Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

MainData V3

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> MainData V3 Page: [1]
Login
Message << Older Topic   Newer Topic >>
MainData V3 - 4/24/2006 8:30:15 PM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline
Uploaded MainData V3 to FBMAX.

Changed the draft player attribute ranges to a 50-85 scale.

After some earlier changes and testing this might be my best verison so far. So far in my testing, this seems to have helped cut down on excessive scrambling; the reason is a good number of QB's had passer pocket ratings below 50; in this version the average rating has been bumped up to 75; so there should be more Qb's staying in the pocket looking to throw.

Post #: 1
RE: MainData V3 - 4/24/2006 8:38:01 PM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline
a footnote,

the average scarmbling rating now is around 70, not 75. In general, the average rating for all the attributes is around 70-75. This is a different then the default ratings that came with the game, but not much. Where I think you'll see a difference is the speed of lineman, running backs and linebacker, amongst others. I think the passing, running, and defensive play in general should be improved.

(in reply to jcd38)
Post #: 2
RE: MainData V3 - 4/25/2006 12:12:41 AM   
simmer

 

Posts: 572
Joined: 11/20/2004
From: Pittsburgh,Pa
Status: offline
Works very good....My first possession with coach mode was 7-11 included a TD...37yds.Thanks, were on our way to a great game.

(in reply to jcd38)
Post #: 3
RE: MainData V3 - 4/25/2006 12:30:03 AM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline
cool

i think that this helps balance out the passing game (short vs long passes),etc.
so far from what i've seen, the "feel" of the gameplay and stats are starting to look good



(in reply to simmer)
Post #: 4
RE: MainData V4 - 4/25/2006 6:53:59 AM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline

MainDataV4 is posted on FBMax.
Made some minor adjustments to player attributes for the draft and adjusted fg/xp.

this version cuts down on the duplicate jersey numbers, but i can't eliminate that problem. that's going to be a Dave thing. All I did was made a change to not create over 10 players per position; for example, if you create 11 linebackers, well, numbers 50-59 are used up then the program goes and assigns a duplicate number in some cases; i.e. two 59's,etc. also, defensive lineman usually get numbers assigned in the 10's, 20's...again, that's for Dave.

i'm going to continue to work on the default playbooks and creating profiles for them, in conjuction with this maindata file.


(in reply to jcd38)
Post #: 5
RE: MainData V4 - 4/25/2006 7:07:28 AM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
The game should be sorting out any duplicate player numbers prior to a game. You shouldn't have two (or more) players on the field with the same number. Duplicate numbers prior to training camp is a distinct possiblity though.

Also, be careful with lowering the number of players created. If the draft routines can't find a player to fill a specific position, it will hang. That is why I make more players than is required.

< Message edited by David Winter -- 4/25/2006 7:09:28 AM >

(in reply to jcd38)
Post #: 6
RE: MainData V4 - 4/25/2006 11:09:48 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
Hey David, just curious if this would cause a problem with leagues that don't use a Draft. I'm working on an Arena/Indoor Football Mode and I don't plan to use a Draft. Just Random Player Rosters and Free Agency.

(in reply to David Winter)
Post #: 7
RE: MainData V4 - 4/25/2006 7:36:29 PM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
Right now there is no way to skip the draft. You can't progress to the first game of the season, or even past training camp, unless you process a draft. And yes, if you don't have enough players in the pool for the draft process to work with, it will cause problems for it. This is why I over populate the player pool.

This assumes you're not using some 3rd party tool to edit the database and skip those areas.

