Tristanjohn
Posts: 3027
Joined: 5/1/2002 From: Daly City CA USA Status: offline
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quote:
ORIGINAL: Erik Rutins Tristanjohn, quote:
ORIGINAL: Tristanjohn I couldn't care less about VPs. I only care about game play itself. If gamers are so lame as to require VPs then they're beyond hope here. Maybe they could petition Matrix to somehow address the altered VP issue at the same time, though again, that sounds like an utter waste of development resource to me. Unfortunately, when you are in charge of actually developing a wargame, you can't discard issues that affect entire systems and game balance so easily. Solutions need to take all cascading effects into account or your players will roast you alive. quote:
It's been awhile since I said this, so let's review: There is almost no aspect of this game system that came out of the box correct, or even close to correct. Now we can all chew on that for awhile. An unpopular statement, no doubt, but God's bare truth nevertheless. I have no interest in hearing you repeat that viewpoint again, or in spending time I don't have to waste disagreeing with you. We read these forums and consider all suggestions - yours included. If you want to insist that you haven't been heard, that we lack will or have a bad attitude, perhaps some who haven't been here for months to read our many replies and see our many efforts will believe you. In the past, we implemented a number of constructive design suggestions, none of which turned out to be easy or trivial to get into the game and working. We are now focusing on the few remaining stubborn bugs, as this game was released in July of 2004 and it is now January of 2006. As for all the constructive suggestions in this list from other posters, I'm hopeful that we'll be able to spend some time on other points in the future, but right now it's just bugs, not redesigning any portion of the game. I have nothing against discussions that may lead to a consensus on one model or another, but the negative commentary you are well known for no longer has a place here. Either be constructive, or leave. I always endeavor to make my contributions constructive, Erik. I don't have too many personal bones to pick. There just isn't enough time for that for me. But if I may say so, Ray's comment a few posts above about one-line replies, with the overt threat to ban me like the bad proverbial apple for having made one, struck me as one of those personal-type bones. Now I'm sorry if criticism rankles the compay so dearly. Please try to be less defensive in your outlook, try to look at this from the point of view of people who want to enjoy this game, and are willing to invest their money and time to do so. If you look around with an honest eye you'd see I am not the only owner of this game who holds the views I express, and shooting one of the messengers isn't about to change that. Indeed, there are calls for serious changes to the system all over the board by all sorts of different people. If that's not to be, then I guess I'll learn to live with that, and hope for the best from mod efforts such as CHS and the work that Sid is presently at with regard to the OOB and the logistics issues. No one ever said life was perfect, but some players wish their game fare to be as close to that as possible. I'm one of those players. Take care.
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Regarding Frank Jack Fletcher: They should have named an oiler after him instead. -- Irrelevant
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