WITPQS - CW squads upgrade to Indian Light squads. There is a slight gain in combat ratings, forget when it happens but you should be able to see it in db as I'm not with my laptop.
Thanks - somebody else pointed that out in the other thread I had posted that on. I guess the question is: is the changeover intentional? Andrew is looking into it.
I would like to suggest that CHS increase the monthly replacement rate of 14 for the 3in mortar for the commonwealth forces. The is the same rate as the original scenario 15 and the result is the commonwealth units are understrength in mortars for the entire war. I am not aware of any historical shortages of such a simple and easy to manufacture weapon - also note that the us equivalent 81mm mortar has a much higher monthly replacement rate of 189.
I seem to remember at one stage that the CHS included some infantry troops with the permanently fixed port base forces in india - to represent garrison troops. These troops have now been replaced by 'fortications' - can anyone explain why the garrison troops were removed ? I found them useful because they added a small level of assualt value to the indian ports to prevent japanese commando attacks.
I am mostly a lurker on these forums but I have been following and using the chs since its inception - it is an excellent piece of work - my thanks go out to all those who have contributed to the CHS. Well done to you all.
What is the deal with all of the LB-30 Liberators. Two seperate sources I have seen mentioned that the AAF comandeered 75 back from the brits right after Pearl Harbor. 29 Eventually went back to the Brits or never saw any form of US service. Of the 46 that stayed American, 15 went with the 11 BS of the 7 BG to Java. About a dozen went to the panama canal to join the 6th BG (3, 25,29, and 74 BS) and a few fought in Mid 1942 flying out of Oahu. General Tinker, commander of the 7th AF was killed in one.
Anyway, only enough planes exist for 3 squadrons. Having the 392 BS of the 30 BG show covers the Oahu forces. The 11 BS should start with them (remove the b-17 upgrade to the LB-30 on the 9th BS) and let on of the 4 groups in panama have a squadron of them.
By having 3 squadrons be fully equiped with them, production can be reduced to 1 (not sure what level it is set at) and leave it be. The remainder of the LB 30 squadrons (I count about 8 so far) should be b-24ds.
Posts: 8183
Joined: 7/13/2000 From: Georgetown, Texas, USA Status: offline
quote:
ORIGINAL: lucascuccia
Sorry if this has been mentioned already.
What is the deal with all of the LB-30 Liberators. Two seperate sources I have seen mentioned that the AAF comandeered 75 back from the brits right after Pearl Harbor. 29 Eventually went back to the Brits or never saw any form of US service. Of the 46 that stayed American, 15 went with the 11 BS of the 7 BG to Java. About a dozen went to the panama canal to join the 6th BG (3, 25,29, and 74 BS) and a few fought in Mid 1942 flying out of Oahu. General Tinker, commander of the 7th AF was killed in one.
Anyway, only enough planes exist for 3 squadrons. Having the 392 BS of the 30 BG show covers the Oahu forces. The 11 BS should start with them (remove the b-17 upgrade to the LB-30 on the 9th BS) and let on of the 4 groups in panama have a squadron of them.
By having 3 squadrons be fully equiped with them, production can be reduced to 1 (not sure what level it is set at) and leave it be. The remainder of the LB 30 squadrons (I count about 8 so far) should be b-24ds.
Lucas
This seems to be a very valid point. Even accounting for the handfull of -A and -C models the LB-30 production seems high.
The upgrade path of the 9th BS should be retained, however, as this is the trigger that allows player-defined-upgrades from B-17 to LB-30 if desired.
< Message edited by Don Bowen -- 1/22/2006 3:12:21 AM >
Don, why do you think I got that American Baltimore class "CA" Perth with Walrus aircraft ? For that matter, why do the American ships either not get the newer floatplanes,(instead of those pre-war biplanes), or not at all, (as would be historically correct on a lot of the American ships once it was realized they were just extra junk to burn in a gunfight?) I personally like the floatplanes, but would like to see more of the Kingfishers than those ancient bipes.
Posts: 8183
Joined: 7/13/2000 From: Georgetown, Texas, USA Status: offline
quote:
ORIGINAL: m10bob
Don, why do you think I got that American Baltimore class "CA" Perth with Walrus aircraft ? For that matter, why do the American ships either not get the newer floatplanes,(instead of those pre-war biplanes), or not at all, (as would be historically correct on a lot of the American ships once it was realized they were just extra junk to burn in a gunfight?) I personally like the floatplanes, but would like to see more of the Kingfishers than those ancient bipes.
