Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Ideas for Land Unit writeups

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> RE: Ideas for Land Unit writeups Page: <<   < prev  1 2 [3] 4   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Ideas for Land Unit writeups - 10/23/2006 1:32:24 AM   
pak19652002

 

Posts: 280
Joined: 1/2/2005
Status: offline
Have you considered embedding a photo in each description, if applicable? When I read "distinctive silhouette", I got curious what this thing looked like.

(in reply to Froonp)
Post #: 61
RE: Ideas for Land Unit writeups - 10/23/2006 2:26:54 AM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: pak19652002

Have you considered embedding a photo in each description, if applicable? When I read "distinctive silhouette", I got curious what this thing looked like.

Copyrights are a concern.

I might come back to this when I get to adding video. But not now. Matrix has some stuff that we can add in without the copyright concern.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to pak19652002)
Post #: 62
RE: Ideas for Land Unit writeups - 10/23/2006 2:44:20 AM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: pak19652002

Have you considered embedding a photo in each description, if applicable? When I read "distinctive silhouette", I got curious what this thing looked like.


Then Gary sure succeded with his task! Catching the interest of the readers

(in reply to pak19652002)
Post #: 63
RE: Ideas for Land Unit writeups - 10/23/2006 7:08:06 PM   
grab


Posts: 265
Joined: 6/18/2005
Status: offline
I take on board Froonp's comment regarding abbreviations. It is so easy to fall into using them. Thanks for the kind words guys.

Gary

(in reply to jesperpehrson)
Post #: 64
RE: Ideas for Land Unit writeups - 10/24/2006 5:12:38 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
If the danish army hasnt been done yet ...then I would like to volunteer??

(in reply to grab)
Post #: 65
RE: Ideas for Land Unit writeups - 10/24/2006 6:18:32 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: CBoehm

If the danish army hasnt been done yet ...then I would like to volunteer??


All of it?!?!

(in reply to CBoehm)
Post #: 66
RE: Ideas for Land Unit writeups - 10/24/2006 6:20:06 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: CBoehm

If the danish army hasnt been done yet ...then I would like to volunteer??


On a more serious note you could send me the write-ups for the 2 (?) units and I will format them for you. Please use a similar style to the one I have used for the German units if possible.

(in reply to CBoehm)
Post #: 67
RE: Ideas for Land Unit writeups - 10/24/2006 6:46:15 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
they have TWO?!?!? ...didnt figure it would be THAT MUCH WORK!

(in reply to jesperpehrson)
Post #: 68
RE: Ideas for Land Unit writeups - 10/24/2006 6:50:04 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
on a more serious note...I think minor power unit desciption will have to be a bit different that MP ...I mean the danish army didnt see all that much action and certainly never as a unified corps as such ...so I was more like thinking to give a general desription of the condition of the danish army and what happened on 9th of april 1940 ....or what do you think??

(in reply to CBoehm)
Post #: 69
RE: Ideas for Land Unit writeups - 10/24/2006 7:21:31 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: CBoehm

on a more serious note...I think minor power unit desciption will have to be a bit different that MP ...I mean the danish army didnt see all that much action and certainly never as a unified corps as such ...so I was more like thinking to give a general desription of the condition of the danish army and what happened on 9th of april 1940 ....or what do you think??

I like it.
Moreover, in the case of the Danish army, this Reserve MIL corps IS the Danish Army, so describing the Danish Army of April 1940 pretty much describes the MIL reserve corps, isn't it ?

(in reply to CBoehm)
Post #: 70
RE: Ideas for Land Unit writeups - 10/24/2006 8:03:18 PM   
Toed

 

Posts: 55
Joined: 8/5/2006
From: Sweden
Status: offline
I could do the same for the Swedish army. Writing a general text on how it was organised and enlarged during the war if that would help. However writing anything accurate about any corps sized units will probably not be easy since they didn't exist as such in Sweden during that time to my knowledge. But if someone could send me a list of ingame Swedish units I could give it a try. My guess is that the units changed a bit since I played WiF back in the early 90s.

(in reply to Froonp)
Post #: 71
RE: Ideas for Land Unit writeups - 10/24/2006 8:15:30 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: Toed

I could do the same for the Swedish army. Writing a general text on how it was organised and enlarged during the war if that would help. However writing anything accurate about any corps sized units will probably not be easy since they didn't exist as such in Sweden during that time to my knowledge. But if someone could send me a list of ingame Swedish units I could give it a try. My guess is that the units changed a bit since I played WiF back in the early 90s.


I was already thinking of doing the Swedish (I am a swede too)

Heja Sverige!

