Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Max Utilities Schedule Editing Now Available!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> 3rd Party Developers Area >> Max Utilities Schedule Editing Now Available! Page: [1]
Login
Message << Older Topic   Newer Topic >>
Max Utilities Schedule Editing Now Available! - 5/11/2006 7:15:56 AM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
Here is the schedule editing portion of the Max Utilities Suite. In this release you can view or change any the schedules in your league either by Team or Week. Want to change who you are playing each week, just select the team you want to play either on your team schedule view or on the week schedule view.

**NOTE** I would highly recommend backing up your league database to safe location before using this utility. It should not corrupt the league database, but just in case any unforeseen errors occur it would be good to have a backup. However, this is true with any utility that modifies the league database.

The Print Schedule and Generate Schedule are not functional yet. Only changing who teams play. I plan to allow users to generate automatic scheduling using different scheduling methods (ie. Division Play, Conference Player, Round Robin, Random, etc.)
Until then, enjoy this release.

DOWNLOAD MAX UTILITIES SUITE HERE
Post #: 1
RE: Max Utilities Schedule Editing Now Available! - 5/11/2006 9:00:39 AM   
Tbird


Posts: 1187
Joined: 12/15/2004
Status: offline
errr it's bedtime for me

(in reply to PackerMan32)
Post #: 2
RE: Max Utilities Schedule Editing Now Available! - 5/11/2006 2:49:45 PM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline
When you come out with auto scheduling, please consider one option to allow each team to play each other team only once. I have done a lot of work on a college league, and rarely does one college play another more than once a season. The first year I manually changed the schedule to provide one game per season against each team, but it will be a pain to have to do this each season to get a differant arrangement each time. It would also be nice to be able to reserve some match ups for the final game of the season. (like Army-Navy, Alabama-Auburn, Miss. State-Ole Miss, Texas - Texas A & m, ETC.)

(in reply to Tbird)
Post #: 3
RE: Max Utilities Schedule Editing Now Available! - 5/11/2006 7:37:54 PM   
frunky

 

Posts: 208
Joined: 11/14/2005
Status: offline
I get a runtime error 30 when trying to load a league
I tried it earlier this morning

_____________________________

These socks were made for walkin
So that's just what I'll do
One of these days these socks
Are gonna make you smell like poo

(in reply to Deltadog)
Post #: 4
RE: Max Utilities Schedule Editing Now Available! - 5/11/2006 11:23:27 PM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline
Worked fine for me at 3:22 pm CDT

(in reply to frunky)
Post #: 5
RE: Max Utilities Schedule Editing Now Available! - 5/12/2006 1:03:38 AM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
Frunky - Did you receive any error messages when you tried to load a league? Or did it just give you the runtime error number? Also, are you getting the error when trying to load all league databases or do some work while others don't?

Thanks for the info.

(in reply to Deltadog)
Post #: 6
RE: Max Utilities Schedule Editing Now Available! - 5/12/2006 1:38:30 AM   
Rottweiler69


Posts: 46
Joined: 3/29/2006
Status: offline
THANK YOU!!!! I have been waiting for scheduling since the game released! It works nicely too!! Thank you!! I do ok with uniforms, so if I can make any for you Packerman, let me know.

(in reply to PackerMan32)
Post #: 7
RE: Max Utilities Schedule Editing Now Available! - 5/12/2006 4:06:33 AM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
I get the following error message when I try and load my custom league, "Error occured in LoadPlayer function of cPlayer. The following error message was returned: Invalid use of Null"



_____________________________

Mapping Specialist

(in reply to PackerMan32)
Post #: 8
RE: Max Utilities Schedule Editing Now Available! - 5/12/2006 4:28:02 AM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
Thanks for the error message. This should be fixed if you re-download and re-install.

(in reply to 22sec)
Post #: 9
RE: Max Utilities Schedule Editing Now Available! - 5/12/2006 8:16:25 PM   
frunky

 

Posts: 208
Joined: 11/14/2005
Status: offline
it was runtime error 430 when trying to load the league
I'll try the latest one when I get home

_____________________________

These socks were made for walkin
So that's just what I'll do
One of these days these socks
Are gonna make you smell like poo

(in reply to PackerMan32)
Post #: 10
RE: Max Utilities Schedule Editing Now Available! - 5/13/2006 3:44:43 AM   
WinstonFatCat

 

Posts: 16
Joined: 2/27/2006
Status: offline
Where do I download and setup the schedule editor. Should I download to the Maximum Football file, then just run setup or what.....I love this tool, just don't know how to setup.

Thanks

(in reply to PackerMan32)
Post #: 11
RE: Max Utilities Schedule Editing Now Available! - 5/13/2006 8:10:20 AM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
Download the file from the link in the first post above. Run the setup file that you downloaded to install the utility. Run the utility from Start->Programs-Max Utilities folder and then load your league database and push the Scheduling button.

(in reply to WinstonFatCat)
Post #: 12
RE: Max Utilities Schedule Editing Now Available! - 5/13/2006 10:26:26 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

It was runtime error 430 when trying to load the league. I'll try the latest one when I get home


I get a problem with msado15.dll when installing and then get a runtime error 430 when trying to load a league.