(in reply to Magnum357)
Post #: 8
RE: MainData V4 - 4/25/2006 9:29:19 PM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline

dave,

thx for the reply. i only noticed the duplicate numbers before training game; i haven't looked beyond that.
i'm not deleting any players, all i did was add players, for example, i added players 21-40 (with a 20 pre-training camp roster); after i added those to the database i changed say, a wr to a db; ... didn't delete just added and changed.
i'm not one to delete anything without knowing exactly what it impacts anyway; i've programmed enough other stuff to be cautious.
great game. can we talk you into Maximum Basketball?
thx :o)

(in reply to David Winter)
Post #: 9
RE: MainData V4 - 4/25/2006 9:55:16 PM   
Bucky

 

Posts: 36
Joined: 9/25/2005
Status: offline

quote:

ORIGINAL: jcd38


dave,

thx for the reply. i only noticed the duplicate numbers before training game; i haven't looked beyond that.
i'm not deleting any players, all i did was add players, for example, i added players 21-40 (with a 20 pre-training camp roster); after i added those to the database i changed say, a wr to a db; ... didn't delete just added and changed.
i'm not one to delete anything without knowing exactly what it impacts anyway; i've programmed enough other stuff to be cautious.
great game. can we talk you into Maximum Basketball?
thx :o)



Have not posted in a while. David and Matrix, great work on the latest official release. This will be a KILLER game if you guys keep at it. I agree with the Maximum Basketball. I hope that MAXFB will be successfull enough that David will be able to hire a staff that can keep enhancing MAXFB and branch out into other games.

Good luck and wish you the best David!!!!!!

(in reply to jcd38)
Post #: 10
RE: MainData V4 - 4/26/2006 12:07:21 AM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
quote:

ORIGINAL: jcd38


.......................................


great game. can we talk you into Maximum Basketball?
thx :o)


Hey, stand in line. I've already asked for Maximum Curling and Maximum Lacrosse.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to jcd38)
Post #: 11
RE: MainData V4 - 4/26/2006 3:05:25 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
Maximum Lacrosse would be nice, I've just becaome more of a fan of this sport. I would like to play College and MLL type lacrosse if David ever does plan to make a game of the sport.

(in reply to Sonny)
Post #: 12
RE: MainData V4 - 4/26/2006 4:13:46 AM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
Lacrosse would work well because there are multiple rule sets to work with. Indoor and outdoor.

(in reply to Magnum357)
Post #: 13
RE: MainData V4 - 4/26/2006 6:25:38 PM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline
lacrosse would be good.
Rugby probably would be easy to convert over, i think. Rugby's not too mass media advertised but i've been getting into it lately.
Excuse the plug here, but i found this game Rugby Manager 2005. it's a fun game as well. the sound track on it is pretty good.
seriously though about Basketball, i think the open concept is a perfect fit for Basketball, and i think the market for this type of Basketball game would be really good. I think it would sell big time. Just like Maximum Football fills a void, you could do that for Baseball, Basketball, Lacrosse, Hockey (yes..:o), even soccer and maybe even Rugby.
The open concept is hot.

(in reply to David Winter)
Post #: 14
RE: MainData V4 - 4/26/2006 6:44:10 PM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
quote:

ORIGINAL: David Winter

Lacrosse would work well because there are multiple rule sets to work with. Indoor and outdoor.



Ohh goody - we got David thinking about it!


_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to David Winter)
Post #: 15
RE: MainData V4 - 4/27/2006 1:15:52 AM   
garysorrell


Posts: 2176
Joined: 1/29/2005
Status: offline
Oh...for goodness sake....Lacrosse???

Ok, if David does it I will buy it also :-)

Im on the Maximum Express holding a 1-way ticket to sports goodness!!

(in reply to Sonny)
Post #: 16
RE: MainData V4 - 4/27/2006 2:21:18 AM   
David Winter

 

Posts: 5158
Joined: 11/24/2004
From: Vancouver, BC
Status: offline
I'm surprised Lacrosse not more popular. It has a lot going for it. It's the oldest sport in North America. It was taken to Europe in the 1400's. And originally, instead of hard rubber or wooden balls, the heads of tribal enemies were used. I mean seriously, there's got to be the makings of a video game in there someplace :)

(in reply to garysorrell)
Post #: 17
RE: MainData V4 - 4/27/2006 2:49:22 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
Hey David, actually the MLL is starting to grow fairly popular. I heard they are expanding a few more teams out west (like Denver, Dallas, and Chicago) so I think Lacrosse might be not be nearly as popular as the other "Big Four" sports, but I think over time it will get more popular to a certain degree. I heard Lacrosse is much more popular in Canada then it is here in the US.

