DEB
Posts: 687
Joined: 1/29/2005 From: Bristol , England Status: offline
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quote:
Bug was discovered, while working on another game. Decided to send it out, with couple small feature additions. Ooo, how kind. Patch 2.50 is very useful & very kind of you, as several people have waited since approx. 7th Sept. 05 for this patch. It's sad though that it's exsistance appears to be just a fluke, and we would have had to wait for ever with no action from Matrix but for this. quote:
Nothing re my Sc.11 Grounded Sub. though! Not code issue. Map data issue. I have never worked on map data. Some third party folks (players) have in WIP. They could help you. Path finding routine traces hex to hex, looking for shore line. If none found, it moves into hex. Cannot move out of hex, if land hex. Map error causes sub to move into hex and then it can't get out. Even if error fixed, sub might still be stuck. So its a map data issue. Exactly this problem was solved by MATRIX (?) in an earlier UV patch ( 1.20 ) for 2 scenario's. My problem was reported on 11th April 05. We have had two other patches since then without any action to correct it. WHY CAN'T MATRIX FIX IT!!! I realise that any fix will proberly leave my sub stuck now, but can the problem not be fixed for all future plays of SC. 11 !! Also I may be missing something but I fail to see how WIP players can help fix this error. If YOU can't fix it , then PLEASE trace someone who can & pass it on to them !! The Bug & Errors support here is ( being polite ) very poor - even a courtesy reply is more often than not completely non-exsistant. It really does need to improve. All effort seems to fade away once any game has been "on the shelves" for a while. Matrix really should concentrate more on keeping exsisting customers happy with their current game portfolio as we are usually those who purchase any new games produced.
< Message edited by DEB -- 11/3/2006 10:34:42 PM >
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