Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Graphics Ideas

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> Graphics Ideas Page: [1]
Login
Message << Older Topic   Newer Topic >>
Graphics Ideas - 2/21/2007 6:18:34 PM   
Charlie19341


Posts: 50
Joined: 2/17/2007
From: Exton, PA
Status: offline
In the scheme of things, my observations are very minor, but I figured that I would point them out for future consideration.

Being new to the game, I am only using Quick Play, and the associated Stock plays, which are actually very good to get a feel for the game. However, I did notice some idiosyncrasies, which may not be prevalent across all plays, but only the ones that I have observed to date.

1. On Punt Returns, the Punter always seems to kick the ball over the head of the Returnee, making him go back for the ball, retrieve it, and tackled immediately!

2. The Center is in a three-point stance! I suggest that the Center have his own graphics to have his hands on the ball for the snap.

3. With tackles, I have only seen the ball carrier bounce backwards when the defensive players hit them. Many power runners run “downhill” and, for the most part, fall forward as the Defense drags them to the ground. From a graphics perspective, you might want to consider scenarios of falling forward on the tackle, especially for the stronger runners. Alternatively, MF might randomly select one of several tackle scenarios, falling forward, bouncing back, etc.

_____________________________

~ Charlie
Post #: 1
RE: Graphics Ideas - 2/21/2007 6:53:40 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

1. On Punt Returns, the Punter always seems to kick the ball over the head of the Returnee, making him go back for the ball, retrieve it, and tackled immediately!


That is an old play.  The new default punt return will have a deep player.  Back in PDS 1.0, it was difficult to set a player deep.

quote:

2. The Center is in a three-point stance! I suggest that the Center have his own graphics to have his hands on the ball for the snap.


Many pro linemen snap with one hand, but it would be nice to have an option of a 4 point stance. 

At this point, linemen stance and spacing is preset.  I don't have information regarding future changes in this area. 

quote:

3. With tackles, I have only seen the ball carrier bounce backwards when the defensive players hit them. Many power runners run “downhill” and, for the most part, fall forward as the Defense drags them to the ground. From a graphics perspective, you might want to consider scenarios of falling forward on the tackle, especially for the stronger runners. Alternatively, MF might randomly select one of several tackle scenarios, falling forward, bouncing back, etc.


I'm not sure which tackles are associated with which animation shown.  David will likely have more animations down the road in future versions of the game.  Animations take a good deal of time.


< Message edited by Marauders -- 2/21/2007 8:40:15 PM >

(in reply to Charlie19341)
Post #: 2
RE: Graphics Ideas - 2/21/2007 7:17:59 PM   
Charlie19341


Posts: 50
Joined: 2/17/2007
From: Exton, PA
Status: offline

Marauders, I appreciate the feedback.  BTW, you do an excellent job staying on top of the postings, and giving timely and comprehensive feedback.  It is really refreshing to be part of a Forum that stays on top of the issues posted by its participants.
 
Regarding your response, you state that the Punt Return play I discussed is an old play, and that the new default “punt return” will have a deep player.  Does that mean that there is a new default play in the works, but not released yet?  If yes, when might we expect to see this new play?
 
Thanks, in advance, for the time you are spending on this issue.


_____________________________

~ Charlie

(in reply to Marauders)
Post #: 3
RE: Graphics Ideas - 2/21/2007 8:32:52 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
quote:

Regarding your response, you state that the Punt Return play I discussed is an old play, and that the new default “punt return” will have a deep player. Does that mean that there is a new default play in the works, but not released yet? If yes, when might we expect to see this new play?


Yes, there should be revamped default playbooks after the roster position changes are made.

The reason they are not changed now is because we want to make sure the new playbooks are all based on the same set of formations from the Playmaker Tools, and I won't complete the tools until I can make sure the plays from the roster are placed correctly.

Thank you for the positive and constructive feedback.

(in reply to Charlie19341)
Post #: 4
RE: Graphics Ideas - 2/21/2007 10:03:15 PM   
Charlie19341


Posts: 50
Joined: 2/17/2007
From: Exton, PA
Status: offline
Thanks for the info, and the positive and constructive feedback is well deserved!

_____________________________

~ Charlie

(in reply to Marauders)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Graphics Related >> Graphics Ideas Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.221