dtravel
Posts: 4533
Joined: 7/7/2004 Status: offline
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quote:
ORIGINAL: KDonovan quote:
It's been a while since I tested this, but it's VERY hard to sustain fires. As I recall, it reduces fires TO 10% every 12 hours (so twice a day). I think it should be BY 10% each 12 hours, but that's not up to me. :^) So if create a 1000 fires (which is really nothing much in game terms), by then end of the next turn (if you don't bomb again), the fires drop to: 1000 x .1 = 100 (AM) 100 x .1 = 10 (PM) So if you stop for a day (or if the weather grounds you), the fires will go from 1000 to 10. Frankly, if it were BY 10% (instead of TO 10%), you'd see something like: 1000 x .9 = 900 (AM) 900 x .9 = 810 (PM) In that case, you could actually manage to incease fires over a period of time. But as it stands now, they go out -very- quickly (and the bigger the fire, the faster they go out)... Currently, if you managed 20,000 fires (do-able with a lot of bombers) 20,000 x .1 = 2000 (AM) 2000 x .1 = 200 (PM). Your 20,000 fires are down to 200 (nothing) by the next day. doh!....thanks Feinder.......guess i'll just stick to precision bombing..... speaking of which....wouldn't it be nice to target rail line bridges in this game....my oppenant is moving troops all around China...and i can't do a thing to stem to flow of men and material Not to mention that you can't destroy industry (despite what the manual says). Mogami did tests a while back that showed that. All Fires will do is damage industry (and barely do so at that).
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This game does not have a learning curve. It has a learning cliff. "Bomb early, bomb often, bomb everything." - Niceguy Any bugs I report are always straight stock games.
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