Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Sound files....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Sound files.... Page: [1]
Login
Message << Older Topic   Newer Topic >>
Sound files.... - 4/22/2008 12:27:48 AM   
dgk196

 

Posts: 248
Joined: 3/21/2006
Status: offline
I know the sound files can probably be replaced. But what are the limitations, if any, of a 'sound file'. Size, type.....etc..

I have got to change the sound file associated with the halftrack movement. That 'Trans Europe Express Bed Springs' is driving me crazy!

Dennis
Post #: 1
RE: Sound files.... - 4/22/2008 1:47:01 AM   
Warhorse


Posts: 5712
Joined: 5/12/2000
From: Birdsboro, PA, USA
Status: offline
I've used many different sounds before, as far as length. The best thing to do is try to stay in the same time-frame of the original, else on short moves a long sound can be a bit much. Hold the cursor over the original to see the duration, in case you didn't already know that!! Also, in case you didn't know, you can modify the SOUNDS.DAT file to add more sound files to a certain number. In this case 7 is the movement file, there is only one at the moment, and in the second line of the SOUNDS.DAT file you will see this-2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1, the 1 in red is the one you would change. You can add quite a few extra sounds to a group. The first line in that is for the weapons/explosions, all the others I don't know all of them yet, I've just started messing around with them. BTW, I use DB Poweramp to covert the sounds to the proper .ogg extension.

Mike


< Message edited by Warhorse -- 4/22/2008 1:48:33 AM >


_____________________________

Mike Amos

Meine Ehre heißt Treue
www.cslegion.com

(in reply to dgk196)
Post #: 2
RE: Sound files.... - 4/22/2008 3:23:21 AM   
dgk196

 

Posts: 248
Joined: 3/21/2006
Status: offline
Thank you for the tips. I'm new to modding, so any and all info is very much appreciated! Any sources for new 'sound files'?

Dennis

(in reply to Warhorse)
Post #: 3
RE: Sound files.... - 4/22/2008 3:40:40 PM   
The Rattler


Posts: 19
Joined: 2/1/2007
Status: offline
i have used audacity to convert/overlay sound files from older games and various other sources to produce fresher unique more realistic sounds....mainly for the vietnam mod...unfortunately some weapons use the same sound types.
also consider playing in fast mode means you usually just hear the explosion sound whereas i mixed weapon / explosion sound effect into one for a briefer but fuller affect. I never play on normal/slow mode its just too slow.

(in reply to dgk196)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Sound files.... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672