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noobee(3) railline and battletactic

 
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noobee(3) railline and battletactic - 8/21/2006 12:34:34 PM   
djeezman

 

Posts: 11
Joined: 8/7/2006
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Hello everybody,

Here are two more things;

1) As Allies I got pushed down to Singapore (1941-1942) but managed to bring an invasion fleet to the empty japanese bases near georgetown.
Hoping to cut off the supplies of the Japs down the Malaysian peninsula and at the same time conquer the lost bases in North Malaysia in a fast tempo.
BUT ! suddenly OUT OF NOWHERE there appears a Jap ARmy of 13000 troops in the first hex above the Malay/Thai border(Singhora).
How is this possible ?? I have eradicated any Jap troop carriers in the Thai sea (+ screen of subs).
The only thing I can imagine is that they came from railway line straight from Bangkok (I am a beginner, set to easy AND showing the enemy troops ..hey, it is a first time effort :0) ). But is this possible in the game ? 13000 troops per train moving over a distance of (what is it..) 7 hexes in one day ?
I can tell you that in real life in 1941 with those few thai steamtrains it would not be possible^

2) More of an advise;
If you are stuck in a landbattle and your attack value/troops are more or less evenly matched... it could linger on forever.
Which tactic is better: Keep all your troops in the hex and allow them (and the opponent) to suffer more and more fatigue, or..take out a unit or two every three days to a hex behind to rest and recuperate and reenter the battle hex after the fatigue is reduced to a low value ?
Which is the more effective/efficient approach ?

Cheers


< Message edited by djeezman -- 8/21/2006 12:48:55 PM >
Post #: 1
RE: noobee(3) railline and battletactic - 8/21/2006 2:48:15 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
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1) They were already marching from Bangkok since the beginning of the game. You just got in their way.

2) Your troops need to stay together and fight to the end. Cycling them in and out sounds like a good idea but is pretty much impossible to do in practice. If you need to recover fatigue and disruption, you can do so in the contested hex so long as you have sufficient support squads and supplies. For land combat you need not only combat units but also an HQ or two, plus aviation support units (the big ones that have hundreds of support squads). The important thing is that no combat unit should have less support than it needs.

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RE: noobee(3) railline and battletactic - 8/21/2006 3:37:38 PM   
saj42


Posts: 1125
Joined: 4/19/2005
From: Somerset, England
Status: offline
I assume you are playing against AI

1. At start of game some Japanese units in Bangkok area are set to move to Victoria Pt and round into Nothern Malaya. So as irrelevant says they were marching from Dec 7th and you just happened to meet them at the wrong time.
2. Moving your units to another hex will cause more fatigue. Leave them in same hex and set them orders to Defend. If enough support is available they will recover.

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