SireChaos
Posts: 710
Joined: 8/14/2006 From: Frankfurt, Germany Status: offline
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quote:
ORIGINAL: Big B quote:
ORIGINAL: Nikademus From a game perspective, yes. HQ's are always useful. From a historical perspective/bent, I don't, because ABDA was a specific command set up for a specific purpose. Once that purpose no longer existed, the command was broken up. That doesn't happen in the game and if i'm playing the Allies, i just can't resolve having say HQ ABDA sitting in Port Morosby, or Brisbane, or Adaman Island for example. Too gamey but thats just me and how i would play. I also never evac fragments so that they can respawn into the full parent once the orig is destroyed, nor do i evac DUTCH units to defend non-Dutch posesssions well before they are threatened by a Japanese advance. Too ahistorical to me. Question like this always depends on the player's styles and preferences. From a purely historical perspective ABDA was desolved when the DEI fell. However, ITRW, the Allies would never have done so if HQs worked the same as they do in this game. (that is to say - a Head Quarters as mere Command arrangements, as opposed to the inherent logistical side of WitP HQs). Furthermore, evacuating Dutch units out of the DEI to fight another day makes good military sense - and there is very much an historical WWII precedent for this: at Dunkirk, of the 330,000+ troops evacuated to England - no fewer than 140,000 of those were French and Belgian...even though some British troops were left behind (about 40,000). So I would say (from my point of view) there is nothing gamey about saving what you can to fight another day...under most circumstances. B ... especially if, in real-world terms, having some Dutch troops still in the fight after the DEI fall would serve as a rallying point for whatever Dutch exiles still remain outside Axis occupation. Sort of like Charles de Gaulle´s Free French. ABDA could have assumed the role of harassing the Japanese in the DEI and disrupting the flow of raw materials to Japan, mainly by submarine I suppose, but maybe also special forces raids and such. In the game, the ABDA HQ could serve as the "nerve center" of the defense of northern/western Australia (the coastline from Darwin to Perth, essentially), if your opponent shows the has the habit of considering a possible invasion there.
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