Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Japanese Merchant Ships Sinking

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Japanese Merchant Ships Sinking Page: [1]
Login
Message << Older Topic   Newer Topic >>
Japanese Merchant Ships Sinking - 12/8/2020 9:26:59 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Japanese Merchant Ships Sinking

Trying to gauge how well my submarines are doing sinking merchant shipping.

As a monthly average, by year and split between AKs and TKs, how many should my subs be sinking to make the Japanese war machine hurt?

I do know that capital ships will sink merchants as well, just trying to get a handle on how well my subs are are doing thus far.

Through January 1943, I have sunk a total of approximately 160 AKs of various types and 21 TKs/AOs.

Nearly all my subs are upgraded and back out hunting. 1943 has seen a nice increase in sinking.

I am thinking thus far, through 12/42 I have averaged per month 10 or so AKs with a big increase in 1943 to maybe 30/month.

The TKs/AOs are probably just an average of 1/month through 1942 and 2-3/ month in 1943.


_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX
Post #: 1
RE: Japanese Merchant Ships Sinking - 12/9/2020 3:07:07 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
Keeping in mind that FOW obscures the real numbers (as it did in real life), go to the Intelligence Reports, "ships sunk", uncheck "Allied ships", and then sort on "sunk by". There you can get a count of the submarine torpedo and gun victims, which should give you a rough estimate of how well you are doing.

_____________________________


(in reply to KPAX)
Post #: 2
RE: Japanese Merchant Ships Sinking - 12/9/2020 1:18:11 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Thank you Kill, A fellow Texan.

I didn’t know where to get the information but thank you nonetheless.

I was interested in what would be a good rate at syncing the merchant ships and a monthly basis so as to hinder the Japanese economy.

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to Kull)
Post #: 3
RE: Japanese Merchant Ships Sinking - 12/9/2020 3:50:09 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: KPAX
I was interested in what would be a good rate at syncing the merchant ships and a monthly basis so as to hinder the Japanese economy.

It is meaningless unless you really turn up the heat. Japan has lots of excess merchant capacity in stock. Not so much in some mods, but most of necessary resource routes are very close to HI anyway so it is hard to put a pressure on them until Death Star camps there. AI has bonuses on production anyway so you should not plan on smothering it economically.

PBEM is another matter, and tanker losses are really painful. xAKs - not so much apart from VPs and occasional supply load

(in reply to KPAX)
Post #: 4
RE: Japanese Merchant Ships Sinking - 12/9/2020 11:06:12 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Thank you.

This is a PBEN Game. In early 1943 it seems like I am sinking a lot of his AKs with the occasional sinking of a TK. It is good to know that it will really be hard to hurt his economy by just thinking tons of his AKs.

Thank you for the information.

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to GetAssista)
Post #: 5
RE: Japanese Merchant Ships Sinking - 12/10/2020 1:47:43 AM   
spence

 

Posts: 5400
Joined: 4/20/2003
From: Vancouver, Washington
Status: offline
Japan IRL had a significant deficit in merchant shipping (IIRC on the order of several million tons deficit to begin with an increasing deficit thereafter) but in the game they don't have to feed their civilian population anything.

(in reply to KPAX)
Post #: 6
RE: Japanese Merchant Ships Sinking - 12/10/2020 4:54:53 AM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

In early 1943 it seems like I am sinking a lot


That's when the U. S. torps have their final 'fix'.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to spence)
Post #: 7
RE: Japanese Merchant Ships Sinking - 12/10/2020 10:33:46 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
You can sink a lot even when US torpedoes are not in top condition.

You have lots of subs and in addition S-boats, Dutch and Brits are not affected by defective torpedoes.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to rustysi)
Post #: 8
RE: Japanese Merchant Ships Sinking - 12/10/2020 12:09:52 PM   
Rusty1961

 

Posts: 1219
Joined: 2/4/2010
Status: offline

quote:

ORIGINAL: KPAX

Japanese Merchant Ships Sinking

Trying to gauge how well my submarines are doing sinking merchant shipping.

As a monthly average, by year and split between AKs and TKs, how many should my subs be sinking to make the Japanese war machine hurt?

I do know that capital ships will sink merchants as well, just trying to get a handle on how well my subs are are doing thus far.

Through January 1943, I have sunk a total of approximately 160 AKs of various types and 21 TKs/AOs.

Nearly all my subs are upgraded and back out hunting. 1943 has seen a nice increase in sinking.

I am thinking thus far, through 12/42 I have averaged per month 10 or so AKs with a big increase in 1943 to maybe 30/month.

The TKs/AOs are probably just an average of 1/month through 1942 and 2-3/ month in 1943.




95% of the time the US sub fleet can't come near their historical counterparts and strangle Japan economically. Too much reserve capacity.

Best to use your subs as advanced recon to spot KB at major bases ingress/egress routes and choke points. When KB is gone then switch over to the oil centers.

(in reply to KPAX)
Post #: 9
RE: Japanese Merchant Ships Sinking - 12/10/2020 12:42:49 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Not sure if AKs can load Oil, maybe not. If so, losing lot TKs is fatal to IJN economy.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Rusty1961)
Post #: 10
RE: Japanese Merchant Ships Sinking - 12/10/2020 4:43:35 PM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline

quote:

ORIGINAL: Sardaukar

Not sure if AKs can load Oil, maybe not. If so, losing lot TKs is fatal to IJN economy.


