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ENH Das Reich - small problems and solutions

 
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ENH Das Reich - small problems and solutions - 4/15/2012 4:43:52 AM   
TAIL_GUNNER

 

Posts: 248
Joined: 6/14/2004
Status: offline
Well I'm always late to the party, but here goes..

I downloaded SP:WaW about a month ago for the sole purpose of gathering data for adding new equipment into War in the East.

But I dabbled with a couple of ENH Campaigns, and Das Reich sucked me right in like it was 1995 all over again...

Finally finished it today, and what a brilliant game it was...but I did notice some minor problems.

There were many German vehicles missing in the scenarios after Kursk. These I added to the Czech OOB as is seems they were there initially.
They include the following:
-Tiger II P2 Turm
-Pz T-34 M43(r)
-LeZgkw S307(f)
-Marder I 39H
-2m FlaK LKW
-FlammPz B-2(f)
-Sdkfz 252 LGM
-PSW AB41 201(i)
-Pz 35H 734(f)
-Pz 39H 735(f)
-Pz 39H RAK

Also a few scenarios had wrong pointers or data.
They include the following:
09 - Gateway to Belgrade - Yugoslavian 37mm AT gun had 76.2mm IG as secondary weapon (OOB file is correct)
27 - Thick in the Hedgerow - had to change the Sdkfz 252 LGM to use modified Czech OOB
28 - Hold the Road - some US Engineers are artillery
33 - Rescue of Stumpf - same as above, plus M15A1 MGMC has wrong pointer. (I reclassed using the M15 MGMC)
34 - Clash at Manhay - Sdkfz 252 LGM and Tiger II P2Turm changed to use modified Czech OOB
36 - Sharp End of the Spear - again M15A1s are wrong

To use these fixes, just dump the .dat files into your \Campaigns folder and put the OOB15 file into your main Steel Panthers folder. Let them overwrite the old files.

If you wish to keep your ENH install pure, I'd make a copy of it, and shove the OOB15 file into that instead. Rename it "Das Reich Only" or something...

If the original developers fix these small issues, I'll delete this attachment and post a link to the fix.

Thanks to all who made this fascinating campaign.....it's been a LONG time since a game sucked me in like this one did.

Here is a link to the .zip file: DOWNLOAD
Kind regards,
ChadG
Post #: 1
RE: ENH Das Reich - small problems and solutions - 4/17/2012 3:33:45 AM   
JEB Davis


Posts: 443
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline
The latest version of Enhanced FR is the patch dated Jan.2012

Is your Das Reich version dated Sep.2007 ?
I think that's the latest.

Of course, Das Reich has not been updated to the latest Enhanced version for compatibility.


_____________________________

Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
Enhanced http://enhanced.freeforums.org
Depot https://www.tapatalk.com/groups/spwawdepot/

(in reply to TAIL_GUNNER)
Post #: 2
RE: ENH Das Reich - small problems and solutions - 4/18/2012 12:50:42 AM   
TAIL_GUNNER

 

Posts: 248
Joined: 6/14/2004
Status: offline
quote:

Of course, Das Reich has not been updated to the latest Enhanced version for compatibility.


I know, which is why I made this post..

if they wish to fix it...great.

if not, well here's the fixes for any future players..

It was such a fantastic gaming experience.....I just had to fix what I could.

(in reply to JEB Davis)
Post #: 3
RE: ENH Das Reich - small problems and solutions - 4/18/2012 2:58:19 AM   
JEB Davis


Posts: 443
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline
We're taking volunteers... you sound like the perfect choice to update it
You know what you're doing already, I'm sure.
If you're interested (or anyone else/any other campaigns or scenarios) and would
like to check in at the Enhanced forum, here are a couple of helpful items,
for starters:

http://enhanced.freeforums.org/editing-scenarios-campaigns-for-enhanced-t959.html

http://enhanced.freeforums.org/editing-scenarios-with-enhanced-t146.html
(Highly recommended reading)

_____________________________

Reduce SP:WaW slaughter, "Low Carnage":
Settings: 80Spot,80Hit,100R/R,XXXTQ,110TkT,150InfT,180AvSoft,130AvArm,150SOFire / Command & Ctrl ON / AutoRally OFF
Enhanced http://enhanced.freeforums.org
Depot https://www.tapatalk.com/groups/spwawdepot/

(in reply to TAIL_GUNNER)
Post #: 4
RE: ENH Das Reich - small problems and solutions - 4/30/2012 3:16:10 PM   
bfontes


Posts: 9
Joined: 8/2/2004
From: Cranston, RI
Status: offline
The solution to this is to download the original Das Reich and play it without any mods as it was designed to be played. This goes for any scenario/campaign. Play it in the version that it was designed and tested in.

Even if you figure out which version of enhanced that you need to use and get it to run without any OOB errors, there is no guarantee that it will play as intended with the proper balance. There are many changes in the mods, unit costs are different, the make up of formations is different. Unit stats are different.

< Message edited by bfontes -- 4/30/2012 3:20:28 PM >


_____________________________

Games:
Steel Panthers: World at War - General's Edition
The Operational Art of War III

(in reply to JEB Davis)
Post #: 5
RE: ENH Das Reich - small problems and solutions - 4/30/2012 5:42:20 PM   
planner 3

 

Posts: 616
Joined: 3/7/2008
Status: offline
Try playing it in ver 8.2 (vanilla) or even 7.1 if you can still find it. If my senility serves me correctly it was originally done for ver 7.1. FWIW

_____________________________

"As Pogo said, 'We have met the enemy and he is us' "

(in reply to bfontes)
Post #: 6
RE: ENH Das Reich - small problems and solutions - 4/30/2012 6:04:51 PM   
bfontes


Posts: 9
Joined: 8/2/2004
From: Cranston, RI
Status: offline

quote:

ORIGINAL: planner 3

Try playing it in ver 8.2 (vanilla) or even 7.1 if you can still find it. If my senility serves me correctly it was originally done for ver 7.1. FWIW


Actually I think it was developed in 8.3, but 8.403 vanilla should be OK.


_____________________________

Games:
Steel Panthers: World at War - General's Edition
The Operational Art of War III

(in reply to planner 3)
Post #: 7
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