heliodorus04
Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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quote:
ORIGINAL: Franklin Nimitz OTOH, throwing the panzers out of supply, even with just a ZOC isolation that is broken the next turn, makes them miss at least one logistics cycle. This results in fewer MP's, higher attrition, higher fatigue, unrepaired damaged vehicles and I think possible morale loss. I almost never decline an opportunity to cut off spearheads. If you can do it repeatedly, it will rapidly erode the panzer force. Yeah, those units involved are usually lost, but in terms of one early rifle division's ability to have a strategic impact, this is pretty much the most bang for the buck you'll get out of your soon-to-be-dead early units anyhow. Anything to get in the panzer's way and be a PITA in general is a good thing for the Russians. Just don't overcommit. Just to cover this from an Axis perspective, I have found that it is a huge benefit to the Germans to ensure panzer divisions do not get cut off. As Nimitz points out, when you miss your start-of-turn logistics/replacement/refit step, you lose an entire turn's worth of recovery. As I've focused on not letting this happen (unless a truly worthy prize requires, like crossing the Dnepr), my pace of operations more than makes up for the occasional extra hexes that I cannot reach.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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