(in reply to Toed)
Post #: 72
RE: Ideas for Land Unit writeups - 10/24/2006 8:16:23 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: CBoehm

on a more serious note...I think minor power unit desciption will have to be a bit different that MP ...I mean the danish army didnt see all that much action and certainly never as a unified corps as such ...so I was more like thinking to give a general desription of the condition of the danish army and what happened on 9th of april 1940 ....or what do you think??


Yeah probably you are right. That would probably be the best way to go about it.

(in reply to CBoehm)
Post #: 73
RE: Ideas for Land Unit writeups - 10/24/2006 8:26:24 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline
quote:

ORIGINAL: capitan
quote:

ORIGINAL: Toed
I could do the same for the Swedish army. Writing a general text on how it was organised and enlarged during the war if that would help. However writing anything accurate about any corps sized units will probably not be easy since they didn't exist as such in Sweden during that time to my knowledge. But if someone could send me a list of ingame Swedish units I could give it a try. My guess is that the units changed a bit since I played WiF back in the early 90s.


I was already thinking of doing the Swedish (I am a swede too)

Heja Sverige!


How about one of you does the first draft and the other reviews and improves? It would be nice if the content could be spread out over the different units, rather than a long writeup that is duplicated for each unit. By the way, the HQ unit is already done.

================
[2686][Gustav V]
.T Aged 81 in 1939, King Gustaf V (Oscar Gustaf Adolf) of Sweden succeeded his father to the
Swedish Throne in December 1907. He was
sympathetic towards Germany through two world wars and since the Swedish model of
government permitted a greater involvement of the
King in determining policy than England or the USA, there was a possibility that Sweden could
have been induced to join the Central
Powers in 1914 or the Axis in 1939.

.P Even though Sweden maintained its neutrality through both World Wars, it did occasionally
assist
the Germans by permitting supplies and troops to move across Sweden into Norway and Finland.
The 7,000 ton Swedish battleship Gustav V
was named in his honor and served in the Swedish Navy from 1921 to 1957 and was finally
scrapped in 1970. King Gustav died in 1950.
================

_____________________________

Steve

Perfection is an elusive goal.

(in reply to jesperpehrson)
Post #: 74
RE: Ideas for Land Unit writeups - 10/24/2006 8:29:56 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: Shannon V. OKeets

quote:

ORIGINAL: capitan
quote:

ORIGINAL: Toed
I could do the same for the Swedish army. Writing a general text on how it was organised and enlarged during the war if that would help. However writing anything accurate about any corps sized units will probably not be easy since they didn't exist as such in Sweden during that time to my knowledge. But if someone could send me a list of ingame Swedish units I could give it a try. My guess is that the units changed a bit since I played WiF back in the early 90s.


I was already thinking of doing the Swedish (I am a swede too)

Heja Sverige!


How about one of you does the first draft and the other reviews and improves? It would be nice if the content could be spread out over the different units, rather than a long writeup that is duplicated for each unit. By the way, the HQ unit is already done.

================
[2686][Gustav V]
.T Aged 81 in 1939, King Gustaf V (Oscar Gustaf Adolf) of Sweden succeeded his father to the
Swedish Throne in December 1907. He was
sympathetic towards Germany through two world wars and since the Swedish model of
government permitted a greater involvement of the
King in determining policy than England or the USA, there was a possibility that Sweden could
have been induced to join the Central
Powers in 1914 or the Axis in 1939.

.P Even though Sweden maintained its neutrality through both World Wars, it did occasionally
assist
the Germans by permitting supplies and troops to move across Sweden into Norway and Finland.
The 7,000 ton Swedish battleship Gustav V
was named in his honor and served in the Swedish Navy from 1921 to 1957 and was finally
scrapped in 1970. King Gustav died in 1950.
================


I don't mind if Toed does the research. There is enough units for everyone :-) I would love to help with a review though.

(in reply to Shannon V. OKeets)
Post #: 75
RE: Ideas for Land Unit writeups - 10/24/2006 10:26:15 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
quote:

since the Swedish model of
government permitted a greater involvement of the
King in determining policy than England or the USA


I was not aware that the US had a king?!?


quote:

The 7,000 ton Swedish battleship Gustav V
was named in his honor and served in the Swedish Navy from 1921 to 1957 and was finally
scrapped in 1970. King Gustav died in 1950.


Im in the process of writing the notes on the Swedish navy ...and technically the Gustav V was NOT a battleship ...the english designation (which I also use in my description) is coastal defence ship ...(or also referred to as coastal battleship). Now I dont mind changing the designation, but the same should then be done with most of the other swedish, danish and dutch ships of this type.

http://en.wikipedia.org/wiki/Sverige_class_battleship

< Message edited by CBoehm -- 10/24/2006 10:30:47 PM >

(in reply to Shannon V. OKeets)
Post #: 76
RE: Ideas for Land Unit writeups - 10/24/2006 10:56:12 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

But if someone could send me a list of ingame Swedish units I could give it a try. My guess is that the units changed a bit since I played WiF back in the early 90s.





