MarkShot
Posts: 7089
Joined: 3/29/2003 Status: offline
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I still play AOD under DOS Box and I have to say of the two AOD is superior to CAOD which I have tried also: (1) Works right off with DOS Box. (2) CAOD has some graphics and timing problems under XP. (3) CAOD has problems with more than 512Mb RAM. (4) CAOD has problems with modern sound cards (except perhaps onboard). (5) CAOD to run under XP requires something like Virtual PC or VMWARE as enabler. Quite a bit more trouble than DOS Box. AOD is dripping with atomosphere and very well done. I am playing lots of older early 90s games these days. I have to say as CPU cycles and polygons went up, game play and balance quality went down. In 1990-1995, you just could not do very much with graphics, but the CPUs then were plenty powerful to handle branching conditional logic and moderate calculations. So, a much greater portion of the budget went into game play than art. Now, games are often beautiful shells lacking any true soul. Also, what you often got with games then, you don't get now get or people think that was just recently introduced: (1) Dynamic campaigns. (2) Full blown manuals. (3) Real-time play, 3D (isometric), tough AI - yes, Sid Meier's Gettysburg. (4) Action replay viewers were often standard. Some like Pacific Air War even allowed you to edit your replay movies and rejoin and movie back into the action of the game. Of course, now you can have three monitors, quad-core, quad-SLI action ... but where is the game play, features, and balance that keeps you playing for years? Down with UWXGA or whatever and bring back EGA and VGA! :)
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(於 11/13/21 台北,台灣,中國退休)
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