Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Combat detail (1-7) issue

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Tech Support >> Combat detail (1-7) issue Page: [1]
Login
Message << Older Topic   Newer Topic >>
Combat detail (1-7) issue - 11/28/2021 3:59:10 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Problem with latest beta, pressing 1-7 doesn't give approriate detail of combat in ground phase

Edit 1: Only @ hasty attack, deliberate seems to give appropriate level of detail

Attachment (1)

< Message edited by KenchiSulla -- 11/28/2021 4:04:30 PM >


_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
Post #: 1
RE: Combat detail (1-7) issue - 11/29/2021 6:53:10 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
What I'm seeing is that if there is no tank vs tank combat, I am not getting the details. If there is tank vs tank combat I see the detail. Hasty versus deliberate makes no difference in my test. Is that what you are seeing?

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to KenchiSulla)
Post #: 2
RE: Combat detail (1-7) issue - 11/30/2021 7:32:42 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
Hi Joel,

I've looked at it now (turn 2, same game) and you are right. It doesn't seem to be connected to hasty or deliberate but to tank combat. Could have sworn it was different for me yesterday but it could have been a wrong observation...



_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor

(in reply to Joel Billings)
Post #: 3
RE: Combat detail (1-7) issue - 11/30/2021 8:13:11 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Yes, it seems that we're only providing detail on hits on AFVs. Did we ever provide greater detail in WitE2? The part of the combat system that was rewritten doesn't try to provide the detail, but I'm not sure it it was like this at release or do to a change since release. Now that we know when it's not showing the detail, we'll work on adding it back into a future update.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to KenchiSulla)
Post #: 4
RE: Combat detail (1-7) issue - 12/1/2021 4:52:07 PM   
K62


Posts: 666
Joined: 6/7/2002
From: DC
Status: offline

quote:

ORIGINAL: Joel Billings

Yes, it seems that we're only providing detail on hits on AFVs. Did we ever provide greater detail in WitE2?


Yes, it was possible in the past to see all elements firing at each other.




Attachment (1)

_____________________________

"Power always thinks it has a great soul and vast views beyond the comprehension of the weak"
John Adams

(in reply to Joel Billings)
Post #: 5
RE: Combat detail (1-7) issue - 12/2/2021 1:50:35 PM   
dgrimes

 

Posts: 80
Joined: 8/18/2018
Status: offline
combat is shown when anti-tank guns, and even infantry anti-tank weapons (mines, flamethrowers, etc.) are involved. But it doesn't show any infantry detailed infantry combat. I hope that helps you figure out what has changed. Note also that 50mm mortars rarely fire (or fire very little) during combat for either side

_____________________________


(in reply to K62)
Post #: 6
RE: Combat detail (1-7) issue - 2/22/2022 6:36:15 PM   
snakebyte

 

Posts: 1
Joined: 2/22/2022
Status: offline
Would just like to report I am seeing the same thing. This also only applies to ground elements in the situations dgrimes described, air phase message levels remained unchanged. Took me a bit to search and find it, but have to say I'm glad to see a company that actually has it's board members out assisting.

(in reply to dgrimes)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Tech Support >> Combat detail (1-7) issue Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672