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RE: Proposal for CHS - Remove the Zero bonus. Any opinions?

 
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RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 2:06:34 AM   
AmiralLaurent

 

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About Ron's post of the problems in simulation in WITP, I think the problem is that you have to fix a limit between playability and simulation. In WITP case, they prefered the first to the second IMOO. And (again IMOO) WITP is the best wargame I ever played but certainly not a serious simulation of the Pacific War.

A serious simulation should be called LNITP (Logistical Nightmare In The Pacific) and get rid of the supplies used in the super WITP supply changer that may change a bomb into a tank into corned beef into a Marine squad into a Corsair into a 380 mm into aviation gasoline and so on....
The opposite will be to have to load each transport with 152 boots, 800 pairs of socks, 25000 rations (including 1000 casher), 2000 grenades, 500 smoke grenades, 300 rifle cleaning kits, and so on.... Rather boring, isn't it ? Actually people has to do this in the real war but even the worst grognard will get fed up quickly.
In fact everybody that has a long experience in the military will know that in most cases when the Army will be able to deliver to you a tootbrush, it will have no toothpaste and vice-versa. More probably the brush will be in a base, the paste in another and you in a third.
Actually most people that spend the war in the Pacific suffered of some king of malnutrition at one time or another. I'm speaking here of American soldiers.

My own acceptable level of management would be to have several kinds of supplies: one generic (food, clothes and so on, used to keep the troops fed and in good mood) that will be produced by manpower points everywhere on the map and that may be used by both sides. That implies that manpower center will be present almost in every base. These produced points will be lost (consumed by the local population) if the base is not occupied by troops. And then one kind of supply per each arm/nation, that is one for US Army, one for USAAF, one for USN, one for USMC, one for RAF, and so on (with five for Japan: Army ground and air, Navy sea, ground and air)... All these supplies will be created by factories only, and these factories will be specialized. When enemy supplies are captured, the generic supply may be used but the specialized will be converted into corresponding friendly supply and divived by 5. So no more Betties finding torpedoes in Singapore, or B-17E using Chinese bombs, fuel and spare parts, and so on.

Another problem with shipping in my own opinion is that the railway system is too good. In RL life a lot of Japanese ships were busy between Japanese, Chinese and Korean ports. And same off Australia or West Coast or India. Because shipping was (and still is) by far the cheapest and more efficient way to move men and goods. Not showing the "civilian" shipping was a design choice another time to simplify the game, but in RL this shipping was a target and so needs protection and so diverts a part of the military capacities that may be used in the game.

The fact that ressource centers create supplies is a problem, in that it just negates the number one difficulty in this kind of war. In my current PBEM vs Pomphat, I invaded PH and is now advancing in the Pacific with a huge force. In this area there is no ressources and no oil and I have logistical problems and shortages.... but nothing compared to what will be the Japanese problems in the same case. Because at the same time I can almost ignore the (bigger) Army fighting in PI, DEI and Burma as it is (almost) self sufficient.

I think Mogami gave the best explanation to this. WITP is supposed to be played IN THE PACIFIC. But the problem is that it is far more easiest to play in the other parts of the map, for the reasons I give above. And so most games are played here. Actually in WITP it is easier to invade India in mid-1942 than Noumea.

(in reply to witpqs)
Post #: 211
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 2:06:54 AM   
Andrew Brown


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quote:

ORIGINAL: Big B

The latest test result posted below under the same conditions as previous:
Japanese flying at 10,000' from Tainan to Manila
P40s Cap 90% at 15,000'
I was careful to manage air crews so no combat was on consecutive days, no fatigue over 10%. Combat odds maintained at as close to 1 to 1 as I could arrange (occasionally 1.5 or 2 to 1 -beyond my control).


Thanks again for the testing, but for a comparison against the figures quoted for combat in the DEI, the conditions need to be as similar as possible to the conditions in the DEI. I am no expert, but I assume this would include no radar at the Allied bases, little or no CAP, and no altitude advantage. Perhaps those who know more about the details of the quoted air combats involving the Zero in the DEI can provide some information.

Overall game stats are less useful as I was only interested in the combat vs Zeros in the DEI, which is what the figures quoted earlier (the 8 to 1 loss rate) were derived from. I would test this myself but I don't have the time to do so.

Andrew

(in reply to Big B)
Post #: 212
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 2:25:44 AM   
Big B

 

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quote:

ORIGINAL: Andrew Brown


quote:

ORIGINAL: Big B

The latest test result posted below under the same conditions as previous:
Japanese flying at 10,000' from Tainan to Manila
P40s Cap 90% at 15,000'
I was careful to manage air crews so no combat was on consecutive days, no fatigue over 10%. Combat odds maintained at as close to 1 to 1 as I could arrange (occasionally 1.5 or 2 to 1 -beyond my control).


Thanks again for the testing, but for a comparison against the figures quoted for combat in the DEI, the conditions need to be as similar as possible to the conditions in the DEI. I am no expert, but I assume this would include no radar at the Allied bases, little or no CAP, and no altitude advantage. Perhaps those who know more about the details of the quoted air combats involving the Zero in the DEI can provide some information.

Overall game stats are less useful as I was only interested in the combat vs Zeros in the DEI, which is what the figures quoted earlier (the 8 to 1 loss rate) were derived from. I would test this myself but I don't have the time to do so.

Andrew


Andrew, I was just attempting to see the Zero Bonus at its 'least' effective situations to see if it brought an overwhelmingly large number of kills in situations least favorable to Zeros.

I will look into duplicating the conditions from Admiral Laurents quote from Shore's book about FEB 42 in the DEI - but the problem so far is he has not related what those circumstances were, so it will be difficult to duplicate them for a test...

(in reply to Andrew Brown)
Post #: 213
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 2:58:39 AM   
Halsey

 

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quote:

ORIGINAL: irrelevantNo, there's still plenty of AP capacity in Pry's mods; there was enough for me to take Singapore, Kendari, Brunei, Miri, half of Luzon, all of Mindinao, Midway, Wake, Guam, all of New Britain, most of the Solomons, Port Moresby, Lae, Buna, Gili Gili, and Luganville, with ops underway to take Efate, Noumea, Nandi, Suva, Menado, Kendari, Amboina and Timor, all by Feb 1. No shortage of AP capacity, even with the reductions.


Irrelevants impressive use of his naval assets in that game finished WITP for me.
In two months he was able to accomplish almost all of the Japanese historical operations.
In addition he was able to start swarming into the SE Pacific. All before the end of 2/42.

Now, does anyone REALLY believe the Japanese had the capability to do all of this.
All during the same time frame. I don't, and I'll never believe that they could've.
I haven't played WITP since, and it'll probably be a long time before I even consider playing it again.

It was a masterful use of his assets, and a brilliant use of the games mechanics.
It proved to me that WITP is really AOE WITP expansion.
Nothing historical about it. Except maybe the names of ships and such.

My new name for this title is now WTFITP!

Good luck to all of you gamers! Give em ell!


