001 9:54:00 PM   
kurtbj

 

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The map isn't a SUMMER terrain map, its ROUGH terrain. I think this will reduce the movement points. The rerrain is rough so it should reduce movement. Does Rough terrain have the same effect as Winter terrain on movement?

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Post #: 13
- 7/27/2001 11:14:00 PM   
Warhorse


Posts: 5712
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From: Birdsboro, PA, USA
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Hmm, the terrain depictor in the top right corner while playing, is Winter, don't think the rough one also uses the winter scene?? But to answer your question, the rough does limit the movement also. I just thought, that when you used the winter terrain to add the winter trees you have here and there, that you may have forgotten to change it back to the rough/Summer, whichever?

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Mike Amos

Meine Ehre heißt Treue
www.cslegion.com

(in reply to Wild Bill)
Post #: 14
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