Amaroq
Posts: 1100
Joined: 8/3/2005 From: San Diego, California Status: offline
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November, PureSim has built into its facility the ability for the balance between offense and defense to change. We've seen this in real life, with hitting dominant in some decades, and pitching dominant in others. This feature harkens back to the early days of PS - when all you could play with were fictional players, and there was very little focus on 'historical play'. I suspect that it hasn't been 'turned off' for replay mode, and your association has just trended towards the 'pitching dominant' extreme. For people who are really looking for historical accuracy twenty years into a replay career, maybe we should have that exposed as a variable that we can turn on or off? You might send your saved game in for Shaun to take a look at, to make sure my inexpert diagnosis is correct... Regarding the 35-40 homers by midseason in 1903, I've found that the key factor is the ballparks. The default PureSim ballparks include some odd 250-foot parks, basically little high school stadiums, and even in the deadball era you'll see guys hit a ton of home runs in those. Even if you use modern ballparks in the 280'-405' range, you'll still get home runs that feel like 'modern' totals. However, if you take the time to research and utilize historically-sized ballparks - and some of them are monsters, things with 400' foul lines and 600' straight away center fields, you'll immediately see deadball-era numbers: I had a guy with 6 home runs lead my association in 1905 after starting in 1901. Hope that helps..
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