_____________________________


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Post #: 214
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:21:00 AM   
pasternakski


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BUT BUT BUT Halsey! You're a pessimist! You are religiously criticizing WitP! We could go on forever debating whether P-39s should have been called P-thirtycrimes!

You, in short, are a "naysayer," you b@stard. This is a game, it's not supposed to be "historical." We all love it, and we love everybody responsible for it. I have fun playing it, and that's enough (I don't care if I never get any real sex, masturbation all over glossy porn is fine for me).

As far as your comments that there is something wrong with this game, you have no business saying anything of the kind. The "Oleg Mastruko" principle says that a savior from an as-yet-unidentified foreign land will come along and make everything right. He will have a gun that turns all critics into solid ice. We will call him "Freezus."

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Halsey)
Post #: 215
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:21:47 AM   
tsimmonds


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quote:

About Ron's post of the problems in simulation in WITP, I think the problem is that you have to fix a limit between playability and simulation. In WITP case, they prefered the first to the second IMOO. And (again IMOO) WITP is the best wargame I ever played but certainly not a serious simulation of the Pacific War.


A trade off between playability and simulation does not have to also be a trade off between playability and realistic results. Playability does not necessarily imply that a player is basically unfettered in his actions. A few small changes (unfortunately beyond the editor's scope) could move realism streets ahead without impinging on playability in the slightest degree.

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Post #: 216
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:26:06 AM   
Ron Saueracker


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quote:

ORIGINAL: irrelevant

quote:

About Ron's post of the problems in simulation in WITP, I think the problem is that you have to fix a limit between playability and simulation. In WITP case, they prefered the first to the second IMOO. And (again IMOO) WITP is the best wargame I ever played but certainly not a serious simulation of the Pacific War.


A trade off between playability and simulation does not have to also be a trade off between playability and realistic results. Playability does not necessarily imply that a player is basically unfettered in his actions. A few small changes (unfortunately beyond the editor's scope) could move realism streets ahead without impinging on playability in the slightest degree.


Hear hear.


_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to tsimmonds)
Post #: 217
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:26:16 AM   
tsimmonds


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quote:

Irrelevants impressive use of his naval assets in that game finished WITP for me.
In two months he was able to accomplish almost all of the Japanese historical operations.
In addition he was able to start swarming into the SE Pacific. All before the end of 2/42.

Now, does anyone REALLY believe the Japanese had the capability to do all of this.
All during the same time frame. I don't, and I'll never believe that they could've.
I haven't played WITP since, and it'll probably be a long time before I even consider playing it again.

It was a masterful use of his assets, and a brilliant use of the games mechanics.
It proved to me that WITP is really AOE WITP expansion.
Nothing historical about it. Except maybe the names of ships and such.


And I thought I was showing considerable restraint. All I wanted to do was establish a credible buffer before the 4E onslaught began. Just another example of the bind that the game forces us into.

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Post #: 218
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:27:57 AM   
Ron Saueracker


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Irrelevant,,,you and Halsey are old gaming buds for years. What was your favourite game to play between the two of you?

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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

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Post #: 219
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:42:08 AM   
tsimmonds


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quote:

What was your favourite game to play between the two of you?


In no particular order:

1) East Front II, which we played for probably two years during which I lost to him in scenario after scenario as the Sovs. Never could figure out a way to beat him.

2) Wellington's Victory

3) SPI's War in the Pacific, and then UV/WTFITP!

4) La Bataille de la Moskova, and later HPS's Borodino

5) Seapower II using 1:1200 miniatures

6) Campaign for North Africa

I've probably forgotten something that I really liked....

_____________________________

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Post #: 220
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 6:04:45 AM   
Wallymanowar


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quote:

ORIGINAL: Ron Saueracker


quote:

ORIGINAL: irrelevant

quote:

About Ron's post of the problems in simulation in WITP, I think the problem is that you have to fix a limit between playability and simulation. In WITP case, they prefered the first to the second IMOO. And (again IMOO) WITP is the best wargame I ever played but certainly not a serious simulation of the Pacific War.


A trade off between playability and simulation does not have to also be a trade off between playability and realistic results. Playability does not necessarily imply that a player is basically unfettered in his actions. A few small changes (unfortunately beyond the editor's scope) could move realism streets ahead without impinging on playability in the slightest degree.


Hear hear.



I would agree with both of you on this point but the main factor remains is that while the trade off may be acceptable to one person it is not acceptable to other people - these few small changes may totally unbalance the game to someone else who plays with a different style. The complexity of this game opens up thousands of possible results and interactions and the various player's style have a big impact on the game as a whole - that is one of the main reasons why I am hesitant to play against a live opponent.

The pursuit to make this game as realistic as possible would involve more than just tinkering with the editor or making a few small code changes. I would argue that you would have to impose hardcoded restrictions on the game to prevent players from using every exploit that they could find to defeat their opponent - this in itself would involve many months of testing just to ensure that the new model conformed to every known exploit and then involve more more months of testing with a wider audience to ensure that more exploits don't exist that haven't been pursued.

Just to give one example of what I mean, I'll take Ron's favourite bugbear - the Submarine and ASW model. IMO, in order to achieve realistic results the following rules would have to be in effect and the following changes would have to be made.

1. Both the Japanese and Allied Sub doctrines would have to be in effect. This is simply because that follows the doctrine set forth by those submarine branches prior to the war.

2. Japanese convoys would not be allowed to have escorts assigned to them until further into the war. Guarding civilians was not something a Samurai did and they were reluctant to start escorting convoys until later in the war.

3. Allied ASW groups would not be allowed to form until later in the war - after Feb '43 I believe - simply because most of their escorts were being used for escorts and they didn't have the spares to form dedicated hunter-killer groups. Japanese ASW groups would not be allowed at all.

4. American ASW effectiveness should be substantially dumbed down while Dutch and Commonwealth ones should be increased. This is simply a fact of experience - the Dutch and CW escorts have been at war engaging in escort duties against a live enemy for two years now. I know many Americans on this board are going to whine about that but the only American boats that have had any significant battle experience against submarines are in the Atlantic, and will be for many months/years.

5. ASW attacks as a whole have to be dumbed down. This is simply because the equipment, weapons, and tactics were still in the development stage at this point and the most up to date of each of these groups was being developed for the Battle of the Atlantic - not the Pacific, and by the British (at this point), not the Americans or the Japanese. Allied vessels received up to date equipment, weapons, and training as it became available, and after those groups in the Atlantic were supplied and trained. The turning point in the Atlantic will not occur until early 1943, so having this capability in 1941 and 42 is simply out of the question, especially in the Pacific. As an aside, the most recent beta patches have come a lot closer IMO.

6. ASW air abilities and attacks need to be dumbed down, especially early in the war. It is far too easy for submarines to be spotted and attacked by aircraft. Later in the war Allied aircraft should be given an increased advantage due to the improvement in airborne ASW detection equipment.

7. The American submarine service should be able to implement wolf-pack tactics later in the war - this would reflect their shift in doctrine to unrestricted submarine warfare.

