Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

How about a new game engine AGEOD???

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Napoleonics] >> Wars of Napoleon >> How about a new game engine AGEOD??? Page: [1]
Login
Message << Older Topic   Newer Topic >>
How about a new game engine AGEOD??? - 12/4/2015 12:39:21 AM   
Auchinleck

 

Posts: 174
Joined: 2/9/2006
Status: offline
This same one over and over has worn itself out. It was never that great in the first place. The Civil War was enough. Perhaps my opinion only. But I doubt it.
Post #: 1
RE: How about a new game engine AGEOD??? - 12/4/2015 1:34:13 AM   
aspqrz02

 

Posts: 1024
Joined: 7/20/2004
Status: offline
Nope. I, for one, really like ATHENA.

Phil

_____________________________

Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au

(in reply to Auchinleck)
Post #: 2
RE: How about a new game engine AGEOD??? - 12/4/2015 1:53:21 AM   
stewartbragg


Posts: 95
Joined: 7/4/2008
Status: offline
Love Athena. Didn't work so well with PON but great otherwise.

_____________________________

HOI3 & AACW2 Beta Tester

(in reply to aspqrz02)
Post #: 3
RE: How about a new game engine AGEOD??? - 12/4/2015 3:19:58 AM   
Suvorov928


Posts: 157
Joined: 10/1/2005
Status: offline
Haven't been able to lay this one too much yet, but so far, it works very well in this game too.

(in reply to stewartbragg)
Post #: 4
RE: How about a new game engine AGEOD??? - 12/4/2015 6:28:07 AM   
RealChuckB


Posts: 284
Joined: 9/29/2003
Status: offline

quote:

ORIGINAL: Auchinleck

This same one over and over has worn itself out. It was never that great in the first place. The Civil War was enough. Perhaps my opinion only. But I doubt it.


Is there anything specific about the engine you don't like or that you believe it can't do due to its age? I guess everyone has different tastes when it comes to how certain games and their engines do or approach certain conflicts and that's certainly true for the AGEOD engine. One could certainly make the argument that the engine might not be the best one to portray certain conflicts ("To end all wars" comes to mind) but other than that, isn't it more the question if you are interested in the specific conflict each game portrays?

(in reply to Auchinleck)
Post #: 5
RE: How about a new game engine AGEOD??? - 12/4/2015 7:37:35 AM   
wosung

 

Posts: 692
Joined: 7/18/2005
Status: offline
From Pocus (Ageod's coder) totally buried in one of their threads (Post No. 8).

http://www.ageod-forum.com/showthread.php?40617-Ageod-release-promotion-%28or-lack-of-it%29&p=356343#post356343

"We are working on a completely new engine for AGEod games, that will allow us to break new ground visually and hopefully attract the press and the social media trend setters. The goal is to take the whole wargaming sector to a new level, with better graphics, better UI, more intuitive controls, a more streamlined user experience and such. That in the view that players (and more press, of course), will find it easier to approach these types of games and we can get more coverage."

(in reply to RealChuckB)
Post #: 6
RE: How about a new game engine AGEOD??? - 12/4/2015 9:30:07 AM   
ashandresash

 

Posts: 50
Joined: 4/23/2011
Status: offline
Ageod games have complexity and content enough to be great games, what they're lacking is a more friendly interface (you shouldn't have to be clicking 4 times to see an unit statistics, special orders are not so problematic but they could be better organized and the same goes for events and decisions. Strategic Atlas is one of the things you use more to organize your troops and orders so I'd welcome any development there). Graphically I see these games truly beautiful, there are mods that give better colour and items options on the map, so it's not graphics where I'd focus my efforts. Though everything is improvable indeed. In a few titles performance is also an issue, but it's more the exception than the rule.

Besides their problems they totally worth it, I think they're among the best wargames available and they deserve a better media and player coverage. I really like them in MP, so that would be another area where improving the current system would be important too.

Good to know they're working on it.

(in reply to wosung)
Post #: 7
RE: How about a new game engine AGEOD??? - 12/4/2015 1:50:34 PM   
Pocus


Posts: 1185
Joined: 9/22/2004
Status: offline
One thing I have learnt over the years is that user interface is an exponentially bigger part of a project as its complexity soars.

_____________________________

AGEOD Team

(in reply to ashandresash)
Post #: 8
RE: How about a new game engine AGEOD??? - 12/4/2015 2:04:03 PM   
Ostwindflak


Posts: 668
Joined: 1/23/2014
From: New Hampshire
Status: offline
Love the AGEOD games. I want to pick this one up, but I am restraining myself for now due to a budgetary reasons.

P.S. Pocus has the best forum avatar IMHO.

(in reply to Pocus)
Post #: 9
RE: How about a new game engine AGEOD??? - 12/4/2015 4:39:38 PM   
ashandresash

 

Posts: 50
Joined: 4/23/2011
Status: offline
quote:

ORIGINAL: Pocus
One thing I have learnt over the years is that user interface is an exponentially bigger part of a project as its complexity soars.


I suppose so, and Ageod has made big advances like providing more information once you hover unit or regional decision counters, structures...

