Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Adding Ships Mission Erases Time-To-Ready

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Adding Ships Mission Erases Time-To-Ready Page: [1]
Login
Message << Older Topic   Newer Topic >>
Adding Ships Mission Erases Time-To-Ready - 6/2/2016 1:21:08 PM   
USSInchon

 

Posts: 40
Joined: 2/17/2014
Status: offline
Building a long-duration mission, I had a CSG in port at Norfolk, however when I set up a mission for them in advance of them being ready in about 24 hours, they suddenly began deploying. I was figuring they were supposed to function like aircraft in the sense that they would deploy on the mission once they were ready.

Attachment (1)
Post #: 1
RE: Adding Ships Mission Erases Time-To-Ready - 6/2/2016 9:15:05 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Hm there is no mission in the savegame relevant for ships. What kind of mission did you use? What were the mission settings? Was it an inactive / delayed mission? Etc etc etc.

Impossible to reliably re-create the situation without a 1:1 savegame + instructions

Thanks!

< Message edited by emsoy -- 6/2/2016 9:18:22 PM >


_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to USSInchon)
Post #: 2
RE: Adding Ships Mission Erases Time-To-Ready - 6/3/2016 1:50:54 AM   
USSInchon

 

Posts: 40
Joined: 2/17/2014
Status: offline
aw damn...I think I sent an older version, I will fix that in a bit. It was a normal patrol mission just off the coast without any delay. However the ships were set to be ready in 16-25 hours later.

edit: uploaded the revised mission file. I just did not add the docked ships to it so you can see the time-to-ready vs the mission time.

Attachment (1)

< Message edited by USSInchon -- 6/3/2016 3:25:29 AM >

(in reply to ComDev)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Adding Ships Mission Erases Time-To-Ready Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.375