Froonp
Posts: 7995
Joined: 10/21/2003 From: Marseilles, France Status: offline
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quote:
ORIGINAL: Shannon V. OKeets Another new page. Did I get this right, Patrice? You did and you didnt'. 11.14 says : *********************************** 11.14 Invasions (...) You may only invade an enemy controlled coastal hex that has at least 1 all-sea hexside (at least part, but not necessarily all, of this coastal hexside must touch upon the sea area where the TRS is located). You can only invade with face-up land units on TRSs in the sea area. The TRS must be in the 1, 2, 3 or 4 section of the sea-box. Only infantry class units can invade. (...) *********************************** The "must touch upon the sea area where the TRS is located" part does not mean that it must be adjacent with an hexdot from a sea area. There was such a rule in the past, for Pacific scaled hexes, but it disappeared. This sentence applies to only saying that obviously, you can't invade, for example, Hong-Kong from the South China Sea. Your TRS / AMPH must lie in the sea area where the invaded hex is adjacent to. So, Stettin is perfectly invadable, the hex east of Bordeaux is too. The Zuider Zee is another matter. It was clarified by Harry a long time ago : *********************************** Q. Is the Zuider Zee a part of the sea zone or a lake (is W0936 Invadable?) A. Lake, no - Canals are river hexsides. *********************************** So, the waterway NE of Amsterdam is considered as a canal (you should add it to your list of Canals in the other Tutorial page), and the Zuider Zee is considered as a lake. Hexes E and SE of Amsterdam are not adjacent to the North Sea, no shore bombardment here, no invasion, no debarking.
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