I assume the "Baltimore" Perth just retained it's original Walrus airgroup.
As to the floatplanes - the Walrus, SOC and OS2U are all on separate upgrade paths - in fact none of them upgrade and you just have what you have.
TheOS2U Kingfisher was a larger aircraft without folding wings and could not be handled by some ships. The planned replacement for the SOC Seagull failed (Seamew I believe, don't recall much about it). There was another aircraft called the SC Seahawk that came in late in the war and was used as replacements for both U.S. floatplane types.
Posts: 1651
Joined: 8/20/2003 From: back in Commiefornia Status: offline
I read not long ago (I believe in Osprey's Production to Frontline series) that there were a number of LB-30's in Oahu on Dec. 7, 1941, too. I'll try to find the specific reference, but these aircraft are not present in CHS.
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
quote:
ORIGINAL: Don Bowen
quote:
ORIGINAL: Ron Saueracker
Air Unit #1171, an Army Air Force bomber unit, has no name.
It does in my copy Laddie - 46th Bombardment. Perhaps you plucked the name from your copy??
This is the latest version of CHS on Spooky's site. Funny I did not notice it before...I'm wondering if something "weird" is going on. Not beyond possibility with this game.
_____________________________
Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
Not sure if an OOB issue or not, but VMF 215 (?) will do nothing except "train"..Cannot be assigned to do anything else, and their experience is 80 at present.. **Note: Earlier I had stated the errant unit was the VMF 213th..It is actually VMF 215 and it will only "train".. It is in supply and in Australia.(It is ear-marked for Central Pacific but being away from intended HQ has never prevented units from going to other orders before !!) Using CHS..
< Message edited by m10bob -- 1/27/2006 5:31:45 AM >
I also am running the latest version of CHS I recently downlaode and see a bomber unit with no name in a game against the AI. I have not checked its ID number.
Air Unit #1171, an Army Air Force bomber unit, has no name.
True. I am in current CHS in Jan of '45 having downloaded the current CHS when it was released. That unit is missing a name. I reported this earlier thinking it was a program bug - name got corrupted. Obviously the error is in the scenario.
< Message edited by witpqs -- 1/25/2006 7:34:00 AM >
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
quote:
ORIGINAL: m10bob
Not sure if an OOB issue or not, but VMF 213 (?) will do nothing except "train"..Cannot be assigned to do anything else, and their experience is 80 at present..
I'll look to see if this is a problem in my game. Two problems I have noticed: VMF 111 has an upgrade path from F2A3 Buffaloes straight to F4U Corsair (is this correct?...I'd assume there would be an F4F variant in there) and VMF 221 has no upgrade path, it is doomed to fly F2A3 Buffaloes the duration of the war. Looks like the entire OOB has to be rechecked.
_____________________________
Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
Actually, it appears that a few unarmed b-24A models where at Pearl Harbor. From what I read, they where supposed to fly a long range recon mission over the Marshall's either Kwajelien or Entiwetok. They where to stage through either Midway or Wake. They were destroyed on the ground on Dec 7.
It seems the few LB-30 that stayed in Oahu after units where re-equipped with B-24 D where used as long range personel transports.
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
DE William C Cole is slated to arrive 2 years early in May 42 as opposed to May 44. DD Ringgold slated to arrive 1 year early instead of July 27/43. SS Bass should be available with Barracuda and Bonita from Dec 7/41 rather than arriving Aug/42 (she made 4 patrols in Pacific by Aug/42)
< Message edited by Ron Saueracker -- 1/27/2006 6:45:07 PM >
_____________________________
Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
In 11/43, (CHS), I air-lifted MY old unit, (503rd PIR) to the islands just north of Rabaul, where I developed a base for small 2 engine bombers to blockade Rabaul. Once the paratroops were in place, the entire unit vanished ! (With this runway, it was a perfect staging point for future airborne ops.) Hello ?
That is the disappearing LCU bug which they are still working on (as of Beta 1.795). Not squashed yet.
If you can, follow this procedure.
- Back up to a save game just before the unit disappears. - You will notice that the part at the destination is a child-fragment while the part at the source is the parent-fragment. Yes, I am psychic. - Stop the transfer. - Run the turn (along with all your other orders of course). - You will notice that the fragments have switched roles: the part at the destination is now the parent-fragment while the part at the source is now the child-fragment. - Resume the transfer. - Run the turn. - The transfer will complete without the unit disappearing.
