Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

New to Armada 2526

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> New to Armada 2526 Page: [1]
Login
Message << Older Topic   Newer Topic >>
New to Armada 2526 - 4/12/2011 6:06:02 AM   
dawilko

 

Posts: 87
Joined: 2/25/2008
Status: offline
Hi guys,

I have played a few games to get the hang of he game. Each time I run into one glaringly painful point. Planets that spam missile defenses are very very tough to crack.

Say for example I spend 24 turns building 6 Predators, in that time a planet can build 28 basic missile defense systems.

Can anyone suggest a unit or strategy that overcomes the missile defense spam?

With thanks,
Wilko

< Message edited by dawilko -- 4/12/2011 7:13:37 AM >
Post #: 1
RE: New to Armada 2526 - 4/12/2011 12:29:34 PM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline
Marines. Lots of Marines.

Seriously, though, if a planet's defenses consist mostly of missile bases, then sending in ground forces can be a very effective way to take them out. Yes, you will unfortunately still lose a good percentage of them, but I find it's often still more cost-effective than trying to take out a bunch of missile bases from orbit with whatever space forces you have.




_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to dawilko)
Post #: 2
RE: New to Armada 2526 - 4/12/2011 1:30:28 PM   
Anguille


Posts: 637
Joined: 6/28/2006
From: Hyper-cruiser "Phantom"
Status: offline
Even better, i guess you play Supernova?...try to place Special forces on the planet before an attack so they will take out some of the primary defense buildings...

Oh...and try to take some jammer ships with you...

< Message edited by Anguille -- 4/12/2011 1:33:22 PM >

(in reply to martok)
Post #: 3
RE: New to Armada 2526 - 4/12/2011 1:39:12 PM   
mbar


Posts: 492
Joined: 3/17/2010
Status: offline
I use cheep ships to draw missile fire, then assault ships to drop in ground forces. I will add my own missile ships to attack the ground missiles once I've teched up to them.

(in reply to Anguille)
Post #: 4
RE: New to Armada 2526 - 4/12/2011 11:24:21 PM   
dawilko

 

Posts: 87
Joined: 2/25/2008
Status: offline
Thanks for the ideas guys. I didn't realise the expansion was available, will have to look into that.

I've not toched on drop ships / marines much, but from a quick look a marine takes 1 turn to build, a drop ship takes 3 and only 1 marine can fit onto a drop ship?

Is there any other way to get more units on the ground at once?

(in reply to dawilko)
Post #: 5
RE: New to Armada 2526 - 4/14/2011 12:33:24 AM   
mbar


Posts: 492
Joined: 3/17/2010
Status: offline
No. You could upgrade to tanks though.

A good way to practice against ground defenses is with the Space Battle game. You can quickly setup different scenarios and fleet combinations. Its a good way to practice marine landings. 

(in reply to dawilko)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Science Fiction] >> Armada 2526 Series >> New to Armada 2526 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.828