Attachment (1)

(in reply to Toed)
Post #: 77
RE: Ideas for Land Unit writeups - 10/25/2006 12:06:01 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
Status report on the German units:

* All INF done
* All HQs done


Remaining work:
* 3 CAV
* 4 PARA
* 2 MAR
* 4 MTN
* 2 ENG
* 13 MIL
* 9 GARR
* 12 MOT
* 8 MECH
* 10 ARM

67 writeups to go! That means that about 40% are done. Right now I think the militia will be the hardest as I cannot find any good information on them (at all really). Anyone have some ideas?

(in reply to Froonp)
Post #: 78
RE: Ideas for Land Unit writeups - 10/25/2006 2:31:34 PM   
hazpak

 

Posts: 8
Joined: 10/16/2006
Status: offline
I sympathise capitan - I also can't find much on the Japanese militias other than they existed. Also the ficticious units (motor and mech inf) are a bit of a mystery as well. I've got a reasonable amount of information on most of the japanese armies but it doesn't come close to the information you have been able to collect for the Germans. Still waiting on books to come out of storage.

How do we intend to approach divisions? treat them as generics or find out about their numbered equivalent?

Haz.
PS anyone know what LG stands for on one of the Japanese marine units? I've looked and have drawn a blank i'll probably kick myself later.


(in reply to jesperpehrson)
Post #: 79
RE: Ideas for Land Unit writeups - 10/25/2006 2:50:31 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
Just tried to see if I could find something on the "LG" for you ...found this page about the Japanese Special Naval Landing Forces ...the SNLF ...maybe you can use it if you havent already found it yourself:

http://www.geocities.com/dutcheastindies/SNLF.html

(in reply to hazpak)
Post #: 80
RE: Ideas for Land Unit writeups - 10/25/2006 5:22:45 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: hazpak

PS anyone know what LG stands for on one of the Japanese marine units? I've looked and have drawn a blank i'll probably kick myself later.


Lucky Goldstar?

(in reply to hazpak)
Post #: 81
RE: Ideas for Land Unit writeups - 10/25/2006 5:40:26 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: hazpak

I sympathise capitan - I also can't find much on the Japanese militias other than they existed. Also the ficticious units (motor and mech inf) are a bit of a mystery as well. I've got a reasonable amount of information on most of the japanese armies but it doesn't come close to the information you have been able to collect for the Germans. Still waiting on books to come out of storage.

How do we intend to approach divisions? treat them as generics or find out about their numbered equivalent?

Haz.
PS anyone know what LG stands for on one of the Japanese marine units? I've looked and have drawn a blank i'll probably kick myself later.




I just spent 20 minutes trying to find out what LG means but I had no luck. There is a lot of good information on other things though.

My thinking of LG is that it is a marine corps that was not part of SNLF maybe? Maybe it is something similar to the Imperial Guard. Lucky Guard? Well anyway, I am sure someone has asked the question on the WIF-webring. Go have a look there.

< Message edited by capitan -- 10/25/2006 5:47:54 PM >

(in reply to hazpak)
Post #: 82
RE: Ideas for Land Unit writeups - 10/25/2006 6:53:18 PM   
CBoehm

 

Posts: 113
Joined: 10/31/2005
From: Aarhus, Denmark
Status: offline
I was even investigating weather it might be some sort of romannumeral like 50.guards or 50.something-else-marinesomething ....no luck so far.

(in reply to jesperpehrson)
Post #: 83
RE: Ideas for Land Unit writeups - 10/25/2006 7:56:15 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline
LG? A pure guess would be Landing Group.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to CBoehm)
Post #: 84
RE: Ideas for Land Unit writeups - 10/25/2006 9:28:17 PM   
trees trees

 

Posts: 125
Joined: 6/6/2006
From: Manistee, MI
Status: offline
I wouldn't bother trying to do write-ups on the MIL units...they are part of the design of Final Edition. They are generic units that represent each country's replacement and recruitment systems...you can rush your new recruiting classes into the army or you can spend a little bit more time on their training, i.e. you can build MIL or INF, your choice. They also represent 'Reserve' units that would be activated upon mobilization, particularly for the minor countries. In real life these units would have actual numerical designations, but the research to discover all of these would be rather daunting.