I don't have WoN yet, but... I've started playing Civil War II seriously a few weeks ago and what can I say, it's fantastic. If WoN is just half as good as CWII (and I'm reading real positive comments) I'll be getting WoN for sure.

< Message edited by ashandresash -- 12/4/2015 5:40:30 PM >

(in reply to Pocus)
Post #: 10
RE: How about a new game engine AGEOD??? - 12/4/2015 5:19:34 PM   
Suvorov928


Posts: 157
Joined: 10/1/2005
Status: offline
If WoN is half as god as CWII? I think it's the other way around. WoN is IMHO, the best game they have put out to date. I love CWII, but so far, this is blowing t out of the water.

(in reply to ashandresash)
Post #: 11
RE: How about a new game engine AGEOD??? - 12/4/2015 11:56:58 PM   
Auchinleck

 

Posts: 174
Joined: 2/9/2006
Status: offline
A new engine is welcome news. AGEOD has avoided World War II. A new engine with a grand campaign for WWII would be something that would rekindle my interest. While no doubt having the affect of increased press, coverage, and sales for AGEOD.

(in reply to wosung)
Post #: 12
RE: How about a new game engine AGEOD??? - 12/5/2015 12:41:42 AM   
demyansk


Posts: 2840
Joined: 2/20/2008
Status: offline
I like the titles but could never get into the games. The interface is to confusing for me

(in reply to Auchinleck)
Post #: 13
RE: How about a new game engine AGEOD??? - 12/5/2015 11:42:02 AM   
Pocus


Posts: 1185
Joined: 9/22/2004
Status: offline
The games are complex, that's true. But if you know how many hundreds of hours we put into the interface! Starting with CW2, it really has progressed a lot, with brand new panels and windows, bigger fonts, colored tooltips with icons. Do you know also that in WON you can move troops by drag&drop and by simple click?

_____________________________

AGEOD Team

(in reply to demyansk)
Post #: 14
RE: How about a new game engine AGEOD??? - 12/5/2015 6:45:04 PM   
ironbmike

 

Posts: 19
Joined: 1/22/2013
Status: offline
Any new game engine needs to do logistics like Unity of Command does them. Simple, transparent, but realistic and a huge factor.

(in reply to Pocus)
Post #: 15
RE: How about a new game engine AGEOD??? - 12/5/2015 11:40:19 PM   
stewartbragg


Posts: 95
Joined: 7/4/2008
Status: offline
I have played CWII for hours and hours. Looks like this one will be taking its place

_____________________________

HOI3 & AACW2 Beta Tester

(in reply to ironbmike)
Post #: 16
RE: How about a new game engine AGEOD??? - 12/6/2015 6:13:35 AM   
emeg

 

Posts: 31
Joined: 4/10/2008
Status: offline
Why a new game machine, does the chess 'game engine' being centuries old also need a new game engine? The probem than is that a game will not exist for next generations, it will never reach the classic stage. The problem with (most) computer gaming is that computer games will never be classic without being outdated. The Ageod system has te potentional to become a classic but not outdated game, also being played 100 or 200 years after now, as chess is still played as centuries ago. What this game engine finally need is a very polished version with for each period in history a final developed game map covering the whole world that is not longer changed for each new Ageod game. And a final set of game rules and mechanisms to make the game classic without outdated.

_____________________________

Greetings, emeg.

(in reply to stewartbragg)
Post #: 17
RE: How about a new game engine AGEOD??? - 12/7/2015 9:28:30 AM   
Pocus


Posts: 1185
Joined: 9/22/2004
Status: offline

quote:

ORIGINAL: ironbmike

Any new game engine needs to do logistics like Unity of Command does them. Simple, transparent, but realistic and a huge factor.


Care to explain how it works exactly?

_____________________________

AGEOD Team

(in reply to ironbmike)
Post #: 18
RE: How about a new game engine AGEOD??? - 12/7/2015 1:50:28 PM   
pvthudson01


Posts: 464
Joined: 10/7/2003
From: Chicago
Status: offline
I dont think the engine works well at ALL for grand strategy games. Case in point To End All Wars

Its clunky and very slow.


(in reply to Auchinleck)
Post #: 19
RE: How about a new game engine AGEOD??? - 10/1/2018 9:11:06 AM   
Lancier


Posts: 94
Joined: 9/17/2013
Status: offline
Some news i think...
quote:


Pocus:

PON is clearly the most 'development oriented' game that we ever did.

2nd to this one, at Ageod, will be our brand new game in making

For our first game (with the new engine) it can't be too confidential. On the other hand, we don't want to overreach and do something involving things like strategic bombing

There won't be more games with the previous engine, unless people who already did some 'Third Party' games like Leibstandarte (Miguel) or Altaris (Ben) want to make more.

Answering here as this thread is more focused on gameplay: yes, the next game/engine is still simultaneous turn based. This is still AGEOD, you know


< Message edited by Lancier -- 10/1/2018 9:12:05 AM >


_____________________________


(in reply to Auchinleck)
Post #: 20
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Napoleonics] >> Wars of Napoleon >> How about a new game engine AGEOD??? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.422