templeton
Posts: 40
Joined: 10/27/2006 Status: offline
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Thanks for your comments guys... Yep, I had sunk enough supply to get 26 security points. However, I may have been overly paranoid here - I've only played with FoW option, so have not really seen what the AI is investing in. It had not occured to me to send German spies to Japan... but that is a good idea, since they research a different set of techs from the Germans and vice versa. Ok - now that I understand the stolen research constitutes one point of research - and not the whole tech level. Out of curiosity, which weapon advancements made by the Axis and Allies were due to tech stealing? Later in the war as the Allies started to get their hands on jets and advanced Submarines that is certainly the case, or the Soviet efforts to reverse engineer 'interned' Allied bombers and German technology. Was there much of this early in the war? I guess there is no way to mod the game so that is at a much reduced rate of tech-stealing between enemies, but it remains the same for 'allies'? Afterall, the Germans did share Jet plans with the Japanese. I do, however, love the signals intelligence - so much of WW2 history was written and the 'story' established prior to the release of Ultra and Magic secrets - it's so good to see this vital area, some may say decisive, represented in the game. However, given that I'm stil new to this, I over-invest in intelligence and find myself extremely short of supplies and units for the Axis by 1943... and my attempts with the Japanese are just horrific. The advanced supply rules do take some time to get used to...
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