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EEV Question - 8/10/2006 3:13:26 PM   
LewFisher


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Guys,

In many scenrios, such as Plan Martin, your current EEV is quite important. Where is that displayed, I can't seem to find it?



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Lew Fisher
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RE: EEV Question - 8/10/2006 3:42:57 PM   
Terminus


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It isn't displayed anywhere. In Plan Martin, it's shown in the News on any turn after a turn where it changes.

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RE: EEV Question - 8/10/2006 4:38:46 PM   
LewFisher


Posts: 66
Joined: 8/18/2003
From: Reno, Nevada
Status: offline
Thanks for the reply. Sounds dumb why the EEV isn't shown on a display somewhere. Perhaps it could be changed in a future update, Should not take much to progam it in.

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Lew Fisher

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RE: EEV Question - 8/10/2006 4:47:43 PM   
JAMiAM

 

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If we incorporate that, it would have to be a "switchable" function, since some designers have used it to track a "hidden" variable. Mark Stevens, for example, in his Europe Aflame scenario.

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RE: EEV Question - 8/10/2006 5:42:36 PM   
LewFisher


Posts: 66
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From: Reno, Nevada
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Perhaps it could be switchable within the editor so each designer could decide if he wanted it know or not.

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Lew Fisher

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RE: EEV Question - 8/10/2006 6:30:50 PM   
JAMiAM

 

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That's what was implied, a switchable feature in the editor. It certainly would make no sense to have the players be able to switch it off and on...

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RE: EEV Question - 8/10/2006 6:49:31 PM   
LewFisher


Posts: 66
Joined: 8/18/2003
From: Reno, Nevada
Status: offline
I agree, would it pose much of a problem to program?



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Lew Fisher

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RE: EEV Question - 8/10/2006 8:35:00 PM   
JAMiAM

 

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I wouldn't think so. Getting it to display would be easy, since we could have it write to the News Strings either at the beginning of each turn, or when it changes. Then we just need to figure out a good place to put it in the scenario editor's menu tree, so that designers would be able to set it.

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