Joel Billings
Posts: 32265
Joined: 9/20/2000 From: Santa Rosa, CA Status: offline
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In the other forum thread about rail repair I just wrote: Gary has confirmed that the last time he worked on rail repair (looks like back in November 2011 by the readme), the code was set up to try to trace down the rail line. In this case it appears to be working as designed, although the rule could be written better to make it clear it is supposed to be 4 hexes down the rail line and not as the crow flies). In this case, it appears not to be limiting to 6 hexes along the rail in the Baltic zone but going by as the crow flies. I have an AI save on turn 3 where the rail line is one hex further (it has reached Kaunas). I tried several ways of advancing north in the zone using 2 FBD units and could never get more than 6 hexes down the rail line, even if it was within 6 as the crow flies. I could repair the 5 hexes toward Vilnius, and then Vilnius itself, even though it is not directly along the rail, but could not repair any more (but the other hexes are outside the Baltic zone). I can not explain how you could repair 7 hexes in this case since I could not do it going north. Even with a pre save, which I assume you don't have as this is probably Multiplayer, it is probably not worth fixing as the odds of a worse bug makes too dangerous and too time consuming. We may just have to accept this as the Vilnius Wormhole bug.
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All understanding comes after the fact. -- Soren Kierkegaard
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