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Event Variables or??

 
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Event Variables or?? - 5/26/2006 4:19:49 PM   
lok

 

Posts: 22
Joined: 10/17/2005
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First of all many. many thanks to everyone involved with TOAWIII. We are grateful for all your efforts and are eagerly awaiting the TOAWIII release.

I had a question/suggestion for a future mod.
One of the problems with the event editor is its limited ability to support complex decisions. For example in several scenarios, neutral countries enter the war as a result of a single theater option or action by the opposing players (declare war, attack a hex, etc).

It would be nice if we could have a more complex structure, say neutral countries A, B, C,...Z enter the war depending on a series of actions by the combantants (by theater options, attack certain hexes etc).
There are several ways to implement this idea. It seems to me (not knowing anything about the code) that if we had 10 or 20 Event variables we could support far more complex decisions. Would that be easier than, say implementing a scripting language?
Any other thoughts how something like this may be achieved?
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RE: Event Variables or?? - 5/26/2006 4:42:07 PM   
bluermonkey

 

Posts: 28
Joined: 10/9/2005
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Yeah. At the moment we have one Event Engine Variable which can be used for the kind of thing you describe. What I think would be neat is to have mulitple EEV's, which would provide a great deal of extra possibilities with what can be done with the event editor in adding variability to scenario's.

(in reply to lok)
Post #: 2
RE: Event Variables or?? - 5/26/2006 4:48:02 PM   
golden delicious


Posts: 5575
Joined: 9/5/2000
From: London, Surrey, United Kingdom
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I think Ralph already said he was adding extra EEVs. And in the long run we should get a more intuitive system whereby you can script individual events with multiple causes and effects.

_____________________________

"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."

(in reply to bluermonkey)
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RE: Event Variables or?? - 5/26/2006 4:49:41 PM   
bluermonkey

 

Posts: 28
Joined: 10/9/2005
Status: offline
This is good news. I was hoping that at some point in the future the event editor would get overhauled and made much more user friendly. As it is it's a bit of a nightmare, IMHO.

(in reply to golden delicious)
Post #: 4
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