These are just some of the things that I would change and this is just in the ASW and submarine routines. This is all to make the results more realistic and historical. I can tell you right now that there will be a dozen other people who will read my changes and disagree with some or all of them, arguing that it restricts their ability to play the game the way they want and will fail to achieve realistic results. From reading many of the AAR's I know that most players won't even adhere to change #1 because they feel it restricts them too much - some of these same players then complain that the results are not realistic because they are suffering more Allied submarine losses than was historical, ignoring the fact that what they are doing is not historical, and thus is not realistic.

In the end it boils down to this - If you want to make changes to make the game more realistic and conform to your ideas then go ahead, but be prepared for a barrage of criticsm from those people who don't agree that your changes conform to their ideas. On the other hand maybe that experience will allow you to understand how the Matrix team feels every time we criticize their work.

_____________________________

I never blame myself when I'm not hitting. I just blame the bat and if it keeps up, I change bats. After all, if I know it isn't my fault that I'm not hitting, how can I get mad at myself?
Yogi Berra

(in reply to Ron Saueracker)
Post #: 221
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 1:51:17 PM   
AmiralLaurent

 

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Just reread some books about the period this week-end. To simulate Clark Field raids is impossible because the usual Zero raid in 41-42, or the usual US fighter sweep later was 1) clear the skies 2) strafe airfields.

Regarding Clark Field attacks on 8 Dec 41: the losses were 7 Zeroes and 9 P-40E but of the 49 US aircraft destroyed on the ground, only 5 are known to have been destroyed by bombs, other were destroyed by strafing Zeroes. THis was repeated most of the zero actions in the first month of the war, they usually destroyed more AC on the ground than in the air. While strafing is not a valid action in WITP, attacker's losses are higher than target's losses.

Another point is that bombing airfields at night was a regular task of medium bombers of both sides and was regularly successful.

My own point of view about airfields bombings is that heavy bombers were not efficient against them during the war. AC on the ground were dispersed, hidden and protected by pens and so on and a carpet bombing was not efficient. The far majority of the ground losses of AC were done by low alt attacks, either by medium/light bombers or strafing fighters. In these attacks, AA losses were inferior to the results shown in WITP, while results against the grounded AC were higher. It could be simulated by reducing strongly the chances of hitting AC with the alt, and then to reduce AA fire against attacking AC depending of their combat speed (for examples, Zeroes strafing were often too fast for the AA defences and were often gone before they started firing). Then medium bombers will have a far better survavibility rate than the heavy, and so will find again a place in WITP.

(in reply to Wallymanowar)
Post #: 222
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 2:17:53 PM   
spence

 

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Strafing is pretty ineffective for sure. But if one were to change the flak effectiveness to make it more effective, skip-bombing would become far too effective against larger warships (or would their armor protect them enough against 500 lb bomb hits?).

(in reply to AmiralLaurent)
Post #: 223
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 3:14:22 PM   
Lt. Calley

 

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In Bombing The Reich the flak effectiveness against fighters and fighter-bombers was only 1/4 that against bombers. Too bad something like that is not present in WiTP.

_____________________________


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Post #: 224
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 4:18:54 PM   
Honda


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quote:

ORIGINAL: pasternakski

BUT BUT BUT Halsey! You're a pessimist! You are religiously criticizing WitP! We could go on forever debating whether P-39s should have been called P-thirtycrimes!

You, in short, are a "naysayer," you b@stard. This is a game, it's not supposed to be "historical." We all love it, and we love everybody responsible for it. I have fun playing it, and that's enough (I don't care if I never get any real sex, masturbation all over glossy porn is fine for me).

As far as your comments that there is something wrong with this game, you have no business saying anything of the kind. The "Oleg Mastruko" principle says that a savior from an as-yet-unidentified foreign land will come along and make everything right. He will have a gun that turns all critics into solid ice. We will call him "Freezus."


OMFG!!!!

Oh yeah, the flak thing, the one with 1/4 effectivness v. fighters...GOOD


_____________________________


(in reply to pasternakski)
Post #: 225
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 4:36:05 PM   
Big B

 

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quote:

ORIGINAL: AmiralLaurent

Just reread some books about the period this week-end. To simulate Clark Field raids is impossible because the usual Zero raid in 41-42, or the usual US fighter sweep later was 1) clear the skies 2) strafe airfields.

Regarding Clark Field attacks on 8 Dec 41: the losses were 7 Zeroes and 9 P-40E but of the 49 US aircraft destroyed on the ground, only 5 are known to have been destroyed by bombs, other were destroyed by strafing Zeroes. THis was repeated most of the zero actions in the first month of the war, they usually destroyed more AC on the ground than in the air. While strafing is not a valid action in WITP, attacker's losses are higher than target's losses.

Another point is that bombing airfields at night was a regular task of medium bombers of both sides and was regularly successful.

My own point of view about airfields bombings is that heavy bombers were not efficient against them during the war. AC on the ground were dispersed, hidden and protected by pens and so on and a carpet bombing was not efficient. The far majority of the ground losses of AC were done by low alt attacks, either by medium/light bombers or strafing fighters. In these attacks, AA losses were inferior to the results shown in WITP, while results against the grounded AC were higher. It could be simulated by reducing strongly the chances of hitting AC with the alt, and then to reduce AA fire against attacking AC depending of their combat speed (for examples, Zeroes strafing were often too fast for the AA defences and were often gone before they started firing). Then medium bombers will have a far better survavibility rate than the heavy, and so will find again a place in WITP.


Admiral Laurent, thank you for the posted information.

I am in complete agreement with you about the relative ineffectiveness of strafing AND flak being TOO effective against fighters, to accurately portray strafing runs on airfields - as yet - in WitP.

I also think your posted results of actual a2a losses over the PI on Dec 8 show clearly enough that (to me) Zeros are over effective in a2a as is (Zero Bonus or what ever).

It also seems clearer than ever to me that ANY tinkering with the Zero Bonus is premature - until we have AS ACCURATE A PICTURE AS IS POSSIBLE of just what REALLY happened during the first six months, so we know what it SHOULD look like and WHY.

As far as I can see the starting point for any discussion of this subject is to put together a matrix of all known air combat for the period, put it into context of odds and situation so it can be analyzed, and only then start running tests to duplicate those situations to see where WitP already is. ONLY THEN can we form opinions as to what - if anything - should be addressed.

I have been a critic of the Zero Bonus for a long time, I have not changed my mind particularly, but I want to see it analyzed as reasonably and accurately as possible.

B

< Message edited by Big B -- 12/12/2005 5:11:23 PM >

(in reply to AmiralLaurent)
Post #: 226
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 5:56:05 PM   
AmiralLaurent

 

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About my posting, most of the Japanese losses have no known cause, even if the majority were caused by A2A probably.

On the other hand, over Java the kill ratio of Zeroes vs P-40 is known and it is 14 to 2 = 7 to 1. In this last case, the equivalent in WITP of what did Zeroes most of the time was "escort", while for Clark Field attacks it will be "airfield attack".


