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Run Time error '9'; Object variable not set

 
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Run Time error '9'; Object variable not set - 11/30/2005 8:16:58 PM   
Michael Borne

 

Posts: 3
Joined: 11/19/2005
Status: offline

Runinng 1.1a with a quick association format, I get this error when I start the off season.

What next?

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Michael Borne
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RE: Run Time error '9'; Object variable not set - 12/1/2005 12:07:10 AM   
puresimmer

 

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Joined: 7/24/2005
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Can you give me a few more details on your association configuration (real or fictional?, sandbox? etc...

Also, what version of Windows are you running (and is it a US english version?)

Thanks


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Developer, PureSim Baseball

(in reply to Michael Borne)
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RE: Run Time error '9'; Object variable not set - 12/1/2005 3:17:51 AM   
Michael Borne

 

Posts: 3
Joined: 11/19/2005
Status: offline
Running a quick association with fictional players.
Running XP-pro version 2.
Changing computers from slower one to a faster one.
On the slower one I start with a saved .psa from July and I can run unattended through the end of year.
On the faster computer, on each of several tries, the same saved .psa runs through the world series and when it starts to generate new players, I get 'Debug Message: Error processing end of season: Disk not ready'.
After 'OK', I get Unexpected error 3021'. and it locks up.
After restarting, my first choice is to 'Start the amatuer draft'. but the season did not end properly.
On the faster computer, I installed on drive D: On the slower computer, I installed on C:

Hope that helps.

(in reply to puresimmer)
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RE: Run Time error '9'; Object variable not set - 12/1/2005 7:58:35 AM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
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I think it might be related to copying the assn from one machine to another. Can you try creating a similar association from scratch on the "fast computer"?

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Developer, PureSim Baseball

(in reply to Michael Borne)
Post #: 4
RE: Run Time error '9'; Object variable not set - 12/1/2005 12:29:35 PM   
Michael Borne

 

Posts: 3
Joined: 11/19/2005
Status: offline
certainly can do that

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Post #: 5
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