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Release of Next Beta - 4/14/2007 6:34:34 PM   
Johnus

 

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Any idea when the next version of the beta will be released ??
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RE: Release of Next Beta - 4/14/2007 7:37:59 PM   
ericbabe


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I've been getting new builds to the private beta testers once or twice a week.  We're basically waiting till all of the obvious must-fix issues are sorted out before we'll release a new public beta; right now there are only two, maybe three, AI issues we're trying to hammer out before we release the next public beta.

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RE: Release of Next Beta - 4/15/2007 12:07:29 AM   
cesteman


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Cool. Thanks for the info!
Christian

(in reply to ericbabe)
Post #: 3
RE: Release of Next Beta - 4/27/2007 3:07:22 PM   
Dasara II


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quote:

ORIGINAL: ericbabe

I've been getting new builds to the private beta testers once or twice a week. We're basically waiting till all of the obvious must-fix issues are sorted out before we'll release a new public beta; right now there are only two, maybe three, AI issues we're trying to hammer out before we release the next public beta.


I know that in other posts you have been giving updates that the next beta is not far away and that a virus has put any public beta version 2 back by a week.

But...is there any feeling/information that the next public beta is close to being released

(in reply to ericbabe)
Post #: 4
RE: Release of Next Beta - 4/28/2007 2:40:03 AM   
Gil R.


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Very soon, a matter of days. I'll admit that currently I'm the ogre arguing for a few more changes, based on a seven-hour play-testing session last night that saw me still awake at 7:00 a.m.

I was so enthralled by trying to dislodge the Union from Virginia that I didn't even need to make coffee. Just look at what those Yankee bastards did to me! All because after winning a battle in Shenandoah I forgot to move back to Fredericksburg, which the Union quickly took and fortified over the winter.







Attachment (1)

(in reply to Dasara II)
Post #: 5
RE: Release of Next Beta - 4/28/2007 3:34:51 AM   
ChuckK


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Lol, Gil.

The bloody Dogs!

(Though I'd hate to be Jackson explaining that foul-up to Jefferson Davis!)

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Saratoga CV-3
One of 3 U.S. pre-war carriers to survive WWII
Awarded 7 battle stars
Torpedoed on two separate occasions
Hit by 6 bombs, holed twice, on 2-17-45
Sunk at Bikini Atoll, '46, after enduring 2nd A-Bomb test
She was a tough Lady!

(in reply to Gil R.)
Post #: 6
RE: Release of Next Beta - 4/28/2007 6:04:58 AM   
Alan_Bernardo

 

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Excuse me for asking or putting this in the wrong place, but is there any chance of getting a zoom (in and out) feature? 


Alan

(in reply to ChuckK)
Post #: 7
RE: Release of Next Beta - 4/28/2007 6:28:40 AM   
Dasara II


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quote:

ORIGINAL: Alan_Bernardo

Excuse me for asking or putting this in the wrong place, but is there any chance of getting a zoom (in and out) feature?


Alan


I think that the "overview" button that takes you to the strategic map that then allows you to show "military groups" would represent a zoom out feature.

But if your referring to the standard map, then I agree that a zoom out to show twice as much of the map but still include all the details on the map, would be a great addition.

(in reply to Alan_Bernardo)
Post #: 8
RE: Release of Next Beta - 4/28/2007 10:05:05 AM   
cesteman


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Can't wait for the nex patch.
Christian

(in reply to Dasara II)
Post #: 9
RE: Release of Next Beta - 4/28/2007 10:31:08 AM   
jkBluesman


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Well, I guess you have to try to win in the West then.

(in reply to Gil R.)
Post #: 10
RE: Release of Next Beta - 4/28/2007 1:43:51 PM   
Ironclad

 

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quote:

ORIGINAL: Dasara II


quote:

ORIGINAL: Alan_Bernardo

Excuse me for asking or putting this in the wrong place, but is there any chance of getting a zoom (in and out) feature?


Alan


I think that the "overview" button that takes you to the strategic map that then allows you to show "military groups" would represent a zoom out feature.