(in reply to Big B)
Post #: 227
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 6:01:29 PM   
mdiehl

 

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quote:

On the Zero:
"In the spring of 1941, we received an intelligence report of great significance. This report came out of China and described a new Japanese fighter, the Mitsubishi A6M2 Zero, that had performance far superior to anything we had, including the F4F Wildcats we were flying at the time."

On the two-plane section:
"Actually, by this time the idea was catching on and ComAirBAtFor adopted it in July 1941. VF-2 on the Lexington was doing it to also, and so were some others. They were flying two-plane sections but they had not adopted the weaving tactics."


Precisely. These quotations indicate that the doctrine had switched to a better aerial formation and that resolving problems of the F4F defeating a faster aircraft was an effort begun in 1941. Long before anyone had their first fight with a zero. If you read more you'll see that Thach was also very concerned about the ME109 because it too was known to be substantially faster than the F4F.

quote:

1. It took almost 18 months for doctrine to develop AND PROPOGATE in response to the Zero's abilities.


It took about 18 months for the *Beam Defense* to propogate. If you read the accounts of VMF units stationed on Guadalcanal in August and September 1942 you will note that the interviewed pilots knew that mutual defense was the best way for F4Fs to handle A6Ms when caught in an inferior position. The Beam Defense (aka Thach Weave) was one specific maneuver, it was not the *only* maneuver.

The rest of your post seems to ignore the other doctrinal advantages that USN/USMC pilots had apart from mutual support: more intensive training at deflection shooting and the 4-plane Vic qua the IJN's 3-plane section.

quote:

From Thach's statements, he clearly felt that the Thach weave was still being adopted and experimented with in late 42. People arguing that "they knew about the Zero" and the fact that a unit or two "knew how to fight it" means every unit in the Allied OOB did is just wrong.


No one here has made that claim. Youre rebuttal is a red herring.

quote:

2. Thach and others recognized and admittted the superiority of the Zero. Not until the flight test performance of the Zero was known as a result of the captured one in the Aleutians was the flight performance envelope to engage the Zero truly "known". Even then, the report would take time to circulate and effect tactics. The suggestion that the Allies had the blueprints and technical specs to defeat the Zero on a universal basis on 12/7/41 is not true.


That is a straw man argument. No one has suggested that the Allies had technical specs or blueprints on the A6M by 7 Dec 1941. What they had was a problem knowing that the F4F would have to fight a faster, more maneuverable aircraft in both the A6M and the ME109. The solution for both was, from the F4F's point of view, the same. Although I dare say the ME109s better armor, better armament, working radios, 4-plane sections would have probably made life rough for F4Fs had they met much in 1942.

quote:

Isolated pockets of capability existed at war's start, yes. That did not equate to a "well-entrenched and utilized doctrine" overnight. From my reading, I would actually lengthen the Zero bonus, not shorten it.


The problem is that the Zero bonus affects all allied aircraft. The real kill ratio of Zeros vs. Allied army fighters was probably on the order of 4:1 when you consider that in the Darwing Raid and several of the really bad engagements in Indonesia the aircraft were mostly destroyed while lifting off. That's not evidence of superior Japanese training or the superiority of the Zero: that's evidence of the tactical advantage to an aircraft in a superior position to attack aka "the bounce." Nothing more.

All other things being equal "about 4:1" works for me in re IJN vs early USAAf (through roughly March 1942). It doesn't work for USN/USMC, because regardless of whatever theoretical importance you attach to such thinly supported claims as "arrogance about Japanese pilot quality" "fear of teh Zero" or whatever, USN/USMC pilots achieved a sustained 1:1 (slighly inferior USMC vs IJN but superior USN vs IJN) kill ratio. So if there IS a "zero bonus" it should not be used at all when the attacker or attacked is a USN/USMC aircraft.

_____________________________

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Didn't we have this conversation already?

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Post #: 228
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 6:29:09 PM   
Big B

 

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quote:

ORIGINAL: AmiralLaurent

About my posting, most of the Japanese losses have no known cause, even if the majority were caused by A2A probably.

On the other hand, over Java the kill ratio of Zeroes vs P-40 is known and it is 14 to 2 = 7 to 1. In this last case, the equivalent in WITP of what did Zeroes most of the time was "escort", while for Clark Field attacks it will be "airfield attack".




Thanks again,

But what I am trying to get at is even though 14 to 2, or a 7 to 1 was the loss rate for the month in DEI, that alone tells us nothing unless we know the details of those combats. Things that must be known are the balance of forces involved, and circumstance of the encounter.

For example if I may:

During the Falkland Is War of 1982, RN/RAF Harriers worked up a great kill/Loss ratio over their Argentine opponents, but that was only because the Argentines never engaged in Air Combat - they were merely targets trying to slip in and out. Now while that may be useful to predict the rate of British kills under those circumstances - it is absolutely useless as a predictor of probable air combat outcomes had the British decided to sit off The Argentine shore and engage them over their own airfields.

CONTEXT IS EVERYTHING.



< Message edited by Big B -- 12/12/2005 7:02:36 PM >

(in reply to AmiralLaurent)
Post #: 229
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 8:04:24 PM   
Oznoyng

 

Posts: 818
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quote:

ORIGINAL: mdiehl
quote:

On the Zero:
"In the spring of 1941, we received an intelligence report of great significance. This report came out of China and described a new Japanese fighter, the Mitsubishi A6M2 Zero, that had performance far superior to anything we had, including the F4F Wildcats we were flying at the time."

On the two-plane section:
"Actually, by this time the idea was catching on and ComAirBAtFor adopted it in July 1941. VF-2 on the Lexington was doing it to also, and so were some others. They were flying two-plane sections but they had not adopted the weaving tactics."


Precisely. These quotations indicate that the doctrine had switched to a better aerial formation and that resolving problems of the F4F defeating a faster aircraft was an effort begun in 1941. Long before anyone had their first fight with a zero. If you read more you'll see that Thach was also very concerned about the ME109 because it too was known to be substantially faster than the F4F.

No it had not "switched". It was switching. And my point is not that tactics were not being developed, it was that 1) they were not completely formulated, and 2) they were not completely propograted, and entrenched. The assertion I keep seeing is, "the Allied airforces knew how to fight the zero, so the zero bonus is bogus". In other words, the AVG knew about Boom and Zoom, and VF-3 had the Thach weave, all Allied units should not be penalized by the bonus. I am not refuting that some units had independently developed and adopted tactics. However, the suggestion that the tactics were universally utilized, even within a single service, is not supported by the quotations above. Saying "they knew" is misleading. My question is, who knew and when? Certainly the AVG had developed energy tactics, and Thach's group had both set up the two plane divisions and the Thach weave, but from his words, I infer that the doctrine was not well established, certainly not before May of 42, and possibly later. As late as October of 42, there is evidence to suggest the doctrine was still being toyed with.

quote:

ORIGINAL: mdiehl
quote:

1. It took almost 18 months for doctrine to develop AND PROPOGATE in response to the Zero's abilities.


It took about 18 months for the *Beam Defense* to propogate. If you read the accounts of VMF units stationed on Guadalcanal in August and September 1942 you will note that the interviewed pilots knew that mutual defense was the best way for F4Fs to handle A6Ms when caught in an inferior position. The Beam Defense (aka Thach Weave) was one specific maneuver, it was not the *only* maneuver.

