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steel panthers-the nam - 8/5/2000 9:50:00 PM   
mystiverse

 

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Joined: 8/5/2000
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does anyone have current info on steel panthers the nam.the link is not there now.please tell me it is still in development!

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Post #: 1
- 8/5/2000 11:20:00 PM   
David Heath


Posts: 3274
Joined: 3/29/2000
From: Staten Island NY
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I am sorry the game has been canelled. David

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- 8/5/2000 11:44:00 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
but on the bright side, its being replaced by SP:Modern (i think) though the forum for that game has'nt materialized....please tell me that one has'nt been cancelled too. I dont know if i can go on with life if i have to keep choosing between the 'cant spot'/'always spot' feature of SP:II :[]

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Post #: 3
- 8/6/2000 2:00:00 PM   
Wild Bill

 

Posts: 6821
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From: Smyrna, Ga, 30080
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Full steam ahead, no cancellation there, Nikademus...WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

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Post #: 4
- 8/6/2000 10:01:00 PM   
mystiverse

 

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Joined: 8/5/2000
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i hang my helmet on another nam project that wont make it.ive been waiting for a good one since seal team.at least spwaw is so good that my time is filled.ive been at this game for four weeks staight.thanks again for spwaw!

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Post #: 5
- 8/7/2000 9:22:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
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SP:MW should have all the tools to do 'Nam battles, we have more expanded the scope, thanks to the involvement of Ilja and his crew. I don't know their plans for specific OOBs for the 45-75 Indo-china theater, but I'm sure they will at least touch on the period.

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Post #: 6
- 8/7/2000 2:21:00 PM   
yegor21

 

Posts: 64
Joined: 7/5/2000
From: Hampden,Ma,USA
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Will th sp:modern be free too... thanks for the great game. MATRIX
quote:

Originally posted by mystiverse: i hang my helmet on another nam project that wont make it.ive been waiting for a good one since seal team.at least spwaw is so good that my time is filled.ive been at this game for four weeks staight.thanks again for spwaw!


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Ruski General Yegor Yegor21@hotmail.com Im making a web page any help or tips on how to make it like matrix web page.

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Post #: 7
- 8/8/2000 7:09:00 AM   
troopie

 

Posts: 996
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For sentimental reasons, and because my former homeland was one of the most militarily active nations in the world between 1975 and 1990, I really would like to see a South African OOB in SPMW. I recommend starting with Tomas Hoting's from SP3 Moderna. He has more units than any one I've seen. For specialist units like Padvinders and Koevoet, you may find them in my Green SP2 MOB. You might also sandwich the Rhodesians in with the Southies between 1965-1980. The Green MOB (MOBs for Obollo-Afor) is the most complete one I know of. Apologise if I appear to be bragging. troopie ------------------ Pamwe Chete

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Pamwe Chete

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Post #: 8
- 8/9/2000 2:32:00 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
ooooooooooooooooooooooo!!!!!!!!! Bill, i could kiss you!.....hell, i could kiss the whole Matrix team!!! (arn't you glad your safely insulated behind your desks and monitors??!!) cant wait for it to come out...free or not, i'll GLADLY pay money for a more accurate version of SP:II Cant tell you how many hours of research and fiddling i've done with the OOB's to make them more accurate. (the T-72 MBT has to be the most confusing tank ever created) on a side note, i noticed a very odd thing with SP:II. After having done my lastest mods to the OOB's for some of the AFV's I noticed that it produced very odd effects in the 'canned' scenerios. For a little background i had upped the armor ratings on some of the early MBT's a little since after some homework and was surprised to see that some/most of the AFV's featured in the canned scenerios displayed the new stats. However after trudging thru the Israel/Arab wars I noticed that the 'new' tanks (especially T-54/55/62) had become highly resistant to even HEAT rounds fired by 105mm equiped tanks. I was starting to think that i'd boo-booed when i discovered the quirk. I'd been modifying the IS OOB gun selection for the M60 since it was using an older version of the 105 gun and created a test 'battle' using it and a few M48's as a control. Well low and behold, even with the 'new' stats given the Soviet tanks, the HEAT rounds being fired by the Isreal tanks perforated them left and right!! After that i loaded in an old test scenerio i'd created to test the 'HEAT' armor factor rating, putting some tanks side by side with a armor rating of '40' (0 for HEAT) and tanks with an armor rating of '40' ('40' for HEAT) and threw some SAGGERS at them. Again was surprised at the results, even with such high kinetic armor factors, (the AT-3 SAGGER has a max HEAT pen rating of '40' (400mm of armor)) more often than not KO'd the tanks without HEAT protection but dinged the ones that did. Quite a revelation, going once more back to the 'canned' scenerios once more saw 80% of all rounds (HEAT/SABOT/AP) 'dinging' off the armored hides of the tanks....**even the thinner side armor!!** So if anyone is still playing SP:II out there and likes to fiddle with OOB's like yours truely, a word to the wise, DONT test your work on the canned scenerios!.

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Post #: 9
- 8/9/2000 6:10:00 AM   
troopie

 

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Try doing a total conversion, you'll get a laugh. Due to one I had, the Bradleys were moving bunkers, and the Apaches looked like Centurion tanks. troopie ------------------ Pamwe Chete

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Pamwe Chete

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Post #: 10
- 8/9/2000 8:53:00 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
YEEK! dont tempt me. working on the AFV's the ammo loadout/Pen factors and the SAM issue issue has been headache enough!!

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Post #: 11
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