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Opponent for my variation of Big B's mod

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Opponent for my variation of Big B's mod Page: [1]
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Opponent for my variation of Big B's mod - 3/2/2009 1:15:48 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
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I have taken Big B's v1.5 and mixed it with RHS 6 maps. This adds a shipping channel all around the southern and western map edge for the Allied player. Thus, you can go from Panama to Aden along the map edge and free from Japanese interference. IMO, the Japanese can effectively cut off Australia from supply and reinforcements with Andrew's extended map system.

At this moment, I have El Cid making one change to Pwhex file to add a shipping channel from Capetown (one of three bases in the southern shipping channel) to open up south of Tasmania to gain a second route to Australia (the other is by Perth). Thankfully, this can be added to games in progress.

I have "hopefully" found the errors in the database and am ready to try it out. I did add 4 more bases in French Polynesia to the 3 there already.

I have played mainly the Allied side, but want to try the "Evil Empire" side again. I can send the files for this mod and instructions on how to get the maps added. House Rules are mostly what are common to other PBEM games.
Post #: 1
RE: Opponent for my variation of Big B's mod - 3/2/2009 6:50:35 AM   
kfmiller41


Posts: 1063
Joined: 3/25/2003
From: Saint Marys, Ga
Status: offline
I will give it a try, but I have a question. I have 2 installs right now, one for Empires ablaze and the other is CHS but I am playing Big B's 1.5 on it. Will installing the map files screw up my ongoing game? If so i will put another install just for this. 

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(in reply to ny59giants)
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RE: Opponent for my variation of Big B's mod - 3/2/2009 2:39:22 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
I have Miller and another candidate, so this is closed.

(in reply to kfmiller41)
Post #: 3
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