I also think you may have problems trying to do a counter-by-counter writeup of the Russian units. The MECH and ARM units are just numbered sequentially; the first one to appear in the force pool as a white-print becomes the first one designated a 'Guards' unit. I think in real life those designations were earned in combat for a unit that performed well ... it would keep it's original number with the Guards label appended to it. In WiF there are also no "Shock" armies that became the biggest and best Soviet units by the end of the war. The GBA designations are also simply sequential. The initial black-print INF units (and GARR units, requiring another explanation of the WiF design for this type of unit) do use historical designations, so the 62nd Army that initially held the core of Stalingrad is a WiF counter. Another example is the 23rd Army, which held the front northwest of Leningrad. In WiF that is a 3-1 GARR.

(in reply to Shannon V. OKeets)
Post #: 85
RE: Ideas for Land Unit writeups - 10/25/2006 10:35:55 PM   
Greyshaft


Posts: 2252
Joined: 10/27/2003
From: Sydney, Australia
Status: offline

quote:

ORIGINAL: capitan

Status report on the German units:

* All INF done
* All HQs done


Just to reiterate a point made earlier for anyone who missed it.

All HQ units have already been done for all countries. Revisions and suggestions are welcome (as Toed has already done for Gustav V). Please send them direct to me via PM

_____________________________

/Greyshaft

(in reply to jesperpehrson)
Post #: 86
RE: Ideas for Land Unit writeups - 10/25/2006 11:31:38 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: Greyshaft


quote:

ORIGINAL: capitan

Status report on the German units:

* All INF done
* All HQs done


Just to reiterate a point made earlier for anyone who missed it.

All HQ units have already been done for all countries. Revisions and suggestions are welcome (as Toed has already done for Gustav V). Please send them direct to me via PM


Oops, I hope it did not look like I did them It was not my intention anyway ;)

(in reply to Greyshaft)
Post #: 87
RE: Ideas for Land Unit writeups - 10/25/2006 11:49:19 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: trees trees

I wouldn't bother trying to do write-ups on the MIL units...they are part of the design of Final Edition. They are generic units that represent each country's replacement and recruitment systems...you can rush your new recruiting classes into the army or you can spend a little bit more time on their training, i.e. you can build MIL or INF, your choice. They also represent 'Reserve' units that would be activated upon mobilization, particularly for the minor countries. In real life these units would have actual numerical designations, but the research to discover all of these would be rather daunting.

I also think you may have problems trying to do a counter-by-counter writeup of the Russian units. The MECH and ARM units are just numbered sequentially; the first one to appear in the force pool as a white-print becomes the first one designated a 'Guards' unit. I think in real life those designations were earned in combat for a unit that performed well ... it would keep it's original number with the Guards label appended to it. In WiF there are also no "Shock" armies that became the biggest and best Soviet units by the end of the war. The GBA designations are also simply sequential. The initial black-print INF units (and GARR units, requiring another explanation of the WiF design for this type of unit) do use historical designations, so the 62nd Army that initially held the core of Stalingrad is a WiF counter. Another example is the 23rd Army, which held the front northwest of Leningrad. In WiF that is a 3-1 GARR.


Very interesting! I did not know that about the Russian army and that was good information to have before going to search for it. Where did you get this information?

However, I do feel that each unit need to, if at all possible, have it´s own feel. In my opinion we should try and avoid too much generic stuff, it is not so much fun and interesting to read and hence counterproductive.

When we get to the Russians we will have to see what we can do with them

As for the militia I will maybe see if I can find something about local Landwehr divisions. That could serve well for this rabble of a unit

(in reply to trees trees)
Post #: 88
RE: Ideas for Land Unit writeups - 10/25/2006 11:53:07 PM   
jesperpehrson


Posts: 1052
Joined: 7/29/2006
Status: offline
quote:

ORIGINAL: Shannon V. OKeets

LG? A pure guess would be Landing Group.


A suggestion on the WIF discussion list was Life Guards

(in reply to Shannon V. OKeets)
Post #: 89
RE: Ideas for Land Unit writeups - 10/26/2006 12:45:53 AM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: capitan
quote:

ORIGINAL: Shannon V. OKeets
LG? A pure guess would be Landing Group.

A suggestion on the WIF discussion list was Life Guards

I looked in a couple of books, and I only found something about the Luzon 'Shobu' Group (LG), led by Yamashita in 1944-45 (152,000 men). I don't think that the LG MAR is that unit.
I found no reference in japanese naval landing units to some "LG" kind of troops.

(in reply to jesperpehrson)
Post #: 90
Page:   <<   < prev  1 2 [3] 4   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> RE: Ideas for Land Unit writeups Page: <<   < prev  1 2 [3] 4   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.140