The rest of your post seems to ignore the other doctrinal advantages that USN/USMC pilots had apart from mutual support: more intensive training at deflection shooting and the 4-plane Vic qua the IJN's 3-plane section.

First, Thach's quotes support the position that the US did not universally employ 4 plane divisions, nor had they perfected those tactics. The four plane section advantage you claim was not enjoyed in late 41 and early 42. I have no arguemtn that they advantage existed in late 42. However, we are talking about a bonus that expires in May of 42. As such, the advantages you claim did not exist outside of a few units. Second, my example is not meant to indicate that other tactics did not exist. However, it does have a point: One group developing a successful tactic does not imply all groups will immediately use it. The doctrine takes time to formulate, train, convince others of it's value, and then propogate. All in the middle of an ongoing shooting war. Finally, Thach's statement suggest that there were stages of acceptance in the doctrines he developed. The two plane section was accepted, then the four plane and weave. The suggestion that they knew that mutual defense is, as you put it, a "red herring" precisely because the interviews you cite are from units stationed at Guadalcanal three months after the zero bonus expires in game, and about a month before Flatley's statement indicates a settling on the 4 plane division as opposed to the 6. Your quotes have no bearing on the disucussion because they are from experiences derived 3 months after the bonus is already set to expire.

quote:

ORIGINAL: mdiehl

quote:

From Thach's statements, he clearly felt that the Thach weave was still being adopted and experimented with in late 42. People arguing that "they knew about the Zero" and the fact that a unit or two "knew how to fight it" means every unit in the Allied OOB did is just wrong.


No one here has made that claim. Youre rebuttal is a red herring.

Then you have not been reading. The movement afoot is to eliminate the zero bonus. Read the title of the post, if nothing else will convine you. Your own post suggests that there should be a blanket elimination of the Zero bonus for USN/USMC airgroups. Do me a favor and at least be internally consistent in your posting.

quote:

ORIGINAL: mdiehl

quote:

2. Thach and others recognized and admittted the superiority of the Zero. Not until the flight test performance of the Zero was known as a result of the captured one in the Aleutians was the flight performance envelope to engage the Zero truly "known". Even then, the report would take time to circulate and effect tactics. The suggestion that the Allies had the blueprints and technical specs to defeat the Zero on a universal basis on 12/7/41 is not true.


That is a straw man argument. No one has suggested that the Allies had technical specs or blueprints on the A6M by 7 Dec 1941. What they had was a problem knowing that the F4F would have to fight a faster, more maneuverable aircraft in both the A6M and the ME109. The solution for both was, from the F4F's point of view, the same. Although I dare say the ME109s better armor, better armament, working radios, 4-plane sections would have probably made life rough for F4Fs had they met much in 1942.

Again, read the title of the post, straw man. Again, the issue is what happens in late 41 and early 42. What happens even in fall 42 is less important, because by suggesting elimination of the zero bonus, you are suggesting that the completely perfected tactics were in widespread use on 12/7/41. They were not.

quote:

ORIGINAL: mdiehl

quote:

Isolated pockets of capability existed at war's start, yes. That did not equate to a "well-entrenched and utilized doctrine" overnight. From my reading, I would actually lengthen the Zero bonus, not shorten it.


The problem is that the Zero bonus affects all allied aircraft. The real kill ratio of Zeros vs. Allied army fighters was probably on the order of 4:1 when you consider that in the Darwing Raid and several of the really bad engagements in Indonesia the aircraft were mostly destroyed while lifting off. That's not evidence of superior Japanese training or the superiority of the Zero: that's evidence of the tactical advantage to an aircraft in a superior position to attack aka "the bounce." Nothing more.

All other things being equal "about 4:1" works for me in re IJN vs early USAAf (through roughly March 1942). It doesn't work for USN/USMC, because regardless of whatever theoretical importance you attach to such thinly supported claims as "arrogance about Japanese pilot quality" "fear of teh Zero" or whatever, USN/USMC pilots achieved a sustained 1:1 (slighly inferior USMC vs IJN but superior USN vs IJN) kill ratio. So if there IS a "zero bonus" it should not be used at all when the attacker or attacked is a USN/USMC aircraft.

And when were those kill ratios achieved? And by whom? Aside from Coral Sea and Midway, when did Marine and Navy Wildcats engage Zeros, and what did they truly shoot down, bombers or Zeros? Were those loss claims, or information supported by IJN and USN loss records? So far, all you have quoted is a sustained 1:1 kill ratio and information from August/September of 1942. If the sustained kill ratio include late 42, or even worse later war years, it is completely irrelevant to the discussion at hand. It would not suprise me in the least if the combined loss ratio for the entire war was 1:1. However, I would expect the ratio to start high and go lower as a result of IJN pilot attrition and development/refinement/propogation of better USN/MC tactics. Quote me actual loss data (Zeros versus Wilcats, Zeros versus P-40's) from December of 41 through May of 42 if you want to convince me.

_____________________________

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Post #: 230
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 8:11:55 PM   
Big B

 

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quote:

ORIGINAL: Oznoyng

Then you have not been reading. The movement afoot is to eliminate the zero bonus. Read the title of the post



Oznoyng, - IF - the bonus gets changed - it would only effect CHS.

(in reply to Oznoyng)
Post #: 231
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 8:19:33 PM   
Oznoyng

 

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From: Mars
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quote:

ORIGINAL: Big B


quote:

ORIGINAL: Oznoyng

Then you have not been reading. The movement afoot is to eliminate the zero bonus. Read the title of the post



Oznoyng, - IF - the bonus gets changed - it would only effect CHS.

I got that. The question is, should it be? I do not know, honestly, but the postings I've read all seem to come down on the side of AVG and Thach knew, so everybody did and the bonus is bogus. The bonus may overstate the zero's capabilities. My conern is that we are also overstating the degree to which doctrine had evolved and propogated in the Allied forces by the start of the war, and the progress that was made month by month.


_____________________________

"There is no Black or White, only shades of Grey."
"If you aren't a part of the solution, you're a part of the problem."

(in reply to Big B)
Post #: 232
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 8:40:14 PM   
Big B

 

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quote:

ORIGINAL: Oznoyng


quote:

ORIGINAL: Big B


quote:

ORIGINAL: Oznoyng

Then you have not been reading. The movement afoot is to eliminate the zero bonus. Read the title of the post



Oznoyng, - IF - the bonus gets changed - it would only effect CHS.