But if your referring to the standard map, then I agree that a zoom out to show twice as much of the map but still include all the details on the map, would be a great addition.


Its not a zoom but if you press Delete the map covers the full screen which strangely enough does give an impression of increased scale (even though there is no change just more of the map is revealed).

(in reply to Dasara II)
Post #: 11
RE: Release of Next Beta - 4/28/2007 10:23:00 PM   
Johnus

 

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Yes, that's what we need at this point, new features. How about a three-way split screen on which you can play FOF on one screen, AACW on the other and a third screen featuring a joint internet complaint forum on which you can post complaints about the delay between FOF betas, the delay between turns while the AACW AI calculates, and an off-topic complaint section, in case I missed anything.

When you think about it, a zoom, unzoom button would be nice.

< Message edited by Johnnie -- 4/28/2007 10:26:11 PM >

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Post #: 12
RE: Release of Next Beta - 4/28/2007 10:57:50 PM   
cesteman


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Hmmm... I can't tell if your serious or making a joke Johnnie. I would say it's all about the big dollar and budgets play a big part in everything.
Christian

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Post #: 13
RE: Release of Next Beta - 4/29/2007 8:46:18 PM   
Kung Karl

 

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quote:

ORIGINAL: Dasara II


quote:

ORIGINAL: Alan_Bernardo

Excuse me for asking or putting this in the wrong place, but is there any chance of getting a zoom (in and out) feature?


Alan


But if your referring to the standard map, then I agree that a zoom out to show twice as much of the map but still include all the details on the map, would be a great addition.


I agree, it is too zoomed in right now when we have o option to zoom out. I would love a zoom to be included in the patch.

(in reply to Dasara II)
Post #: 14
RE: Release of Next Beta - 4/30/2007 8:55:38 AM   
pixelpusher


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quote:

I think that the "overview" button that takes you to the strategic map that then allows you to show "military groups" would represent a zoom out feature.

But if your referring to the standard map, then I agree that a zoom out to show twice as much of the map but still include all the details on the map, would be a great addition.


FYI: A little bird told me that a zoom in and out feature will probably be in our next Game title. (ie not Forge, but the game after Forge)

Will zoom to even ratios: 100%, 50%, 25%, 12.5% etc...

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Post #: 15
RE: Release of Next Beta - 4/30/2007 3:45:52 PM   
Sonny II

 

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quote:

ORIGINAL: pixelpusher

quote:

I think that the "overview" button that takes you to the strategic map that then allows you to show "military groups" would represent a zoom out feature.

But if your referring to the standard map, then I agree that a zoom out to show twice as much of the map but still include all the details on the map, would be a great addition.


FYI: A little bird told me that a zoom in and out feature will probably be in our next Game title. (ie not Forge, but the game after Forge)

Will zoom to even ratios: 100%, 50%, 25%, 12.5% etc...



What a tease you are!

(in reply to pixelpusher)
Post #: 16
RE: Release of Next Beta - 4/30/2007 9:14:23 PM   
MarcusCSA

 

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Please release the patch when everybody is 100% happy with it..... that means we will be 100% happy with it, and that is why we buy your games!

(in reply to Sonny II)
Post #: 17
RE: Release of Next Beta - 4/30/2007 9:44:55 PM   
Drex

 

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the public will never be 100% satisfied with any patch but I will settle for the development teams satisfaction level.








< Message edited by Drex -- 4/30/2007 9:46:39 PM >


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Post #: 18
RE: Release of Next Beta - 4/30/2007 11:06:01 PM   
Gil R.


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We'll release the second public beta patch when those of us on the inside are happy with it. Just when it looked ready a few days ago, I played a game in which the AI behaved in an unacceptable manner, so I want us to test it just a bit longer to make sure that was a fluke. Everything else appears to be ready for you guys to take a second shot at it. As I've already mentioned, this second round of public testing shouldn't be nearly as long, since we're essentially making sure that the game does work as intended, and it's good to do this with many more people playing.

I don't think we could ever get 100% of you to be 100% pleased with the game, but if the overwhelming majority have no problems and like the way the game is working, that will be good enough for us. (After all, any further improvements can always be made in future patches.)

