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Interdiction - 4/26/2006 12:43:55 AM   
Veer


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From: Excuse me
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Hi folks -

Just one more question. In TOAW:COW, I found the Interdiction routines terribly annoying. If interdiciton levels were high and you were playing a game with several dozen (or even hundreds) of units - ending the turn became a pain. All that "Wrrrr..wsssh...BOOM", the constanct clicking and the map jumping around gave me a headache. I

Would it be possible to find a better way of providing the interdiction reports to the player? Maybe some sort of End turn summary report with a single click or something?

Interdiction while moving units was slightly less irritating - I can live with it as it's user controlled to an extent.

Thanks.

< Message edited by Veer -- 4/26/2006 12:45:08 AM >


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RE: Interdiction - 4/26/2006 1:06:45 AM   
golden delicious


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From: London, Surrey, United Kingdom
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I think more importantly, static units shouldn't suffer so much from interdiction.

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"War Studies"
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RE: Interdiction - 4/26/2006 1:47:14 AM   
Telumar


Posts: 2236
Joined: 1/3/2006
From: niflheim
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Do you know if they did something with the interdiction? I mean Matrixgames.

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RE: Interdiction - 4/26/2006 3:01:43 AM   
ralphtricky


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From: Colorado Springs
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I don't remember doing anything with interdiction.

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