I got that. The question is, should it be? I do not know, honestly, but the postings I've read all seem to come down on the side of AVG and Thach knew, so everybody did and the bonus is bogus. The bonus may overstate the zero's capabilities. My conern is that we are also overstating the degree to which doctrine had evolved and propogated in the Allied forces by the start of the war, and the progress that was made month by month.



Your concerns are valid, which is why I said above "BEFORE any tinkering is done we MUST know WHAT actually happened and WHY. Then we MUST see WHAT the game actually does - before touching ANYTHING".

I have long been one a critic of the Bonus, but I really want to see how the game performs AS IS compared to what happened historically.

(in reply to Oznoyng)
Post #: 233
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 8:56:03 PM   
mdiehl

 

Posts: 5998
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quote:

No it had not "switched". It was switching.


What are we talking about here? You seemed to assert that the 4 plane section did not develop until after USN pilots encountered the Zeke. If that's what you mean then you're wrong. Doctrine was a 4-plane section prior to 7 Dec 1941. Thach and Flatley's use of a six plane section was an experiment to see whether or not "more makes better" in re the beam defense.

quote:

The assertion I keep seeing is, "the Allied airforces knew how to fight the zero, so the zero bonus is bogus".


Fine but that is not the assertion that is being made. The assertion made is that whatever you think vis aircraft, pilots, training, and doctrine, the fact remains that historically AT NO POINT IN THE WAR did the A6M achieve kill ratios against the F4F that you see in WitP. One factor that contributes to this antihistorical outcome is the "Zero bonus."

The fact remains that in other respects USN pilots knew about mutual support and all were practicing it by the time that the IJN got at any of them. They were not all using the beam defense but the beam defense isn't the only support tactic. It never was. Heck it was only specifically designed as a countermove to be used by F4Fs who found themselves at a positional disadvantage.

quote:

Certainly the AVG had developed energy tactics, and Thach's group had both set up the two plane divisions and the Thach weave, but from his words, I infer that the doctrine was not well established, certainly not before May of 42, and possibly later. As late as October of 42, there is evidence to suggest the doctrine was still being toyed with.


That's because you've confused the beam defense ('Thach weave') with USN/USMC doctrine. The beam defense was a specific tactic for use in specific combat circumstances. The doctrine of mutual support predated the final word on the beam defense by at least a year. That is why when you read "The First Team at Guadalcanal" you find USMC pilots saying that they (a) had not been trained in the Thach Weave, and (b) had been trained to give mutual support.

quote:

First, Thach's quotes support the position that the US did not universally employ 4 plane divisions, nor had they perfected those tactics.


Name one battle in WW2 in which the USN did not use it. Just because Thach did not mention it specifically does not give you license to assume it was not used. The USN revised its formation in late 1941 primarily in response to more than a year of studies of UK pilots in the Battle of Britain. The USN was responding to new doctrinal information long before the USN was officially "at war."

quote:

The four plane section advantage you claim was not enjoyed in late 41 and early 42.


That is not correct.

quote:

One group developing a successful tactic does not imply all groups will immediately use it. The doctrine takes time to formulate, train, convince others of it's value, and then propogate.


And yet units not trained in the Thach Weave (which was a specific maneuver for a specific circumstance) flew mutual support. That is the point here. In a more general sense if you wanted to model how information about combatting ZEROS specifically got around you might look to a virus transmission model. Probably by August 1942 every Allied pilot had a general idea of "no no's" when faced with a zero.

quote:

Your quotes have no bearing on the disucussion because they are from experiences derived 3 months after the bonus is already set to expire.


These guys did not just wake up on Guadalcanal and say "Jeez I think I'll rewrite doctrine t'day. Anyone want to join me? Sure Joe..." They had been substantially trained in mutual support all along.

quote:

From Thach's statements, he clearly felt that the Thach weave was still being adopted and experimented with in late 42. People arguing that "they knew about the Zero" and the fact that a unit or two "knew how to fight it" means every unit in the Allied OOB did is just wrong.


Again, you seem to think the "Thach Weave" was the only tool in the box for fighting the Zero, and that the "Thach Weave" was the only form of mutual support. You keep saying things that suggest that you believe that if a unit had not been trained in the execution of the Thach Weave then it had no knowledge of how to fight Zeroes. If you mean anything remotely like that, then you are wholly, completely, and manifestly misinformed.

quote:

Then you have not been reading. The movement afoot is to eliminate the zero bonus.


Its a good movement. The problem is that things attributed to the abstract "Zero bonus" may well be simply the consequence of lots of preparation and good logistics on Japan's part vs. shoestring logistics and inadequate preparation (lousy airfields, no reserves of spare parts, suddenness of Japanese attack) on the Allies' part. And against the USN Japan never achieved remotely the results routinely turned in by Zeroes in WitP.

quote:

Read the title of the post, if nothing else will convine you. Your own post suggests that there should be a blanket elimination of the Zero bonus for USN/USMC airgroups. Do me a favor and at least be internally consistent in your posting.


Do me a favor and grow up. I advocate eliminating the Zero bonus in general because no one can make a substantive historical case that it should exist. The Zero trounced the F2A3 in Burma -- a match up that pits a plane that was superior in EVERY way (the A6M) against an inferior one --- and that relationship is correctly modeled in the planes' respective maneuverability and airspeed ratings. Despite that, people like you seem to think that this mismatch has something to do with something intangible generally involving "fear of the zero" or "arrogance and lack of intel briefs" or some other unsupported, wierd claim. Likewise when you look to Indonesia and northern Australia you find lots of P-40s shot down in landing formations or when taking off. Again, that has nothing to do with something abstract and godly about Japanese pilots or their planes. It is completely a consequence of immediate tactical positional advantage -- a characteristic t hat is alread modeled in the game.

My fall back position is that if it must be kept (in order to produce for the Japanese player, without requiring him to earn the result the way the real Japanese did, a 4:1-8:1 kill ratio in Indonesia), it should at minimum be eliminated when Japanese pilots face USMC/USN pilots. IRL, Zero pilots did not fare well when facing F4F pilots at any time during the war.

Even at Midway, the VMF pilots who had never been in combat, never seen a Zero, and never been trained in the beam defense shot down more A6Ms than they lost. That observation, along with an unfavorable kill ratio for the A6M facing F4F VF pilots, and a slightly favorable ratio at Guadalcanal (with an overall ratio of about 1.2:1 favoring the US) undermines any claim that the "Zero bonus" has any historical merit.

quote:

Again, read the title of the post, straw man. Again, the issue is what happens in late 41 and early 42. What happens even in fall 42 is less important, because by suggesting elimination of the zero bonus, you are suggesting that the completely perfected tactics were in widespread use on 12/7/41. They were not.


You continue to fail to understand the difference between doctrine and the Thach Weave. Until you understand what these two concepts mean and how they differ, you will continue to (a) be incorrect, and (b) misunderstand my arguments here as well as the others.

quote:

Isolated pockets of capability existed at war's start, yes. That did not equate to a "well-entrenched and utilized doctrine" overnight. From my reading, I would actually lengthen the Zero bonus, not shorten it.


