Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Head to Head annoyance

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Modern] >> FlashPoint Germany >> Flashpoint Germany Support >> Head to Head annoyance Page: [1]
Login
Message << Older Topic   Newer Topic >>
Head to Head annoyance - 9/24/2006 5:20:11 PM   
Panta_slith


Posts: 318
Joined: 4/4/2002
From: Montevideo, Uruguay
Status: offline
I hadn't played FPG H2H yet, but as I am checking some details to create a scenario, I gave it a try today, playing both sides myself.
Some annoying thing I noticed: after NATO gives his/her orders and WP does the same, when you answer yes to the popups which ask you to confirm if the battle can begin, the WP units positions flash briefly before the screen switches to dual players mode, giving the NATO player a hint of where the Evil Reds might be.
I suppose that that's a graphic card thing and that not many players play H2H nowadays, but just in case for the next game...
Cheers,
Panta

_____________________________

Panta Astiazarán
Post #: 1
RE: Head to Head annoyance - 9/24/2006 6:16:20 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
We'll check it out. We are working on an update right now.

Thanks for the info.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Panta_slith)
Post #: 2
RE: Head to Head annoyance - 9/24/2006 6:31:21 PM   
Panta_slith


Posts: 318
Joined: 4/4/2002
From: Montevideo, Uruguay
Status: offline
All right, since you're already there, here's another minor annoyance:
when reviewing the WP units (during the WP turn) the popup which appears when you put the mouse over some of them indicates "unidentified vehicles", as shown in the attached screen capture. Are those folks rebellious or what? We're WP, indiscipline shall not be tolerated!
Cheers,
Panta




Attachment (1)

_____________________________

Panta Astiazarán

(in reply to CapnDarwin)
Post #: 3
RE: Head to Head annoyance - 9/24/2006 8:05:55 PM   
Panta_slith


Posts: 318
Joined: 4/4/2002
From: Montevideo, Uruguay
Status: offline
Addendum to my previous posting and other oddities noted:
1-The problem indicated in my previous posting also happens for the NATO side.
2-Playing manually both sides, I have noticed that NATO arty localizes and blasts WP units that are not in view during the NATO player orders phase. Perhaps the AI staff is too much efficient!
Cheers,
Panta

_____________________________

Panta Astiazarán

(in reply to Panta_slith)
Post #: 4
RE: Head to Head annoyance - 9/25/2006 1:39:03 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
"Unidentified Vehicles" is a way of say there are less then 3 runners in the unit. It does not mean that you don't know what they are by type, just no good count is known.

Both sides can locate HQ units by message traffic and fire on them. In some cases if the HQ unit is sitting in a square with other units they can also get hit.

Hope this helps.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Panta_slith)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Modern] >> FlashPoint Germany >> Flashpoint Germany Support >> Head to Head annoyance Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.813