This procedure works every time. It also works if you do it proactively (stop a transfer so the parent/child switch places).
Note: Sometimes when you have stopped a transfer so the parent/child can reverse, you resume but the transfer takes more than one additional turn to complete (just because it requires a lot of airlift). Under these conditions, sometimes the parent/child reverse back to the original. Just stop the transfer again until they reverse the way you need them (you want parent at destination and child at source).
Posts: 5905
Joined: 9/5/2001 From: West Yellowstone, Montana Status: offline
This procedure is NOT 100% fool proof. PzB and I had to back track two days becasue it did not work right. I stopped an air borne transport as indicated with most of the unit at the destination being a child. It changed to the parent and when I transported the Parent-changed-to child unit, the whole unit disappeared. When we redid the turns, I stopped for two days instead of one and it transported correctly.
Since the 503rd went thru the Philadelphia experiment 5 days ago, I do not have the save left to try the technique.. Sounds dangerous..Are there any hints, since obviously it does not always happen?
Only hint to avoid it is to always check when you are getting near the end of a transfer - be sure the destination is the parent. If the destination is a child, use the procedure. However, sometimes the transfer works just fine with the destination being a child (as of Beta 1.795). No way to know until it happens.
They have stated this is their top bug to erradicate.
" Two problems I have noticed: VMF 111 has an upgrade path from F2A3 Buffaloes straight to F4U Corsair (is this correct?...I'd assume there would be an F4F variant in there) and VMF 221 has no upgrade path, it is doomed to fly F2A3 Buffaloes the duration of the war. Looks like the entire OOB has to be rechecked."
Just confirming Ron's statement on the VMF 221 Brewster aircraft problem.. The only upgrade path is for other Brewsters, and as late as 11/43, they are still flying them...(CHS, beta patch in force as well.)
I think that pilot pool for Brits is too low compared to air units they have. I'm constantly running with 0 pilots in pool even when not having very intensive ops...and it gets worse later the game i get. Now in Sept 1944 with CHS1.06.
Abdiel MLs (ship class 490): possible wrong facing of 40mm guns. (2xF,2xLS,2xLS) ; also wrong number of mines (now 2x156 ; ship in real had capability of 160 mines)
< Message edited by Monter_Trismegistos -- 2/2/2006 3:18:07 PM >
Posts: 8183
Joined: 7/13/2000 From: Georgetown, Texas, USA Status: offline
quote:
ORIGINAL: Monter_Trismegistos
Abdiel MLs (ship class 490): possible wrong facing of 40mm guns. (2xF,2xLS,2xLS) ; also wrong number of mines (now 2x156 ; ship in real had capability of 160 mines)
Correct on both items. Two of the 40mm twins are listed as LS - one should be RS. The total mine load is given as 156 mines in my source but specifiying two mine chutes incorrectly doubles it. It would probably be best to reduce ammo to 78.
Abdiel MLs (ship class 490): possible wrong facing of 40mm guns. (2xF,2xLS,2xLS) ; also wrong number of mines (now 2x156 ; ship in real had capability of 160 mines)
Several sources I have give the Abdiel class minelayers in two subclasses. The first group had three twin 4", one quad 2pdr, and 12x20mm. Group two had two twin 4", two twin 40mm bofors, and 12x20mm. Both had 2 racks of 80 mines each. The Abiel and Manxman was on the first group and the Ariadne of the second group.
Posts: 8183
Joined: 7/13/2000 From: Georgetown, Texas, USA Status: offline
quote:
ORIGINAL: AlaskanWarrior
Several sources I have give the Abdiel class minelayers in two subclasses. The first group had three twin 4", one quad 2pdr, and 12x20mm. Group two had two twin 4", two twin 40mm bofors, and 12x20mm. Both had 2 racks of 80 mines each. The Abiel and Manxman was on the first group and the Ariadne of the second group.
Agreed as originally built but the first group were refitted with 4" AA after the loss of Latona (which was in mid-1941). There were still differences in armament between the two groups after the refit but I decided against using a second class slot.
I do not recall exactly where I got the definition that I used for the Abdiel class - it was a highly detailed definition of a specific ship as opposed to class standards.