See above. "Lengthen it?" It does not follow from anything that you have said so far, but whatever.

quote:

And when were those kill ratios achieved? And by whom? Aside from Coral Sea and Midway, when did Marine and Navy Wildcats engage Zeros, and what did they truly shoot down, bombers or Zeros?
etc.

VMF at Midway. Actual losses not pilot claims and definitely "Zele vs Wildcat". Outcome 2:1 favoring the F4Fs. VF at Midway (IIRC it's been aa long time, see Lundstrom's "The First Team") 16:10 favoring the F4F, actual losses not pilot claims and only Zekes vs Wildcats. At Coral Sea, similar outcome. Nik claims otherwise but I suspect he has attributed "missing, presumed lost" to "KIA." In both subsequent carrier battles the Wildcats had a favorable ratio vs the A6M2s.

At Guadalcanal the ratio was about 1.2:1 favoring the Japanese.

So were one to abstract that as a "rule" for a game and ignore context (logistics, supply, combat fatigue on Guadalcanal from shore bombardments, and other factors) then a "simple model to express the relationship between an A6M + pilot vs an F4F + pilot" would be "treat them as identical in all respects." That model would give you approximately historical results, all other things being equal.

quote:

Were those loss claims, or information supported by IJN and USN loss records? So far, all you have quoted is a sustained 1:1 kill ratio and information from August/September of 1942.


There are three excellent sources in this matter. 1) Richard Frank's Guadalcanal, which if you like will give you overall campaign stats. 2) John Lundstrom's The FIrst Team, 3) John Lundstrom's The First Team at Guadalcanal.

While we're about it, if it is invalid to include data from November 1942 onward then there should be no Zero bonus. Since no A6M ever fought an F4F prior to the Coral Sea engagement (where the Zekes lost that confrontation plane-wise) then it is no more appropriate to claim that the Zero bonus is justified in the absence of data any more than it is appropriate to use data from a point "after which teh Zero bonus expires" to argue against the Zero bonus.

At least ONE of us has data of some kind. Overall they indicate parity between the F4F and A6M or a slight advantage to the F4F, no matter what interval of time you choose in 1942.

quote:

If the sustained kill ratio include late 42, or even worse later war years, it is completely irrelevant to the discussion at hand.


Odd that data from November 1942 should be rejected, but the complete absence of valid data prior to April 1942 is deemed sufficient to justify the Zero bonus vs the F4F. As I said above, at least ONE of us has data to support their claim.

quote:

It would not suprise me in the least if the combined loss ratio for the entire war was 1:1.


Then you cannot have read much on this subject. For the entire war the actual combat loss ratio of F4Fs vs A6Ms is to the best that anyone can get at it, around 3.5:1 fvaoring the F4F.

quote:

However, I would expect the ratio to start high and go lower as a result of IJN pilot attrition and development/refinement/propogation of better USN/MC tactics. Quote me actual loss data (Zeros versus Wilcats, Zeros versus P-40's) from December of 41 through May of 42 if you want to convince me.


I can't offer the P-40 information. Some of it has been summarized above but as it has already been noted, context in those cases has not been offered. I have on three occasions now posted the A6M vs F4F data on this forum and the GGPW forum and my observations have been independently substantiated by several others (and rejected by one famous pro-Axis slanted individual). You are free to do your own tally. I recommend the John Lundstrom books because the effort in those was made to identify cases of Zekese shot down by Wildcats, and Wildcats shot down by Zekes, based on unit records not pilot claims. The data are, IMO, about as good as you can expect to get.

< Message edited by mdiehl -- 12/12/2005 9:07:53 PM >


_____________________________

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Didn't we have this conversation already?

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Post #: 234
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 9:25:52 PM   
Berkut

 

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I don't have much stake in this debate, and even less actual information, but the argument that the specfic loss ratio of F4F to Zeros is even or favorable for the F4F in some limited set of engagements and hence there should not be a "Zero bonus", is rather tenuous.

You are talking about a pretty small number of engagement where the particular tactical situation could be a bigger factor than whatever this bonus represents. Or maybe the USN just got lucky. Or the Japanese commanders in those engagements made bad decisions, or whatever. Point being that there could be external variables involved that explain that result *despite* the existence of whatever variable it is the "Zero bonus" is supposed to represent.

(in reply to mdiehl)
Post #: 235
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 9:46:06 PM   
mdiehl

 

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quote:

I don't have much stake in this debate, and even less actual information, but the argument that the specfic loss ratio of F4F to Zeros is even or favorable for the F4F in some limited set of engagements and hence there should not be a "Zero bonus", is rather tenuous.


Well, that is a very odd sentiment. Look, the number of engagements of USN vs IJN in 1942 involving Zekes and Wildcats does constitute a small database. If your suggestion is that these are somehow statistically abnormal owing to small sample size, then you must have some basis for knowing what would be "normal." Unfortunately there are no other data on this matter. So the data ARE what they ARE. And extant data show the F4F with a slight superiority in 1942 from the outset. Later, (late 1942-1945) the ratios steadily increasingly favor the F4F.

The thing is, suppose we reject the data because the sample size is small? In what universe does it make logical sense to assume that the Zero Bonus is warrented when there is NO BODY OF DATA (not even a small body of data) that supports the claim?

quote:

Point being that there could be external variables involved that explain that result *despite* the existence of whatever variable it is the "Zero bonus" is supposed to represent.


Well, that is the point. "Whatever the Zero bonus is supposed to represent." And what would that be? And what data justify its existence in the simulation? The game already represents tactical advantage, plane characteristics, and pilot quality intangibles. So the Zero bonus represents.... a short term gamey tactical advantage that at best discourages the USN player from considering doing the things that the IRL USN commanders had no special qualms about doing.


_____________________________

Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?

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Post #: 236
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 10:15:28 PM   
Berkut

 

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There is substantial evidence that the Zero held a significant advantage early in the war agianst its opponents in general. Read Fire in the Sky or any other history of the air war. They tend to agree that this advantage exists, and is more than simply explained by the strict characteristics of the aircraft in question.

So it is not a matter of choosing a small set of data or no set, I would not agree to your desire to restrict the data set to "only engagements between Zeroes and F4Fs".

(in reply to mdiehl)
Post #: 237
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 10:18:23 PM   
spence

 

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Scant data relates directly to A6M vs F4F combat in early 1942. Shattered Sword, the new book on Midway, contains a description of the encounter of Thach's 6 plane escort of VT3 during the culminating attack at approx 1020 on 4 June.
Thach had split his force with a two plane section flying close escort to VT3 and he and the other 3 F4Fs trailing approx 4000 ft above the torpedo bombers. At the time, according to Japanese records, there were 42 Zeros in the CAP. Much of the CAP was out of position due to previous attacks though not necessarily at low altitude. In any case the Yorktown strike package was spotted and several shotai moved independently to attack. Since Japanese doctrine held that torpedo bombers were the principle threat those shotai closed on VT3/VF5 and ignored VB5. As the attack of VT3 developed every single airborne shotai was drawn into the fight.

