Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

BrinkOfWar - Scenario (In the works!)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> BrinkOfWar - Scenario (In the works!) Page: [1]
Login
Message << Older Topic   Newer Topic >>
BrinkOfWar - Scenario (In the works!) - 4/26/2007 12:18:28 PM   
dth

 

Posts: 45
Joined: 6/11/2006
From: United States
Status: offline
Dear All,

I'm currently working on a complete WWII grand scenario called "Brink Of War". I've been building this scenario for nearly 5 yrs now and it's nearly finished. I've added special units just for the scenario (inf. units, V2 rockets, subs and so on...) and have also added several special graphics that customize the scenario. The scenario is built on a Div. level (turn:Wk, Hex:50km) and includes all major and minor powers (25 difference countries).
I've also added some custom intro video clips to start the game and have also included special sound clips. The map is finished and nearly all of the units have been deployed and most of the objectives have been given. So far the trial runs with the computor have worked! I will keep working on the final details (at least for the next couple months) and then will post it. Please let me know what type of interest there is for the scenario.

If you would like to try the unfinished version (and let me know what you think), please reply and I'll post it for sampling.

BRD (Best regards, Derek)
Post #: 1
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 12:59:13 PM   
Menschenfresser

 

Posts: 252
Joined: 3/26/2004
From: United States
Status: offline
Five years in the making! Yowsa! I'm interested. Is it for TOAW3 or COW?

Doesn't matter, I have both. Post it here or send it to: menschenfresser AATT rcn DDOOTT com (sorry for the spam scanner tricks).


_____________________________

Make wargames, not war.

(in reply to dth)
Post #: 2
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 4:10:54 PM   
philturco

 

Posts: 308
Joined: 11/14/2005
Status: offline
count me in.I love the big games.

(in reply to Menschenfresser)
Post #: 3
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 4:34:10 PM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
Congratulations !!!!    and many thanks for your efforts.

(in reply to philturco)
Post #: 4
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 5:21:25 PM   
Veers


Posts: 1324
Joined: 6/6/2006
Status: offline
Also interested. If you could send it to veersw att gmail ((dot com it'd be much appreciated.

_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

(in reply to larryfulkerson)
Post #: 5
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 5:57:21 PM   
aloisius

 

Posts: 11
Joined: 9/4/2006
Status: offline
i'm interested too. post it to luigiprimomario.foffano@crs.lombardia.it and thank you for your hard work!
Luigi

(in reply to Veers)
Post #: 6
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 5:59:58 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
WOW! I am very excited. I too would love to try the unfinished version.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to dth)
Post #: 7
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 8:28:36 PM   
wolflars

 

Posts: 184
Joined: 6/8/2006
Status: offline
Very interested.

larsen1321 at yahoo dot com

(in reply to dth)
Post #: 8
RE: BrinkOfWar - Scenario (In the works!) - 4/26/2007 11:23:56 PM   
Telumar


Posts: 2236
Joined: 1/3/2006
From: niflheim
Status: offline
Sounds interesting! I'm in: cariundel at yahoo dot de.


_____________________________


(in reply to wolflars)
Post #: 9
RE: BrinkOfWar - Scenario (In the works!) - 5/1/2007 7:59:55 PM   
dth

 

Posts: 45
Joined: 6/11/2006
From: United States
Status: offline
Thanks for the interest guys! I was in Germany last week when I wrote the post and wasn't able to send the scenario for review. I'll e-mail it to those who replied this week.

BRD

(in reply to Telumar)
Post #: 10
RE: BrinkOfWar - Scenario (In the works!) - 5/1/2007 8:18:16 PM   
philturco

 

Posts: 308
Joined: 11/14/2005
Status: offline
sent a pm about what sounds to be a great scenerio.

(in reply to dth)
Post #: 11
RE: BrinkOfWar - Scenario (In the works!) - 5/3/2007 6:31:17 AM   
dth

 

Posts: 45
Joined: 6/11/2006
From: United States
Status: offline
Gents,

I sent a demo version of the sceario out this afternoon to all of those who requested a copy (to those who provided me their email address).

