niceguy2005
Posts: 12523
Joined: 7/4/2005 From: Super secret hidden base Status: offline
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Lucky, you are right that there is little the Allies can do to win the game in Rising Sun. The fun will be in slowing the enemy and stinging him a couple of times. The most fun will probably be in the DEI as PI and Malaya have little to defend themselves with. The scenario is great practice for disrupting enemy invasions with LBA and surface raiders (Houston, Dutch CLs and RN CLs.) However, I think one of the best scenarios to learn on is 1. the Tutorial in the back of the manual. 2. the Guadalcanal scenario. GC is the most balanced scenario in the game. Either player can easily win, although the Allies have the edge. You also get to practice most of the games more important operations, like supply transport, invasion, CAP air defence, surface fleet combat, Carrier battles, LBA attacks, ground combat. Whichever side you play you will be on the offensive and defensive at times. Have fun!
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Artwork graciously provided by Dixie
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