According to Thach one of his 4 plane section was shot down immediately and the remaining 3 planes were engaged by 15-20 Zeros. ALTHOUGH HE AND HIS PILOTS HAD NOT PREVIOUSLY USED WHAT WOULD BECOME KNOWN AS "THE THACH WEAVE" THEY IMPROVISED IT ON THE SPOT. Engaged at very unfavorable odds the tactic worked very well. Thach shot down 3 Zeros and one of the others shot down 1. Damaged they all returned to Yorktown.

The other 2 F4Fs flying close support for the TBDs also survived though both were damaged. One of the pilots shot down a Zero and the other literally "splashed" a Zero while high speed manuevering at extreme low altitude (The Zero caught its wingtip in a wave while pursuing the F4F). These two F4Fs were engaged by superior numbers initially though most of their attackers broke off subsequently to go after the TBDs.

The TBDs faired poorly as all know. One of the revelations of Shattered Sword is that their attack (on Hiryu) actually ended AFTER the SBD attacks that wrecked Akagi, Kaga and Soryu had concluded (because of Hiryus manuevers and the TBDs slooooooooow speed). The survivors' withdraw was aided because some of their attackers broke off to attack the withdrawing SBDs.

In any case Japanese airgroup records show the loss of 11 Zeros during this attack
(the near simultaneous attacks of VT3, VB5, VS6 and VB6; though one was apparently shot down by Hiryu - {that pilot survived, the other 10 did not}). The 6 F4Fs did quite well against the Zeros. The ability of Thach and his two wingmen to improvise the "Thach Weave" defensive manuever in the midst of an aerial furball speaks to a collective consciousness of what was needed to combat the A6M with an F4F.

It seems to me there was a pretty detailed description of the encounters between Yorktown's CAP and the escorts for Hiryu's two counterstrikes but I've lent the book to a colleague so I can't expound on those fights right now. The above is from memory so a couple of details might be out of whack but the minute by minute history of the morning attacks was so well documented and contained so many new facts (really!!) that it stuck with me pretty well. All WitP fanboys of any stripe really have to read "Shattered Sword".



NOTE: The CAP was somewhat large in this encounter because several shotai had chased unsuccessfully after VF6, which had been spotted at high altitude subsequent to the attack of VT6. VF6 (12 F4Fs) had been present throughout the attacks of VT8 and VT6 but did not observe those attacks due to clouds and couldn't hear either sqdrn on the radio (US radios weren't perfect either). VF6 was bingo fuel and had started back to Enterprise when it was spotted. The shotais chased it but couldn't catch it and were returning to their carriers when VT3 et al showed up. Meanwhile each of the carriers in KB launched a fresh shotai of Zeros.


(in reply to mdiehl)
Post #: 238
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 10:31:06 PM   
mdiehl

 

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quote:

There is substantial evidence that the Zero held a significant advantage early in the war agianst its opponents in general. Read Fire in the Sky or any other history of the air war. They tend to agree that this advantage exists, and is more than simply explained by the strict characteristics of the aircraft in question.


I have read that and many other histories as well. In general these suggest that the Allies in the initial stages of the war suffered a string of defeats in the face of the Japanese advance. In detail they indicate that the A6M was certainly a better plane than the F2A3 buffalo (which was used extensively in Burma and Malaya, albeit briefly) and in one engagement at Midway. We may note, however, that the relative merits of the Buffal qua the Zero are already modeled in WitP in the airspeed and maneuver ratings and in the "intangible" arena of pilot EXP. No "Zero bonus" is justified in modeling the relationship between the F2 and the A6M because that relationship is already captured in the stats. (By the way: (1) they "don't pretty much agree." (2) Bergerud's book is IMO the weakest relatively recent entry on the subject.)

That leaves accounting for the relationship between the P-40 and the A6M. We may note that many of the P-40s lost in the CBI area and also New Guinea were lost in circumstances that had nothing directly to do with the relative merits of the plane. The Darwin Raid, for example, was a case of a P-40 scramble in the face of Japanese aircraft that were already attacking the airfield. In WitP this event is already covered by tactical surprise and, once again, the "Zero bonus" is superfluous. There are other instances (I recall one in Indonesia where a P-40 group with a rather good record was finally caught in its landing pattern by a surprise raid) where the China/Burma/Malaya/Indonesia data indicate that immediate contexts favored the Japanese because of a positional advantage, not because of any problems with Allied training, tactics, or some mystical characteristic of the A6M.

When you consider that these Allied aircraft were operating from inferior airfields with few or no spare parts and in the face of a fluid set of front lines that changed daily, and that the Japanese pilots were operating from airfields that were prepared in advance, well stocked, and working under a plan that had been devised years before, you have to consider that all of the apparent imbalances in plane+pilot quality evident in those early war combats may well be solely a consequence of strategic and logistical considerations.

That pretty much leaves Hawker Hurricane pilots. Here we see a propensity for RAF pilots to turn with the Zero because that tactic used by the Hurricane against the ME-109 favored the hurricane. You could call that "the wrong kind of experience" or "a lesson about the Zero that needed to be learned" but if so it only seems warranted, historically, for hurricane pilots.

quote:

So it is not a matter of choosing a small set of data or no set, I would not agree to your desire to restrict the data set to "only engagements between Zeroes and F4Fs".


The reason to do so is that USN tactics and training were substantially different from USAAF tactics and training. This was in part because of changes initiated in 1941 and in widespread use. NOT the beam defense, but other tactics certainly. Prior to 7 December 1941 the USN suspected that most enemy a/c would be faster than the F4F. USAAF pilots were not laboring under the same assumption (and as experience showed, they were right not to do so).

The early war Indonesian, Burma, and Malaya data cannot be reasonably construed to have relevance in re the USN F4F's capabilities.

If that isn't enough you should look at how the services solved their various problems after's Koga's Aleutians Zero was evaluated. USAAF pilots were told that the P-40 was better than the Zero and the best way to keep it better was to use boom and zoom tactics. The USN pilots were told that the F4F was dangerously slow but could maintain an edge if the airspeed was kept up. The "Thach Weave" was merely a maneuver that a low-speed wildcat could use if it found itself in an unfavorable position vis the Zero. USN pilots were also told that a "better plane would be forthcoming."


< Message edited by mdiehl -- 12/12/2005 10:39:46 PM >


_____________________________

Show me a fellow who rejects statistical analysis a priori and I'll show you a fellow who has no knowledge of statistics.

Didn't we have this conversation already?

(in reply to Berkut)
Post #: 239
RE: Proposal for CHS - Remove the Zero bonus. Any opini... - 12/12/2005 10:36:17 PM   
Berkut

 

Posts: 757
Joined: 5/16/2002
Status: offline
SPence, that sounds like the successs of Thach was based on the actions of a particular person at the right time and place, more than anything else.

Someone should give that guy a medal...

< Message edited by Berkut -- 12/12/2005 10:37:34 PM >

(in reply to spence)
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