There is a "back-up system":

1) There are 134 ships in the Std-A class. 44 arrive as TKs while the 90 xAKs can all be converted to TK.
2) Std-B: 27 total with 10 TKs and 17 convert-able xAKs
3) Std-C: 108 total with 35 TKs and 73 convert-able xAKs
4) Std-D: 128 total with 0 TKs but 128 convert-able xAKs

Certainly not large capacity vessels, but that's still almost 400 small-to medium size tankers.

_____________________________


(in reply to Sardaukar)
Post #: 11
RE: Japanese Merchant Ships Sinking - 12/10/2020 8:03:54 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Perfect. this helps a lot in terms of how many they have and how many they can convert.

Very much appreciated.

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to Kull)
Post #: 12
RE: Japanese Merchant Ships Sinking - 12/10/2020 10:05:13 PM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline

quote:

ORIGINAL: KPAX

Perfect. this helps a lot in terms of how many they have and how many they can convert.

Very much appreciated.


Actually, that's a bit misleading. The AI never converts ships - it's a "human-only" mechanism. So only 99 of the 400 will ever be AI-Japan tankers.

_____________________________


(in reply to KPAX)
Post #: 13
RE: Japanese Merchant Ships Sinking - 12/11/2020 6:56:33 AM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline

quote:

ORIGINAL: Kull


quote:

ORIGINAL: Sardaukar

Not sure if AKs can load Oil, maybe not. If so, losing lot TKs is fatal to IJN economy.


There is a "back-up system":

1) There are 134 ships in the Std-A class. 44 arrive as TKs while the 90 xAKs can all be converted to TK.
2) Std-B: 27 total with 10 TKs and 17 convert-able xAKs
3) Std-C: 108 total with 35 TKs and 73 convert-able xAKs
4) Std-D: 128 total with 0 TKs but 128 convert-able xAKs

Certainly not large capacity vessels, but that's still almost 400 small-to medium size tankers.


Yeah, Japan does have a lot of small conversions, very useful. She also gets a fair number of 8k ish and 11k ish tankers in mid '43, and beyond.


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Kull)
Post #: 14
RE: Japanese Merchant Ships Sinking - 12/11/2020 7:55:48 AM   
Ambassador

 

Posts: 1674
Joined: 1/11/2008
From: Brussels, Belgium
Status: offline
And if you play on Hard or Very Hard, the AI will have a help for supplies, reducing further the impact of sinking xAK’s
If you play against a human Japan, he might put in place the pipeline from Singapore to Fusan, further reducing the shipping needs (and concentrate those escorts in the shallow seas). Which also reduces the fuel usage for the merchant marine...

(in reply to rustysi)
Post #: 15
RE: Japanese Merchant Ships Sinking - 12/11/2020 6:58:49 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

If you play against a human Japan, he might put in place the pipeline from Singapore to Fusan,


Even though I play as Japan I tend to frown on this as there's no way in the game to interdict it. That is short of invading through the coast of China.

From what I've read here it isn't a way to get all resources through, but it could be enough. Myself, I would only attempt it later in the game, when the sea route is cut off. Again from what I've read here, its much more difficult to activate at that time.

I always prefer to play the game and not the 'code'. Then again the meaning of 'the game' is up for interpretation (as is the 'code'). Its why I suggest players communicate before they pair up.


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Ambassador)
Post #: 16
RE: Japanese Merchant Ships Sinking - 12/12/2020 7:58:04 AM   
Ambassador

 

Posts: 1674
Joined: 1/11/2008
From: Brussels, Belgium
Status: offline

quote:

ORIGINAL: rustysi

quote:

If you play against a human Japan, he might put in place the pipeline from Singapore to Fusan,


Even though I play as Japan I tend to frown on this as there's no way in the game to interdict it. That is short of invading through the coast of China.

From what I've read here it isn't a way to get all resources through, but it could be enough. Myself, I would only attempt it later in the game, when the sea route is cut off. Again from what I've read here, its much more difficult to activate at that time.

I always prefer to play the game and not the 'code'. Then again the meaning of 'the game' is up for interpretation (as is the 'code'). Its why I suggest players communicate before they pair up.


I agree with you, I dislike the move, but I wouldn’t necessarily object to my opponent doing it.

But I wouldn’t do it.

(in reply to rustysi)
Post #: 17
RE: Japanese Merchant Ships Sinking - 12/15/2020 3:33:37 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Thank you for the helpful hints and suggestions.

In a stack game which is a PBEM game here what kind of my thoughts.

There are approximately 1,800 AKs which Japan will get over the course of the war. This is without any conversions. They will get approximately 380 TKs + 30 AOs. These are also without any conversion to increase the numbers.

With this in mind starting in 1942 and for the next three years I would need to sink the following:

AK - 2/day,
TK -3/week.
AO - 1/month

At this rate virtually eliminate the merchant fleet by the end of 1944.

Yes, this may be an aggressive plan but I believe as the US and torpedo Doug Reed is illuminated by the fall of 1943 this is potential.

At least this gives me a 30,000 foot view and an idea to shoot for.

Again, thank you for your thoughts and suggestions!


< Message edited by KPAX -- 12/15/2020 7:42:44 PM >


_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to Ambassador)
Post #: 18
RE: Japanese Merchant Ships Sinking - 12/15/2020 4:58:03 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
Do what to the ships? Sync them?

quote:

With this in mind starting in 1942 and for the next three years I would need to sync the following:

AK - 2/day,
TK -3/week.
AO - 1/month


_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to KPAX)
Post #: 19
RE: Japanese Merchant Ships Sinking - 12/15/2020 6:18:07 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
One a day into Tokyo Bay.

(in reply to RangerJoe)
Post #: 20
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Japanese Merchant Ships Sinking Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.922