JudgeDredd
Posts: 8573
Joined: 11/14/2003 From: Scotland Status: offline
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Absolutely. I do agree that AI is very, very hard to get to a decent level. Then you have to tweak it in various modes for varying levels for the customer. I understand that AI programming is a massive chunk of development time, however, I'd hate to see it in the decline. I'm not an online player...too many cheating bastards who want to win at all costs, ergo making the experience pretty usless, being as you never really know whether you are playing on a level field or not. This all came to pass, for me, in that massive multiplayer game that was Counter Strike. Loved it then realised that very few people actually played within the parameters and limitations of the game. The same with Battlefield 1942 and Battlefield 2. I loved both of those, but cheats were out before the games were released! Whilst I expect cheating is far less likely in the wargaming industry, I think it still goes on, and for that reason (not knowing who's doing what) I never play online. I do not mind losing, but I don't like losing when the odds are unknowingly stacked against me.
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Alba gu' brath
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