(in reply to frunky)
Post #: 13
RE: Max Utilities Schedule Editing Now Available! - 5/13/2006 8:41:25 PM   
WinstonFatCat

 

Posts: 16
Joined: 2/27/2006
Status: offline
I'm getting the 430 runtime error message

(in reply to Marauders)
Post #: 14
RE: Max Utilities Schedule Editing Now Available! - 5/13/2006 10:07:47 PM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
After doing a little research on the cause of this error, it looks like those who are getting this may not have the most recent version of MDAC installed. If you are getting this error go to the link below and download MDAC_TYP.EXE file. This will install the most recent versions of the files you need. In the future I will try and put this into the installation package so it does not need to be a seperate download.

http://www.microsoft.com/downloads/details.aspx?FamilyID=6c050fe3-c795-4b7d-b037-185d0506396c&DisplayLang=en

< Message edited by PackerMan32 -- 5/13/2006 10:09:52 PM >

(in reply to WinstonFatCat)
Post #: 15
RE: Max Utilities Schedule Editing Now Available! - 5/14/2006 8:15:44 AM   
VCFL Commish


Posts: 518
Joined: 2/28/2006
Status: offline
Can you give a direct link to the file to download I seem to be going in cirles trying to find it?

< Message edited by VCFL Commish -- 5/14/2006 8:17:20 AM >

(in reply to PackerMan32)
Post #: 16
RE: Max Utilities Schedule Editing Now Available! - 5/14/2006 3:50:09 PM   
22sec

 

Posts: 976
Joined: 12/11/2004
From: Jackson, MS
Status: offline
I get the 430 runtime message with my custom created league, but the stock leagues work fine. Now my custom created league doesn't have a game generated schedule yet.


_____________________________

Mapping Specialist

(in reply to VCFL Commish)
Post #: 17
RE: Max Utilities Schedule Editing Now Available! - 5/15/2006 6:14:30 AM   
Rottweiler69


Posts: 46
Joined: 3/29/2006
Status: offline
I received the same error at first, then realized I was trying to edit schedules that were not actually created yet. The utility does not CREATE schedules, but edits them. I then started my season for my custom league and one of the things the game created were schedules. After that, the utility works fine. Just a few ideas to hopefully help anyone out.

(in reply to 22sec)
Post #: 18
RE: Max Utilities Schedule Editing Now Available! - 5/15/2006 9:22:03 PM   
frunky

 

Posts: 208
Joined: 11/14/2005
Status: offline
I have the latest Mdac files and still get the runtime error when attempting to load the league

_____________________________

These socks were made for walkin
So that's just what I'll do
One of these days these socks
Are gonna make you smell like poo

(in reply to Rottweiler69)
Post #: 19
RE: Max Utilities Schedule Editing Now Available! - 5/15/2006 9:46:13 PM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline
Does your league have a schedule generated. I have had no problem opening a league with a generated schedule. At the same time I get a run-time 424 error when I open a league with NO roster and no sechedule generated.

(in reply to frunky)
Post #: 20
RE: Max Utilities Schedule Editing Now Available! - 5/15/2006 9:50:20 PM   
frunky

 

Posts: 208
Joined: 11/14/2005
Status: offline
Yea it does the league is currently in week 7 of season 2
I also tried the default leagues which I haven't really messed with and it still has the problem

_____________________________

These socks were made for walkin
So that's just what I'll do
One of these days these socks
Are gonna make you smell like poo

(in reply to Deltadog)
Post #: 21
RE: Max Utilities Schedule Editing Now Available! - 5/15/2006 10:36:24 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
I am running Windows 98SE, and I get the error. What OS are you all running?

Packerman, the link to that file has some sort of Microsoft funny business going on. Will that work with Windows 98?

(in reply to frunky)
Post #: 22
RE: Max Utilities Schedule Editing Now Available! - 5/16/2006 4:48:22 PM   
Deltadog


Posts: 389
Joined: 2/27/2006
Status: offline
What does MDAC_TYP.EXE do when downloaded and run?

I searched my computer for this file and have no copy of it. When I tried to run the utility it ran well! I assume that this execute file must create some other file needed to run the utility which I may already have had through Windows installation or from some other source?

(in reply to Marauders)
Post #: 23
RE: Max Utilities Schedule Editing Now Available! - 5/16/2006 8:12:52 PM   
PackerMan32

 

Posts: 15
Joined: 5/6/2006
Status: offline
The link to the MDAC files on the Microsoft site validates your windows installation first. It's microsofts new tool in the war against piracy. Nothing to worry about if you have a valid copy of windows.

The MDAC_TYP.EXE file will install the most recent version of ADO files, which is the component (one of them) that VB6 uses to communicate with databases. It most likely installed some DLL that the utility uses on your machine, such as msado15.dll. Most people probably have older versions of the ado files since Microsoft likes to periodically upgrade them with different OS versions and service packs, but apparently doesn't like to keep them backwards compatible, which gives developers that use them lots of headaches.

If installing the MDAC_TYP.EXE file didn't work and you are still getting the 430 runtime error, I'm not sure what's happening but I'll continue to look into it.

(in reply to Deltadog)
Post #: 24
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> 3rd Party Developers Area >> Max Utilities Schedule Editing Now Available! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.906