LTC B -> Ready to try PBEM (3/21/2006 6:14:17 AM)
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Looking for a historical/realistic minded Japanese opponent to show me how its done - looking for someone who enjoys the gameplay rather than beating his opponent to a pulp at all costs. Been playing against the AI for a couple of months, and think I have the basics down. WITP Version 1.6 Nik Mod 5 Sub doctrine off for Japs Sub doctrine off for the Allies Fog on Allied Dmg Cntrl on Historic 1st turn off Player Upgrd on Vary setup off Dec. 7 Suprise on Auto Subs on Turn Cycle 2 or 3 Facilities expand off Auto Upgrd 4 Air off Accept Air/Land Replacments on House rules (open to other/better suggestions)- First turn jpn limited to one port attack, no additional TFs created, current TFs can alter destinations. No restrictions on air group movement or missions. Allies may alter altitude of air units and move existing TFs but nothing else. Can support turn every other day, perhaps better depending on work. Email me at C08a@aol.com
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