(in reply to Drex)
Post #: 19
RE: Release of Next Beta - 5/1/2007 1:13:34 PM   
cesteman


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Just courious, who's doing the testing?
Christian

(in reply to Gil R.)
Post #: 20
RE: Release of Next Beta - 5/1/2007 8:39:29 PM   
Greyhunterlp

 

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quote:

ORIGINAL: cesteman

Just courious, who's doing the testing?
Christian



Hardsarge - They have him locked in the basement, they throw him some food and a new build every day or so.

(in reply to cesteman)
Post #: 21
RE: Release of Next Beta - 5/1/2007 8:53:59 PM   
Gray_Lensman


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quote:

ORIGINAL: Grey Hunter


quote:

ORIGINAL: cesteman

Just courious, who's doing the testing?
Christian



Hardsarge - They have him locked in the basement, they throw him some food and a new build every day or so.


HardSarge = Smeagol, Gollum... New Builds = "Precious"

No wonder we only hear rumors of new builds...

(in reply to Greyhunterlp)
Post #: 22
RE: Release of Next Beta - 5/1/2007 11:38:08 PM   
Johnus

 

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It took a long time to issue the first beta. It is taking a long time to issue the second beta. Do I detect a pattern here ??

Don't misunderstand me; this is not a complaint. The last time I complained I was scolded.

I am just anxious to get the next beta.

(in reply to Gil R.)
Post #: 23
RE: Release of Next Beta - 5/2/2007 12:15:24 AM   
Gil R.


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Really, it should be any day now. The delay was mainly caused by strategic AI screwiness. Remember how some of you experienced the ANV suddenly heading west and leaving Richmond exposed? Eric had to persuade the AI not to do that by making it understand just how important the capital is, but that made EVERY Confederate or Union army want to head east to be where the capitals are, so Eric had to scold the AI and tell it to cut that out. It's a delicate balancing act that I can't begin to understand, and these things take time, especially since each time Eric adjusted the AI we'd all have to spend a few days testing it. Lots of other things have been fixed or improved as well, based on feedback. At this point, I know of one glitch in detailed battle that I think Eric was fixing this afternoon, and there's something irksome happening in PBEM. I'm not really aware of other issues, so we're definitely close.

(in reply to Johnus)
Post #: 24
RE: Release of Next Beta - 5/2/2007 12:22:03 AM   
Johnus

 

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Gil R:

Thanks for the update.

(in reply to Gil R.)
Post #: 25
RE: Release of Next Beta - 5/2/2007 1:12:02 AM   
Drex

 

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that's okay, just get it right.

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quote:

Col Saito: "Don't speak to me of rules! This is war! It is not a game of cricket!"

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Post #: 26
RE: Release of Next Beta - 5/2/2007 1:50:50 AM   
cesteman


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quote:

ORIGINAL: Grey Hunter


quote:

ORIGINAL: cesteman

Just courious, who's doing the testing?
Christian



Hardsarge - They have him locked in the basement, they throw him some food and a new build every day or so.

LOL Grey, poor guy!
Christian

(in reply to Greyhunterlp)
Post #: 27
RE: Release of Next Beta - 5/2/2007 3:47:01 AM   
Reiryc

 

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Ugh, between this and aacw my days just aren't long enough.  Add in cog and boa and my weeks just don't have enough days to accomodate all the playing I need to do.  

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Post #: 28
RE: Release of Next Beta - 5/2/2007 3:58:04 AM   
Gil R.


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quote:

ORIGINAL: Reiryc

Ugh, between this and aacw my days just aren't long enough. Add in cog and boa and my weeks just don't have enough days to accomodate all the playing I need to do.



Well, you can always mod the game so that it sucks, and that way you won't want to play it. Make every gun kill 100% of the enemy, or set mints to produce 1000 money each turn. That should do the trick.

(in reply to Reiryc)
Post #: 29
RE: Release of Next Beta - 5/2/2007 8:38:47 AM   
cesteman


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You guys are too much
Christian

(in reply to Gil R.)
Post #: 30
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