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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Coastal Batteries Page: [1]
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Coastal Batteries - 8/16/2006 1:55:18 PM   
felixckw

 

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Joined: 7/3/2006
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I find my Transport TFs are often damaged seriously by coastal batteries, what can I do to avoid it? Thanks.
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RE: Coastal Batteries - 8/16/2006 4:08:00 PM   
Mike Wethington


Posts: 60
Joined: 4/12/2006
From: Austin, TX (A Blue Atoll in an Ocean of Red)
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Hmmm....

Bombard, bombard, bombard....You'll need to be certain that you set your bombard TFs to stick around (unless your getting hit by massive ACs - then you shouldn't be there anyway). I usually spend 2-3 days prior to invasion bombarding a site I know has a big contingent (Shortland for example).

Your going to need to reset each Bombard TF to Bombard mission each day to have them keep up the pressure. They revert to Surface combat mission after 1 bombard cycle.

Also, use APDs/DDs to get the shock troops landed. Due to their speed, they tend to take less bombard damage. If your the US, send a small PT squadron to patrol the invasion site to intercept any barges that IJN tries to push through your boats.

Most important of all - In all Invasion/Bombard TFs, be sure and include DM, DMS, and MSWs. Keep the MSWs for the AP TFs and use the DMs & DMS'es for the fast stuff. You'll still hit mines but you'll clear quite a few too (I believe probability of a mine hit drops significantly when sweepers are present in the algorithm). Your probably seeing a lot of your APs hitting mines as well as taking coastal gun hits.

(in reply to felixckw)
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RE: Coastal Batteries - 8/16/2006 6:47:18 PM   
anarchyintheuk

 

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Scattershooting:

Depending on the relative force levels and geography, it may also be better to land adjacent to your target (i.e. tassafronga, koumac, lea-lea or whatever the hell that hex next to PM is)

I like putting usn cls in the invasion forces to soak up some hits and, supposedly, provide support fire. Don't know if that's ever been proven.

Generally IJN invasions wont have to deal w/ much cd fire except at townsville or brisbane. Anyway there's a landing hex around townsville. Most allied cd reinforcements arrive to late to influence invasion plans.

(in reply to Mike Wethington)
Post #: 3
RE: Coastal Batteries - 8/16/2006 8:02:17 PM   
Mike Wethington


Posts: 60
Joined: 4/12/2006
From: Austin, TX (A Blue Atoll in an Ocean of Red)
Status: offline
Good point with the alt invasion sites. When you assault the Sugarloaf (Buin/Buna) land at the non-based hexes and rapidly build up a lvl 2 airbase. I've found the Japanese are reluctant to move troops to attack/counter-attack when they are snug behind Lvl 6+ fortifications.

I agree about the CLs in AP/APD TFs. If your CLs are all deployed with your CV TFs, and Cleveland class CLs have better AA than almost all CAs (Baltimore class excluded), you might want to consider having an older CA (Quincy/Australia/etc.) escort the AP/APD TF instead.

(in reply to anarchyintheuk)
Post #: 4
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