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CHS versus Stock

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> CHS versus Stock Page: [1]
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CHS versus Stock - 1/25/2007 4:25:10 PM   
Andy_PZ


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Having installed the expanded CHS map I then downloaded Halseys comprehensive ship art pack but the numbers dont match up?! What have I done wrong.....The Ansides start at 0172 but the CHS at AnSide001? Any help massively appreciated!

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RE: CHS versus Stock - 1/25/2007 6:09:41 PM   
tanjman


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Andy_PZ,

Some of the new allied ship classes in CHS use the BMP # 1 -> 171. For example the Very Large Tanker uses #75. Are the CHS scenarios working? If you click on a ship and there is no art for them WitP will crash.


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RE: CHS versus Stock - 1/25/2007 10:57:24 PM   
Halsey

 

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You still need to DL the CHS graphics package first.
Then my upgrades.


I am working on a full file package that will include every art file.
This is taking time because of a redundancy in bitmaps with same class ships that appear later in the war that have different bitmap locations.

I'm currently going through every ship that arrives as a reinforcement.
This is taking a lot of time.

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RE: CHS versus Stock - 1/26/2007 12:21:32 AM   
goodboyladdie


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Hi Halsey

Thanks very much for all the hard work you are putting in. I loved the last package and am really looking forward to the new one.

Very best regards

Carl

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RE: CHS versus Stock - 1/26/2007 2:20:47 AM   
Halsey

 

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Thanks.

Still wondering why the same classes of ships are alocated different bitmaps.
Seems like a lot of work creating images that were already done.

You'll like the next sets when they are done.
A credit to all of the graphic artists that have contributed their work.

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RE: CHS versus Stock - 1/26/2007 3:25:23 AM   
Dixie


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quote:

ORIGINAL: Halsey

Thanks.

Still wondering why the same classes of ships are alocated different bitmaps.
Seems like a lot of work creating images that were already done.



Maybe to allow each refit to have a differnt look? It would allow for a post refit ship to have a different mast structure, different radars, or like some RN cruisers, to remove a turret and add extra AA weapons.

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RE: CHS versus Stock - 1/26/2007 7:07:45 AM   
Halsey

 

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Possible Dixie.
Though I think only Subchasers early stock scenario upgrade incorporated this.
He did this over 1 1/2 years ago.

I don't think CHS was designed to show the uprades with later ship bitmaps.

Any CHS designers out there to verify this claim?

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RE: CHS versus Stock - 1/26/2007 11:24:20 AM   
Andy_PZ


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I am impressed with all the tremendous art upgrades you lads keep posting! Imagine my frustration at not being able to implement it (at this moment)....grrrr

Keep up the good work fellas!

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RE: CHS versus Stock - 1/26/2007 1:01:34 PM   
Andrew Brown


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Joined: 9/5/2000
From: Hex 82,170
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quote:

ORIGINAL: Andy_PZ

Having installed the expanded CHS map I then downloaded Halseys comprehensive ship art pack but the numbers dont match up?! What have I done wrong.....The Ansides start at 0172 but the CHS at AnSide001? Any help massively appreciated!


Have you also downloaded and installed the CHS art package? it should be installed before you start adding art mods.

Andrew

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Post #: 9
RE: CHS versus Stock - 1/26/2007 1:55:57 PM   
Andy_PZ


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I think I have it, I have been playing this morning and it is not stock art on combat animations, Can you send me a link so I can double check?? Many thanks!

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RE: CHS versus Stock - 1/26/2007 1:59:39 PM   
rtrapasso


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quote:

ORIGINAL: Andy_PZ

I think I have it, I have been playing this morning and it is not stock art on combat animations, Can you send me a link so I can double check?? Many thanks!



try here:

http://www.bur.st/~akbrown/witp/map_mod.html

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Post #: 11
RE: CHS versus Stock - 1/26/2007 2:05:58 PM   
Andy_PZ


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I have Andrews map with the Panama Canal on the extreme right, The ship Arts are Halseys Compilation and I have Elfs Plane tops and Cobras planesides....Finally got the hang of it!!! Many thanks everyone involved!!!

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