Amaroq
Posts: 1100
Joined: 8/3/2005 From: San Diego, California Status: offline
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Well, the real 1871 only had 9 teams, and the real 1872 only had 11, and several of those were pretty abysmal - so you may be spreading the 'real' hitters too thin, which is letting pitching dominate. (A '10-point scrub' hitter against a real pitcher will get a very pathetic batting average). I suggest 1901 - 16 teams - as a good place to create an initial draft, whether fictional or not. You'll get about 20 real players per team (in 1901), but by 1904 the association should consist entirely of real players. You get the opposite effect in 1901, because the teams don't have enough real pitching - when a '10-point scrub' pitcher faces a real hitter, they get shelled, but the AI doesn't know that, and makes pitching changes as though they had a real bullpen. Alternately, if you just 'accept' your 1872 results for what they are, your association should fill up and balance itself within four or five years. ... Ideal, for this era, is to start about three to five years before you really want to start, and use "Unattended Auto-Play" to bulk up your association with players.
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