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Airfield Supression

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> The War Room >> Airfield Supression Page: [1]
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Airfield Supression - 2/6/2006 5:49:57 PM   
timhardin1

 

Posts: 3
Joined: 11/8/2005
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Sorry, I forgot.
How much damage do I need to do to knock out an airfield?
I.E. - Does 61 runway hits knock it out for 1 turn?

Thanks for the help.
Post #: 1
RE: Airfield Supression - 2/7/2006 11:13:05 AM   
jeffs


Posts: 644
Joined: 2/19/2004
From: Tokyo
Status: offline
It knocks out offensive action

It does not stop CAP for that hex nor recon



_____________________________

To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq

(in reply to timhardin1)
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