DaveB
Posts: 151
Joined: 8/4/2003 From: Forres Scotland Status: offline
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Oh woe, now you've persuaded them they're all respectable, they'll be imitating Yoda next.... As for stacking - you can put loads of troops, planes and so forth into a hex no bother, but if you don't have 'support' for them you'll suffer all sorts of penalties, ditto if your supply isn't large enough. Click on a base and you'll find stats aplenty, down the left side these include air support available and air support required, support available/required, suppy avaialable and required. (Plus other stuff, natch). If you drop below required amounts then penalties, especially on ops, occur - it's a case of sending 10,000 men to a place but only 1000 ration packs...it doesn't take you long to realise that your troops aren't doing too well. You can spreadsheet stuff to figure it out I guess, but my rough rule of thumb is that you can overstack (ie put more troops/units into a hex than the supply, support or air support says you should) temporarily when you need to move things around, but you can't do it for very long without seeing a sort of law of diminishing returns kick in. Eventually you figure it pays to ensure your requirements are either exceeded or met, it's more a case of the game forces you to organise stuff properly and can be quite heavy hand in penalising those who cannot be bothered to organise supply and support. You go from being someone who thinks about how many carriers to form up for the next raid to thinking about which units to preposition with how much fuel and supply so that you will be able to make a decent foray in a month or two. A brilliant game for those whose natural tendency is to incorporate their breakfast cereal consumption into an Access database linked to an updating chart in Excel.
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