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Supply Query

 
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Supply Query - 12/28/2007 9:45:21 AM   
lancer

 

Posts: 2963
Joined: 10/18/2005
Status: offline
Goodaye Joe,

I like the look of this game. Could you enlighten me on how the supply system works? I own WAW already so perhaps just the differences would suffice.

Many thanks.

Cheers,
Lancer
Post #: 1
RE: Supply Query - 12/29/2007 1:22:03 AM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Supply units built and on the map just like WaW. However, they are not moved by the player, but move automatically via supply grids (down rail/transport uses less supplies, by road uses more, overland uses even more). The only thing a player can do is to build (or disband) a depot in an area. This costs supplies and freezes others in the depot. This depot can then help units in enemy territory to gain initiative (the mechanism by which leaders are able to move further and take offensive action). Supplies can be raided by enemy cavalry (captured and/or destroyed). Supplies are used for various functions like building forts, creating militia units and converting militia units to mounted units. Supplies are provided by free trade (for both sides) and this free trade can be interdicted by naval blockade and commerce raiders. Basically, like in WaW supplies are important and on the map, but unlike WaW we've taken some of the burden off players by not making them move the supplies around.

(in reply to lancer)
Post #: 2
RE: Supply Query - 12/29/2007 2:49:24 AM   
lancer

 

Posts: 2963
Joined: 10/18/2005
Status: offline
Goodaye Joel,

O.K, thanks for the prompt reply. Apologise for getting you name wrong first up.

Happy New Year,
Lancer

(in reply to Joel Billings)
Post #: 3
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