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Looking for ideas. - 9/26/2011 4:34:32 AM   
stormbringer3

 

Posts: 875
Joined: 7/26/2007
From: Staunton, Va.
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I've been playing this game a lot so I'm familiar with the "power" units. I'd like some ideas on some less obvious units to play and why. For example, I have never used a StuG unit. Also, are there any units with special features that are not obvious? I didn't know until yesterday that you could toggle the StuG IV like the 8.8 cm.
Thanks for any opinions.
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RE: Looking for ideas. - 9/27/2011 6:59:17 AM   
dsawan

 

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Joined: 3/31/2007
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Stugs are good as support for the heavies, ie tigers 1 and 2 etc. the 3 b is good for sieges of objectives and towns for the arty. The later 3G and f are light antitank pieces and infantry support. Thats what i use em for. Cheaper than the heavies too.

(in reply to stormbringer3)
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