Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Glaring inacuracy

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> Glaring inacuracy Page: [1]
Login
Message << Older Topic   Newer Topic >>
Glaring inacuracy - 5/26/2006 10:08:41 PM   
jacmar

 

Posts: 164
Joined: 5/14/2006
Status: offline
I am a little more than halfway through replaying the 1955 season. When looking at the pitching leaders, the number of saves for the relief pitchers are overwhelming. The leaders have over 30 saves through 90 games. That is a total inacuracy. Is there any way to have the managers from those earlier eras manage similar to what they really did? Thanks..
Post #: 1
RE: Glaring inacuracy - 5/26/2006 10:40:25 PM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
No. Sorry, you get 'modern' closer usage from the AI no matter what era you're managing in.

I've posted in fair detail about the different classes of relief usage by era in the past; I think there are four or five, I don't remember the details of my post. (I've got it saved somewhere, though). I'm sure Shaun took it on board, but I don't think its reached the top of the priority list.

The best you can do is increase pitcher endurance and manager patience through the XML file. That will give you starting pitchers much more likely to go 8 innings, and much more likely to get complete games *if* they have a lead of 4 or more runs. But, in a 3-0 game, the AI will still (always) bring the closer in to replace the guy working on the perfect game, no-hitter, or complete-game-shutout.

(in reply to jacmar)
Post #: 2
RE: Glaring inacuracy - 5/26/2006 10:42:12 PM   
Random Hero

 

Posts: 7
Joined: 5/25/2006
Status: offline
I had guys getting 60 saves in 1975.

(in reply to Amaroq)
Post #: 3
RE: Glaring inacuracy - 5/27/2006 12:15:57 AM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
I've seen 70 saves in 1901.

(in reply to Random Hero)
Post #: 4
RE: Glaring inacuracy - 5/27/2006 12:36:00 AM   
Fouts


Posts: 54
Joined: 2/17/2006
Status: offline
There is a definite problem with the overuse of relief pitching in Puresim. I think some way of the relievers to get tired by pitching multiple games in a row (pitches per week?) could fix it. Hopefully Shaun recognizes the outstanding problem.

(in reply to Amaroq)
Post #: 5
RE: Glaring inacuracy - 5/28/2006 6:15:46 PM   
puresimmer

 

Posts: 2299
Joined: 7/24/2005
Status: offline
The next patch will really help here. I just ran 1927 and the most saves was like 15. Use of the closer can now be disabled, so it really really helps. Starters will typically go longer and deeper into games as well. That said, it still won't be perfect because of the fact that the roster AI still wants to carry more pitchers than was the case way back in say 1901. So complete games are still low for those time periods. Regardless, the next patch is a nice step forward for historical simmers, and I'll keep trying to improve it throughout the summer.

_____________________________

Developer, PureSim Baseball

(in reply to Fouts)
Post #: 6
RE: Glaring inacuracy - 5/28/2006 6:40:44 PM   
sposfan

 

Posts: 212
Joined: 4/13/2005
Status: offline
Jeeze Shaun, will ya upload it already!!! Stop teasing us! :)

(in reply to puresimmer)
Post #: 7
RE: Glaring inacuracy - 5/29/2006 5:35:20 AM   
redeck


Posts: 187
Joined: 8/23/2005
Status: offline
Three Finger Brown is my alltime saves leader with over 630, for those who dont know him, he was a rookie in 1907 or so. not exactly a saves mecca period LOL

_____________________________

thanks,
Dave

(in reply to sposfan)
Post #: 8
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> PureSim Baseball >> Glaring inacuracy Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656