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Updating Mick(xe5)'s Campaign Editing Text

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Scenario Design and Editing >> Updating Mick(xe5)'s Campaign Editing Text Page: [1]
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Updating Mick(xe5)'s Campaign Editing Text - 3/20/2007 6:08:51 PM   
Comrade_Blabsky

 

Posts: 79
Joined: 1/5/2001
From: Austin, TX, USA
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It's time to update this document to reflect some changes in CoI. Basic procedures are still the same: Use Notepad to open campaign files, have the operations in the CAMP_OPS folder, etc. Folks that may want to contribute some ideas should post here or e-mail me at pedlmetl@hotmail.

The newest thing appears to be the ability to add custom campaigns to the original ones. And there will be more use of the modswap utility to use custom campaigns.
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RE: Updating Mick(xe5)'s Campaign Editing Text - 3/20/2007 6:33:02 PM   
vonB


Posts: 132
Joined: 3/7/2007
Status: offline
The stock Campaigns/Operations/Battles are a coded thing, so they always have to be there.  however, you can add your own custom Campaigns/Operations/Battles if you want (in the Data Folders).  They automatically appear at the end of the "Historical Campaigns/Operations/Battles" lists.  This is such a useful feature for Modders, as there is no need to 'replace' any of the stock files anymore.  Just add the new ones...

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(in reply to Comrade_Blabsky)
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campaign edits - 3/20/2007 10:51:36 PM   
Comrade_Blabsky

 

Posts: 79
Joined: 1/5/2001
From: Austin, TX, USA
Status: offline
I was pleased to see that would work.  I do remember experimenting with CC3 and having it crash.  So that is a big update.


(in reply to vonB)
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