I like the idea of Maximum Basketball aswell. But I'm not a huge NBA fan, I like College Basketball and NBDL more then NBA. I don't see why Baskeball couldn't be included, there are a few leagues out there with slight variations of rules. I remember hearing that the Minor League ABA uses a unique system of rules much different then standard Basketball. Like if you steal the ball in the Backcourt (when a team tries to bring it over the center line) the team that steals the ball can score 3 points if they make the first shot (its something like that I guess). I wouldn't mind Hockey too, but I've grown kinda tired of NHL Hockey and Prefer the Amature/College and International rules anymore. Baseball might be tough, I don't know if there are a lot of leagues out there that have a wide range of rules differences compared to MLB.

< Message edited by Magnum357 -- 4/27/2006 2:51:18 AM >

(in reply to David Winter)
Post #: 18
RE: MainData V4 - 4/27/2006 3:06:06 AM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
Lacrosse is fairly popular in the northeast of the US.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to Magnum357)
Post #: 19
RE: MainData V4 - 4/27/2006 6:18:59 AM   
Breeze

 

Posts: 324
Joined: 12/3/2005
From: Cherry Hill, NJ, USA
Status: offline
Magnum are you referring to the NLL? Or is there another league?

The NLL has a team in Denver already and is getting a team in Chicago next year. Almost all the players are Canadian but most of the teams are in the US.

(in reply to Sonny)
Post #: 20
RE: MainData V4 - 4/27/2006 11:18:03 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
No, the league I'm referring to is the MLL (Major League Lacrosse). It is strictly an Outdoor lacrosse league based in the United States. Here is the league's link.

http://www.majorleaguelacrosse.com

I have heard of the NLL, but I'm not a big fan of it. There style of play just reminds me of Hockey and I would just watch Hockey if I want that. MLL is suppose to a new Outdoor Professsional League that started a few years ago in the Northeast. It doesn't have near the fan support of the other Big Four (Hockey, Football, Baseball, Basketball) but the MLL is getting to the point of popularity as the MLS (Major League Soccor). I like a lot of the rules that MLL uses because they are very similar to the College game (College Lacrosse is starting to become much more popular in the East now in recent years). And the MLL has a few additional rules that make it unique even too the College game. I don't know all the additional rules, but I do know that the MLL uses a "2pt Goal line" if a Player scores a goal beyond this point, his team gets 2 points. I think its something like 10 to 15 yards away from the goal I guess. Theres a few other rules that they have that are different then College, but I can't remember what they are.

MLL reminds me more of a unique sport compared to the NLL. NLL just reminds me of Hockey in the Air basically.

(in reply to Breeze)
Post #: 21
RE: MainData V4 - 4/27/2006 6:01:37 PM   
Breeze

 

Posts: 324
Joined: 12/3/2005
From: Cherry Hill, NJ, USA
Status: offline
OK I wasn't sure. I don't know much about lacrosse myself, though I wish I did because it looks interesting. It'd be nice if one of those leagues could get a TV deal.

I do read about the NLL in the newspaper because I live in western New York and the NLL has a team in Buffalo. They have quite the following - they practically fill the arena.

(in reply to Magnum357)
Post #: 22
RE: MainData V4 - 4/28/2006 2:57:12 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
The MLL actually does have a TV deal. ESPN2 airs a lot of there games. Just go to there website and see there TV schedule.

(in reply to Breeze)
Post #: 23
RE: MainData V3 - 5/6/2006 5:30:16 AM   
jcd38

 

Posts: 75
Joined: 2/13/2006
Status: offline
use version 6 instead of all the previous versions. when creating a new league from within the game, not using the external utilities, across all stat categories, this one produces the best stats compared to the earlier versions; this may be the last one for awhile. any further tweaking will be more focused on the playbooks/plays.
this file has only been tested creating a new league/draft from within the game; and for only the initial season. if anyone uses this and goes beyond the first season please let me know if there are any problems with it. this may be only a temporary fix/help until the next patch is put out by David/Matrix.

(in reply to jcd38)
Post #: 24
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> MainData V3 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.906