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Ready to try PBEM

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Ready to try PBEM Page: [1]
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Ready to try PBEM - 3/21/2006 6:14:17 AM   
LTC B

 

Posts: 34
Joined: 6/7/2002
Status: offline
Looking for a historical/realistic minded Japanese opponent to show me how its done - looking for someone who enjoys the gameplay rather than beating his opponent to a pulp at all costs. Been playing against the AI for a couple of months, and think I have the basics down.

WITP Version 1.6
Nik Mod 5
Sub doctrine off for Japs
Sub doctrine off for the Allies
Fog on
Allied Dmg Cntrl on
Historic 1st turn off
Player Upgrd on
Vary setup off
Dec. 7 Suprise on
Auto Subs on
Turn Cycle 2 or 3
Facilities expand off
Auto Upgrd 4 Air off
Accept Air/Land Replacments on

House rules (open to other/better suggestions)- First turn jpn limited to one port attack, no additional TFs created, current TFs can alter destinations. No restrictions on air group movement or missions. Allies may alter altitude of air units and move existing TFs but nothing else.

Can support turn every other day, perhaps better depending on work.

Email me at C08a@aol.com


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