Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Froonp quote:
ORIGINAL: Shannon V. OKeets Here is where the problem arises: zoom 3 in mixed terrain. Where the weather line runs through clear or between clear and a different terrain type, the dashed line is harder to see than a pure white line. So, maybe make the weather zone boundary a continuous line for zoom 3 (or 1-3) when inland, and leave it dashed at sea, when adjacent to sea, and on borders ? I see no reason for using dashed lines, other than where the weather zone boundaries overlie other borders. The thin white lines (solid) are easy to see and understand, without being overly intrusive visually. Using a mixture of some solid and some dashed seems to me to be likely to create confusion. Also, when possible, I prefer simplicity in interface design. Dark blue sea area boundaries, maroon country borders, white weather zone boundaries, and a mixture of white/blue or white/maroon when they overlap. Easy to explain, which means it should be easy to understand/interpret for all players.
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Steve Perfection is an elusive goal.
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