Odox
Posts: 34
Joined: 3/1/2006 Status: offline
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Gentlemen, I have to confess I also don't do detailed combat in FOF, for the simple reason that's not why I bought the game. As I'm sure everyone recognizes, to have a strategic-level American Civil War game is outstanding. The fact that you have even attempted to do this is phenominal, and that you've actually made a very respectable 'go' of it is wonderful. My hat is off to you all. To be honest, 'hex wars' harken back to my early days and playing so many of the Avalon Hill-type wargames. With the advent of the computer, I'd hoped we would be seeing the last of hexes et al. Especially with such excellent examples as Sid Meier's Gettysburg/Antietam/South Mountain and (for my money) Mad Minute Games' Take Command Second Manassas, it demonstrates what can be done with the computer. I can't stress this enough - that I mean no disrespect - but I don't play hex wars in FOF simply because there are much superior wargames that handle the tactical level. In the end, I see the detailed combat option as just that, one option among many. I am not circuitously meaning to imply there are any changes that I advocate for FOF. Perish the thought! But to reiterate, that's not why I bought the game. You Norb and Adam have done an outstanding job; far be it for me to aim any criticism directly or indirectly when I have such an exceptional game as is. I have absolutely no criticism whatsoever, and will not presume to question in any way the way the game is designed. You have my gratitude and respect. With abiding admiration, Odox
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