Let me know what you think,
BRD

(in reply to dth)
Post #: 12
RE: BrinkOfWar - Scenario (In the works!) - 5/3/2007 11:44:33 AM   
cantona


Posts: 239
Joined: 4/29/2006
From: Gibraltar
Status: offline
i love big all war scenarios

polynike at gibtelecom dot net

thanks

< Message edited by cantona -- 5/3/2007 11:45:38 AM >


_____________________________

1966 was a great year for english football...eric was born

(in reply to dth)
Post #: 13
RE: BrinkOfWar - Scenario (In the works!) - 5/11/2007 10:49:11 PM   
Hairog


Posts: 1645
Joined: 7/11/2000
From: Cornucopia, WI
Status: offline
Send one to me if you are still in need of guinea pigs.

hbkiii@sbcglobal.net

I'm very interested at least until World in Flames appears. lol

(in reply to cantona)
Post #: 14
RE: BrinkOfWar - Scenario (In the works!) - 5/11/2007 10:57:20 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
dth, have pity on me-I am home alone for the next three weeks. That means my insane wife will not break my computer while I test your scenario. Please send it to me at parusski@hotmail.com.

Thanks.

_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to Hairog)
Post #: 15
RE: BrinkOfWar - Scenario (In the works!) - 5/12/2007 2:28:16 AM   
L`zard


Posts: 362
Joined: 6/3/2005
From: Oregon, USA
Status: offline

quote:

ORIGINAL: parusski

dth, have pity on me-I am home alone for the next three weeks. That means my insane wife will not break my computer while I test your scenario. Please send it to me at parusski@hotmail.com.

Thanks.


Good Gravy, Parusski!

Have you tried camoflauging your 'puter as a washing machine or something? Maybe a garbage compacter?

Yeah, it adds to your cable leangth, but these can be camoed using 'cable conduits' to look like long bumps on the floor, or hidden under carpets, eh?

Got Prozac?

(in reply to parusski)
Post #: 16
RE: BrinkOfWar - Scenario (In the works!) - 5/12/2007 3:12:25 AM   
rhinobones

 

Posts: 1540
Joined: 2/17/2002
Status: offline

quote:

ORIGINAL: L`zard
Good Gravy, Parusski . . . Got Prozac?


You’ve obviously never been to Tennessee and seen the women. Prozac won’t help . . . what this guy needs is a Mydol injector and a six pack.

Regards, RhinoBones

(in reply to L`zard)
Post #: 17
RE: BrinkOfWar - Scenario (In the works!) - 5/12/2007 3:25:28 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
Well L`zard I work from home so I am always telling her I am "working" while I play games. But she does not believe me because of the time I disguised my computer as an ironing board. I have tried it all.

RhinoBones, when I can I slip a couple of Xanax in her dinner. She says the 10-15 minutes a day I spend with her is not enought. JEEEESH.


_____________________________

"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman

(in reply to rhinobones)
Post #: 18
RE: BrinkOfWar - Scenario (In the works!) - 5/12/2007 6:49:19 PM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
Interesting, .. a few ?'s
Do u really heavily on the event engine and allow for varied force composition?
What type of House rules? other?.. perhaps we should move this thread into the  Strategy room?

(in reply to parusski)
Post #: 19
RE: BrinkOfWar - Scenario (In the works!) - 5/15/2007 11:24:03 PM   
dth

 

Posts: 45
Joined: 6/11/2006
From: United States
Status: offline
Parusski,

I just forwarded the e-mail to you with the scenario/equipment file - Have fun! Let me know what you think.

WOW! 3 weeks of uninterrupted access. Hope you enjoy it!! Remeber to set a timer a couple hour ahead so you have time to clean-up before she gets back

BRD

(in reply to parusski)
Post #: 20
RE: BrinkOfWar - Scenario (In the works!) - 5/15/2007 11:45:17 PM   
Karri

 

Posts: 1137
Joined: 5/24/2006
Status: offline
I'd like to take a look as well
ekegren_karri@yahoo.co.uk

(in reply to dth)
Post #: 21
RE: BrinkOfWar - Scenario (In the works!) - 5/16/2007 12:54:09 AM   
Skeleton


Posts: 560
Joined: 3/14/2006
Status: offline
Thanks DTH for the scenario, it looks wonderful and your effort and time are obvious. Is this primarily a PBEM scenario? Again, great job and I cannot wait to get started playing this game.

(in reply to Karri)
Post #: 22
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> BrinkOfWar - Scenario (In the works!) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.219