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1.03 Feedback

 
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1.03 Feedback - 7/19/2019 7:51:29 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
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I'll start, although I don't have any feedback on the Soviets yet (my Axis games are testing an anti-US strategy).

China: Still gets crushed no matter what. I don't think there were any changes in 1.03? I'm almost feeling a strange anti-China bias. Anyway the campaign in China goes completely ahistorical in every game with a complete Chinese collapse.

North Africa: Really like the supply changes here. Feels very historical.
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RE: 1.03 Feedback - 7/19/2019 10:37:57 PM   
Mercutio

 

Posts: 256
Joined: 12/26/2006
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against the AI? The AI is too aggressive in defense and hurts themselves IMO. It is a kind of "Not one step further!" and get the units killed until the house of cards falls. China is a prime example because it is very choke point. I don't bother to follow up a hex where I have 3+ units adjacent because the AI will be dumb enough to jump in and get wiped out. I guess I shouldn't do that


(in reply to sveint)
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RE: 1.03 Feedback - 7/20/2019 1:15:51 AM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
AI doesn't count. Should go without saying.

(in reply to Mercutio)
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RE: 1.03 Feedback - 7/20/2019 1:05:39 PM   
Mercutio

 

Posts: 256
Joined: 12/26/2006
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My bad

(in reply to sveint)
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